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Author
Age
Files
Lines
...
*
initial work for NV_vertex_program1_1 extension
Brian Paul
2002-03-13
2
-2
/
+10
*
Removed the xm_context field from XMesaBuffer. It was preventing N threads
Brian Paul
2002-03-12
2
-65
/
+7
*
obsolete
Brian Paul
2002-03-11
6
-2377
/
+0
*
DOS driver updates from Daniel Borca
Brian Paul
2002-03-08
2
-109
/
+71
*
new DOS driver files from Daniel Borca
Brian Paul
2002-03-08
7
-0
/
+2318
*
new assertions, use INLINE macro (Klaus Niederkrueger)
Brian Paul
2002-03-08
1
-25
/
+46
*
minor patches from David Dawes
Brian Paul
2002-03-07
2
-8
/
+12
*
syntax fixes for Solaris (David Dawes)
Brian Paul
2002-03-07
6
-613
/
+726
*
silence gcc warnings (Marc La France)
Brian Paul
2002-03-01
4
-21
/
+29
*
updated comments for CHAN_BITS=16 or 32
Brian Paul
2002-03-01
1
-9
/
+7
*
DOS updates from Daniel Borca
Brian Paul
2002-02-23
2
-138
/
+515
*
Fixed out-of-bounds memory write problem (CONVERT_TEXEL_DWORD macro).
Brian Paul
2002-02-21
2
-113
/
+166
*
check for initialized XMesaBuffer in XMesaGarbageCollect()
Brian Paul
2002-02-20
1
-2
/
+2
*
Updated 1D/3D/cube mipmapping code to work like the new 2D code.
Brian Paul
2002-02-17
1
-425
/
+459
*
Simplified fog code.
Brian Paul
2002-02-17
4
-215
/
+98
*
don't include s_fog.h
Brian Paul
2002-02-17
3
-6
/
+3
*
Lots of improvements in the 2D texture sampling code. Fewer function calls
Brian Paul
2002-02-17
1
-112
/
+315
*
Optimized the interpolate_texcoords() function:
Brian Paul
2002-02-17
1
-38
/
+148
*
removed dead code
Brian Paul
2002-02-16
1
-18
/
+7
*
use separate GC for SwapBuffers to avoid colormask problem
Brian Paul
2002-02-15
3
-19
/
+30
*
Finished up GL_ARB_depth_texture and GL_ARB_shadow
Brian Paul
2002-02-15
1
-4
/
+4
*
updated VERT_BIT_* definitions
Brian Paul
2002-02-15
1
-28
/
+28
*
Finished up GL_ARB_depth_texture and GL_ARB_shadow.
Brian Paul
2002-02-15
4
-359
/
+390
*
GL_ARB_window_pos fog fix
Brian Paul
2002-02-15
1
-5
/
+2
*
finished up GL_ARB_window_pos
Brian Paul
2002-02-15
1
-122
/
+91
*
added a glClear() error check
Brian Paul
2002-02-15
1
-3
/
+12
*
fixed a multitexture MatrixMode() bug
Brian Paul
2002-02-15
1
-2
/
+2
*
obsolete
Brian Paul
2002-02-15
2
-1661
/
+0
*
uniformly pass texcoords as GLfloat [4]
Brian Paul
2002-02-15
1
-177
/
+139
*
added alternate glBitmap code (disabled)
Brian Paul
2002-02-15
1
-1
/
+112
*
added SPAN_SPEC flag in smooth_multitextured_line()
Brian Paul
2002-02-15
1
-2
/
+2
*
fixed float->int conversion. Fix conditional for 16-bit Z buffer path
Brian Paul
2002-02-15
1
-22
/
+16
*
updated GL_VENDOR string
Brian Paul
2002-02-14
1
-4
/
+4
*
minor clean-up
Brian Paul
2002-02-14
1
-6
/
+7
*
Remove debug
Keith Whitwell
2002-02-13
1
-2
/
+2
*
More suport for t&l drivers
Keith Whitwell
2002-02-13
22
-116
/
+231
*
fix compiler warning (windows)
Karl Schultz
2002-02-12
1
-2
/
+2
*
Daniel Borca's new DOS/DJGPP driver.
Brian Paul
2002-02-12
5
-0
/
+1662
*
added an assertion, fix typo
Brian Paul
2002-02-06
1
-3
/
+7
*
fixed typo in depth_test_pixels(), should fix reported VTK failures
Brian Paul
2002-02-06
1
-2
/
+2
*
fix evaluator data and matrix stack mem leaks (Robert Bergkvist)
Brian Paul
2002-02-05
1
-1
/
+6
*
Clean-up and remove dead code related to depth/stecil testing.
Brian Paul
2002-02-04
4
-203
/
+153
*
removed references to removed source files
Brian Paul
2002-02-02
6
-24
/
+6
*
Converted line drawing over to new span code, pb no longer used.
Brian Paul
2002-02-02
21
-1241
/
+585
*
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-02-02
23
-599
/
+794
*
Clean-up and optimize alpha test code.
Brian Paul
2002-01-31
7
-557
/
+463
*
don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8
Brian Paul
2002-01-30
1
-3
/
+3
*
return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32
Brian Paul
2002-01-30
1
-3
/
+9
*
replace GLushort w/ GLubyte in DEST_4US template (fixes 16-bit GLchan problem
Brian Paul
2002-01-30
1
-5
/
+5
*
Still more texture/span simplification and clean-up.
Brian Paul
2002-01-28
8
-172
/
+85
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