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* mesa: allow drawing of patch primitivesChris Forbes2015-07-231-0/+45
* mesa: add _mesa_has_tessellationMarek Olšák2015-07-232-1/+12
* mesa: add misc tessellation shader supportFabian Bieler2015-07-232-1/+88
* mesa: add tessellation shader init functions.Fabian Bieler2015-07-232-0/+42
* mesa: add tessellation shader state and limitsChris Forbes2015-07-234-0/+29
* mesa: add tessellation shader enumsFabian Bieler2015-07-236-1/+25
* mesa: add tessellation shader structsFabian Bieler2015-07-231-0/+105
* mapi: add ARB_tessellation_shaderFabian Bieler2015-07-234-1/+29
* drirc: drop support for Heaven 3.0, fixes tessellation in 4.0Marek Olšák2015-07-231-20/+3
* st/mesa: use cso_set_samplersMarek Olšák2015-07-232-10/+8
* cso: remove clip state handlingMarek Olšák2015-07-231-2/+5
* cso: only allow saving and restoring fragment sampler statesMarek Olšák2015-07-222-4/+4
* cso: only allow saving and restoring fragment sampler viewsMarek Olšák2015-07-222-4/+4
* st/mesa: don't call st_validate_state in BlitFramebufferMarek Olšák2015-07-221-2/+2
* st/dri: expose sRGB visuals (v2)Marek Olšák2015-07-221-0/+1
* dri/common: remove unused drm_version variableEmil Velikov2015-07-225-34/+1
* radeon,r200: allow hyperz for radeon DRM module v2Emil Velikov2015-07-222-15/+4
* radeon,r200: remove support for UMS radeon DRM moduleEmil Velikov2015-07-221-27/+17
* radeon,r200: remove unused variable texmicrotileEmil Velikov2015-07-224-8/+0
* swrast: remove unneeded __NOT_HAVE_DRM_H defineEmil Velikov2015-07-221-1/+0
* dri/common: use HAVE_LIBDRM over __NOT_HAVE_DRM_HEmil Velikov2015-07-224-18/+5
* dri/swrast: automake: add LIBDRM_CFLAGSEmil Velikov2015-07-221-0/+1
* mesa: fix typo s/glGetTextImage/glGetTexImage/Brian Paul2015-07-221-1/+1
* mesa: fix misleading commentTimothy Arceri2015-07-221-2/+0
* mesa: fix active sampler conflict validationTimothy Arceri2015-07-221-7/+13
* swrast: remove unneeded & operators in _swrast_choose_texture_sample_func()Brian Paul2015-07-211-28/+28
* mesa: move check for no-op glShadeModel call earlierBrian Paul2015-07-211-3/+3
* mesa: move check for no-op glAlphaFunc call earlierBrian Paul2015-07-211-3/+3
* mesa: move check for no-op glFrontFace call earlierBrian Paul2015-07-211-3/+3
* mesa: s/GLint/GLsizei/ for consistencyBrian Paul2015-07-211-1/+1
* mesa: enable GL_ARB_get_texture_sub_image for all driversBrian Paul2015-07-211-0/+1
* mesa: add API dispatch for GL_ARB_get_texture_sub_imageBrian Paul2015-07-211-0/+5
* mesa: add new _mesa_Get[Compressed]TextureSubImage() functionsBrian Paul2015-07-212-1/+76
* mesa: overhaul the glGetCompressedTexImage codeBrian Paul2015-07-211-142/+198
* mesa: overhaul the glGetTexImage codeBrian Paul2015-07-211-195/+428
* mesa: 80-column wrapping in texgetimage.cBrian Paul2015-07-211-5/+8
* mesa: replace Driver.GetCompressedTexImage() w/ GetCompressedTexSubImage()Brian Paul2015-07-215-20/+30
* mesa: make _mesa_get_[compressed_]texture_image() staticBrian Paul2015-07-212-19/+12
* mesa: plumb offset/size parameters through GetTexSubImage codeBrian Paul2015-07-211-57/+80
* mesa: replace Driver.GetTexImage with GetTexSubImage()Brian Paul2015-07-2110-54/+83
* meta: add offset, width, height parameters to decompress_texture_image()Brian Paul2015-07-211-5/+5
* meta: handle subimages in _mesa_meta_setup_texture_coords()Brian Paul2015-07-213-33/+65
* mesa: assorted whitespace, formatting fixes in teximage.cBrian Paul2015-07-211-20/+10
* mesa: allow GL_TEXTURE_CUBE_MAP_ARRAY case for glCompressedTexSubImage3D()Brian Paul2015-07-211-1/+1
* mesa: include stdarg.h for va_listJonathan Gray2015-07-211-0/+1
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-1/+1
* st/mesa: Silence GCC unused-variable warning.Vinson Lee2015-07-211-0/+1
* Revert "i965/gen9: Plugin the code for selecting YF/YS tiling on skl+"Anuj Phogat2015-07-211-92/+17
* i965: Fix stride field for the result of emit_uniformize().Francisco Jerez2015-07-214-19/+26
* i965/fs: Fix stride field for uniforms.Francisco Jerez2015-07-211-0/+6