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* mesa: start adding GL 3.1 signed normalized texture formatsBrian Paul2010-04-266-8/+470
* r600: add support for more rendering formatsAlex Deucher2010-04-264-16/+295
* r600: avoid setting invalid bit on r7xx for blitsAlex Deucher2010-04-261-0/+4
* r600: enable VERT_RESULT_PSIZ - makes point size & attenuation workAndre Maasikas2010-04-262-2/+29
* r600: adjust point sprites after 911fa4a4a1Andre Maasikas2010-04-261-10/+11
* st_api: Remove st_moduleJakob Bornecrantz2010-04-262-18/+24
* radeon: Remove NULL check of bo_legacy->tobj.Vinson Lee2010-04-241-2/+1
* dri: Remove unnecessary header.Vinson Lee2010-04-241-1/+0
* mesa: Eliminate multiple va_list usage.José Fonseca2010-04-242-6/+8
* st/mesa: checkpoint WIP: mipmap generation for compressed texturesBrian Paul2010-04-231-10/+102
* st/mesa: minor improvements in fallback_generate_mipmap()Brian Paul2010-04-231-10/+11
* st/mesa: remove unneeded #includes and add/update commentsBrian Paul2010-04-231-9/+7
* st/mesa: clean-up: use st_context() everywhereBrian Paul2010-04-2320-114/+138
* mesa: simplify some code in _mesa_generate_mipmap()Brian Paul2010-04-231-19/+10
* st/mesa: re-do binding flags in st_ChooseTextureFormat(), againBrian Paul2010-04-231-12/+17
* st/mesa: replace 'usage' with 'bindings'Brian Paul2010-04-231-12/+20
* st/mesa: replace 'usage' with 'bindings' to be consistentBrian Paul2010-04-231-10/+6
* st/mesa: don't set RENDER_TARGET/DEPTH_STENCIL flag for compressed texturesBrian Paul2010-04-231-5/+7
* st/mesa: get rid of default_deep_rgba_format()Brian Paul2010-04-231-23/+1
* mesa: make is_compressed_format() non-staticBrian Paul2010-04-233-38/+40
* mesa: faster, simpler is_compressed_format()Brian Paul2010-04-231-18/+24
* mesa/st: Remove dead members.José Fonseca2010-04-231-1/+0
* Merge remote branch 'origin/7.8'Jerome Glisse2010-04-231-1/+4
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| * r600: don't enable depth test if there is no depth bufferJerome Glisse2010-04-231-1/+4
* | Merge branch '7.8'Michel Dänzer2010-04-231-0/+2
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| * radeon: 9800 SE has only one quadpipeTormod Volden2010-04-221-0/+2
* | i965: Fix assertion for surface tile offset usage on Ironlake.Eric Anholt2010-04-221-1/+1
* | i965: Fix scissoring when width or height is 0.Eric Anholt2010-04-221-1/+14
* | st/mesa: assert that binding flags are properly set for drawing surfacesBrian Paul2010-04-221-0/+10
* | st/mesa: fix binding flags in st_ChooseTextureFormat()Brian Paul2010-04-221-1/+14
* | DRI2/GLX: check for vblank_mode in DRI2 GLX codeJesse Barnes2010-04-221-0/+11
* | DRI2: add config query extensionJesse Barnes2010-04-226-1/+55
* | st/mesa: consolidate code for finding supported formatsBrian Paul2010-04-221-92/+57
* | st/mesa: refactor depth/stencil format selection codeBrian Paul2010-04-221-12/+45
* | mesa: sort texel fetch/store table by format indexBrian Paul2010-04-221-250/+256
* | Merge branch '7.8'Brian Paul2010-04-223-15/+20
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| * st/mesa: add cases for MESA_FORMAT_Z24_X8, MESA_FORMAT_X8_Z24Brian Paul2010-04-221-0/+4
| * mesa: fix conversion errors in signed_rgba8888[rev] texel fetchBrian Paul2010-04-221-8/+8
| * r300: fix vertex unit setupAlex Deucher2010-04-221-7/+8
* | radeon: fix warningMarek Olšák2010-04-211-1/+1
* | mesa/st: Translate a few more mesa/gallium formats.José Fonseca2010-04-212-5/+17
* | mesa: do version checking for GL 3.x queriesBrian Paul2010-04-202-8/+74
* | mesa: API and state for GL 3.1 primitive restartBrian Paul2010-04-206-0/+76
* | mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK queryBrian Paul2010-04-204-5/+27
* | mesa: remove some commentsBrian Paul2010-04-201-12/+10
* | intel: Add Sandybridge mobile chipset idZhenyu Wang2010-04-211-1/+3
* | intel: Clean up chipset name and gen num for IronlakeZhenyu Wang2010-04-2124-148/+146
* | mesa: better, smaller error handling code for glGet*()Brian Paul2010-04-202-623/+645
* | mesa: better, smaller error handling code for glEnable/Disable/IsEnabled()Brian Paul2010-04-201-24/+29
* | mesa: raise GL_INVALID_OPERATION for glReadPixels(GL_COLOR_INDEX)Brian Paul2010-04-201-0/+6