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* fixed bug in GL_UNSIGNED_INT_10_10_10_2 unpackingBrian Paul2000-02-211-11/+25
* fixed GL_SRC_ALPHA_SATURATE bug, lots clean-upBrian Paul2000-02-211-26/+27
* added CHAN_MAX, CHAN_MAXFBrian Paul2000-02-211-2/+3
* removed driver RendererString() and ExtensionString() funcsBrian Paul2000-02-172-55/+27
* replaced gl_ggiRendererString() with gl_ggiGetString()Brian Paul2000-02-171-3/+6
* replaced renderer_string() with get_string() funcBrian Paul2000-02-171-6/+14
* update fog near/far bug fixBrian Paul2000-02-162-47/+37
* updated with changes from DRI project CVSBrian Paul2000-02-166-29/+63
* initialize fxMesa->verbose with MESA_FX_INFO env varBrian Paul2000-02-131-0/+5
* always include thread.hBrian Paul2000-02-121-3/+1
* added more error checking to _glapi_add_entrypoint()Brian Paul2000-02-121-7/+14
* now using dynamically allocated api dispatch tablesBrian Paul2000-02-123-216/+229
* clean-upBrian Paul2000-02-122-23/+67
* always include <float.h>Brian Paul2000-02-121-3/+4
* fixed reference count but in DeleteTextures()Brian Paul2000-02-121-10/+13
* added MESA_FX_NO_SIGNALS env var (Michael Vance)Brian Paul2000-02-121-2/+6
* fixed WIN32_THREADS errorBrian Paul2000-02-112-6/+6
* added code for all GL_MESA_window_pos functionsBrian Paul2000-02-115-35/+241
* Committing in .Jouk Jansen2000-02-111-5/+19
* THREADS now defined by glthread.h, added more prototypesBrian Paul2000-02-102-21/+50
* changed thread TSD initializationBrian Paul2000-02-101-17/+4
* added support for XFree86 threads. misc clean-upBrian Paul2000-02-102-43/+151
* udpated version/copyright infoBrian Paul2000-02-098-16/+16
* removed fxDDBufferSize protoBrian Paul2000-02-091-4/+2
* updated fxDDGetString() for DRIBrian Paul2000-02-091-46/+72
* glDrawPixels w/ format=GL_COLOR_INDEX was brokenBrian Paul2000-02-081-4/+4
* Committing in .Jouk Jansen2000-02-081-2/+2
* added a few missing ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH() callsBrian Paul2000-02-081-4/+18
* in fxSelectSingleTMUSrc_NoLock(), added check for haveTwoTMUs (Neal Tringham)Brian Paul2000-02-061-13/+17
* clearing depth buffer failed when clearing front color bufferBrian Paul2000-02-061-17/+19
* updated with new infoBrian Paul2000-02-061-6/+19
* added missing glGet cases for GL_EXT_compiled_vertex_arrayBrian Paul2000-02-061-1/+25
* disabled locked arrays in glDrawRangeElements()Brian Paul2000-02-051-1/+11
* GL_ARRAY_ELEMENT_LOCK_FIRST/COUNT_SGI changed to _EXT suffixBrian Paul2000-02-052-8/+7
* added support for GL_RGB5_A1 internal texture format (Eero Pajarre)Brian Paul2000-02-041-7/+89
* pass IntFormat, not Format to fxTexGetFormatBrian Paul2000-02-041-1/+1
* added SUB_PIXEL_BITSBrian Paul2000-02-031-2/+5
* added point/line size limits to gl_constants structBrian Paul2000-02-032-49/+71
* added Const.SubPixelBitsBrian Paul2000-02-032-6/+7
* Committing in .Jouk Jansen2000-02-032-2/+6
* minor clean-upsBrian Paul2000-02-021-4/+4
* changed _gl prefix to _mesa_ on fog functionsBrian Paul2000-02-023-19/+30
* replaced gl_ prefix with _mesa_ prefix on depth funcsBrian Paul2000-02-024-28/+32
* replaced gl_ prefix with _mesa_ prefix on blend funcsBrian Paul2000-02-022-39/+49
* replaced gl_ prefix with _mesa_ prefixBrian Paul2000-02-022-52/+21
* added check for IntegerAccumScaler > 0 in GL_RETURN caseBrian Paul2000-02-021-2/+2
* changed prefix to _mesa_ for a few accum functionsBrian Paul2000-02-023-12/+13
* don't include dispatch.hBrian Paul2000-02-022-4/+2
* added commentsBrian Paul2000-02-022-2/+24
* include buffers.hBrian Paul2000-02-021-1/+2