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Commit message (
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Author
Age
Files
Lines
*
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
18
-286
/
+228
*
TGSI_ATTRIB_ tokens
Brian
2007-08-23
1
-0
/
+47
*
define new TGSI_ATTRIB_ tokens for program inputs/outputs, plus translation f...
Brian
2007-08-23
2
-0
/
+249
*
comment about code duplication
Brian
2007-08-23
1
-0
/
+1
*
clean-up comments
Brian
2007-08-23
2
-14
/
+8
*
remove dead/debug code, misc clean-up
Brian
2007-08-23
4
-100
/
+16
*
Checkpoint commit: i915 texture works, use new vertex_info struct
Brian
2007-08-23
17
-232
/
+230
*
Define a re-usable vertex_info structure to describe vertex layouts.
Brian
2007-08-23
1
-0
/
+141
*
For the time being, interpolate Z in shade_quad() rather in the shader.
Brian
2007-08-23
2
-0
/
+48
*
Checkpoint: texture image and sampler state handling, plus better vertex form...
Brian
2007-08-22
9
-38
/
+321
*
fix assertions in swizzle()
Brian
2007-08-22
1
-5
/
+5
*
more debug output
Brian
2007-08-22
1
-10
/
+18
*
Need to store vendor and renderer strings in the context.
Brian
2007-08-22
2
-8
/
+9
*
remove old draw_vertices()
Brian
2007-08-22
1
-6
/
+0
*
Add deco_caps.c.
michal
2007-08-22
1
-0
/
+4
*
First pass on tgsi deco.
michal
2007-08-22
2
-0
/
+107
*
Include headers.
michal
2007-08-22
2
-0
/
+23
*
New file.
michal
2007-08-22
1
-0
/
+3
*
New file.
michal
2007-08-22
1
-0
/
+0
*
Sampler state code now compiles and is built. Not tested yet.
Brian
2007-08-22
3
-61
/
+126
*
added border_color to sampler state
Brian
2007-08-22
1
-1
/
+1
*
Improved pipe_region/surface_reference() functions
Brian
2007-08-22
2
-23
/
+45
*
Rework of shader constant buffers.
Brian
2007-08-22
25
-125
/
+257
*
Import some sampler state code.
Keith Whitwell
2007-08-22
3
-0
/
+249
*
code movement, null ptr checks, etc
Brian
2007-08-22
2
-23
/
+36
*
remove unneeded include
Brian
2007-08-22
1
-2
/
+0
*
remove unneeded includes
Brian
2007-08-22
7
-28
/
+7
*
Obsolete.
Brian
2007-08-22
1
-37
/
+0
*
don't need i915_fpc.c
Brian
2007-08-22
1
-1
/
+0
*
implement negation for src operands
Brian
2007-08-22
1
-5
/
+18
*
Clear all the dirtyflag words
Keith Whitwell
2007-08-22
1
-0
/
+4
*
Remove duplicate i915 shader disassembler
Keith Whitwell
2007-08-22
2
-347
/
+1
*
Headers.
michal
2007-08-21
1
-23
/
+39
*
Silence compiler warnings.
michal
2007-08-21
3
-3
/
+3
*
Define __MSC__.
michal
2007-08-21
1
-6
/
+8
*
temporarily call _mesa_enable_sw_extensions() so we can run more test progs w...
Brian
2007-08-21
1
-0
/
+3
*
comments
Brian
2007-08-21
1
-3
/
+6
*
Fragment shader translation seems to basically work now. More testing needed.
Brian
2007-08-21
8
-322
/
+284
*
fix cut and paste
keithw
2007-08-21
1
-18
/
+24
*
First pass at a fallback concept for pipe devices.
Keith Whitwell
2007-08-21
12
-21
/
+780
*
Add missing #include
Keith Whitwell
2007-08-21
1
-0
/
+1
*
added fpc sources
Brian
2007-08-21
1
-0
/
+4
*
Initial check-in of i915 fragment program translation (from tgsi).
Brian
2007-08-21
5
-0
/
+2136
*
Set viewport state so viewport matches window dims.
Brian
2007-08-20
2
-14
/
+49
*
Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...
Brian
2007-08-20
3
-272
/
+270
*
move ALIGN16-related macros into p_compiler.h
Brian
2007-08-20
3
-33
/
+14
*
include draw_context.h
Brian
2007-08-20
1
-0
/
+1
*
Update glClear and glDrawPixels code.
Brian
2007-08-20
3
-17
/
+95
*
minor clean-ups
Brian
2007-08-20
1
-7
/
+6
*
Use new draw_arrays() code.
Brian
2007-08-20
3
-3
/
+92
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