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* meta: Disable GL_FRAGMENT_SHADER_ATI in MESA_META_SHADERStefan Dösinger2012-12-061-0/+11
* radeon: Initialize swrast before setting limitsStefan Dösinger2012-12-061-9/+9
* r200: Initialize swrast before setting limitsStefan Dösinger2012-12-061-10/+9
* android: Fix build of libmesa_programChad Versace2012-12-051-0/+3
* i965: Add a debug flag for counting cycles spent in each compiled shader.Eric Anholt2012-12-0517-9/+524
* i965: Add a flag for instructions with normal writemasking disabled.Eric Anholt2012-12-054-0/+4
* mesa: expose ARB_texture_cube_map_array in core contexts as wellChris Forbes2012-12-051-1/+1
* i965/fs: Add support for uniform array access with a variable index.Eric Anholt2012-12-044-24/+216
* i965/fs: Conditionalize constant-index UBO load code and add comments.Eric Anholt2012-12-041-28/+33
* i965/fs: Restrict optimization that would fail for gen7's SENDs from GRFsEric Anholt2012-12-043-8/+28
* i965/fs: Allow source mods on gen7+ math.Eric Anholt2012-12-041-1/+1
* i965/fs: Add instruction emit for varying-index reads of uniforms.Eric Anholt2012-12-044-0/+105
* i965/fs: Rename the existing pull constant load opcode.Eric Anholt2012-12-046-14/+16
* i965: Add a header_present flag for setting up dp read messages.Eric Anholt2012-12-043-1/+7
* i965/gen7: Add some safety checks for send messages from GRFs.Eric Anholt2012-12-041-0/+15
* intel: Always enable GL_ARB_framebuffer_objectIan Romanick2012-12-031-2/+1
* mesa: Only require Gen'ed name for glBind{Framebuffer,Renderbuffer} on desktopIan Romanick2012-12-031-2/+6
* mesa: fix uint64 printing in syncobj.cBrian Paul2012-12-031-1/+3
* mesa: Disable GL_NV_primitive_restart extension in core contexts.Kenneth Graunke2012-12-031-1/+1
* i965: Allow INTEL_DEBUG=fs as a synonym for INTEL_DEBUG=wm.Kenneth Graunke2012-12-031-0/+1
* i965: Include codegen time in the INTEL_DEBUG=perf stall detection.Eric Anholt2012-12-032-12/+18
* i965: Don't leak the IR annotation into later instructions.Eric Anholt2012-12-032-0/+2
* i965/vp: Fix crashes with INTEL_DEBUG=vs.Eric Anholt2012-12-031-0/+1
* i965/vs: Fix uninitialized shader pointer used in debug output.Eric Anholt2012-12-031-0/+2
* android: fix bison warning of conflicting outputs to fileAdrian Marius Negreanu2012-12-031-3/+0
* st/mesa: add null pointer check in st_renderbuffer_delete()Brian Paul2012-12-031-4/+4
* mesa: remove warning message in _mesa_reference_renderbuffer_()Brian Paul2012-12-031-4/+1
* st/mesa: make st_flush do what glFlush doesMarek Olšák2012-12-021-0/+1
* glx/dri2: add and use new driver hook flush_with_flagsMarek Olšák2012-12-023-3/+3
* radeon: Fix memory leak in radeonCreateScreen2.Vinson Lee2012-11-301-1/+3
* nouveau: Fix build.Brian Paul2012-11-301-1/+1
* i965/fs: Add fs_reg::is_zero() and is_one(); use for opt_algebraic().Kenneth Graunke2012-11-302-7/+24
* st/mesa: fix context use-after-free problem in st_renderbuffer_delete()Brian Paul2012-11-301-3/+5
* mesa: pass context parameter to gl_renderbuffer::Delete()Brian Paul2012-11-3015-24/+29
* i965/fp: Fix segfault on gen4 TXB instructions.Eric Anholt2012-11-291-0/+2
* mesa: Fix GL_LUMINANCE handling for textures in glGetTexImageAnuj Phogat2012-11-292-14/+41
* Revert "meta: Don't try to glOrtho when the draw buffer isn't initialized."Kenneth Graunke2012-11-291-5/+3
* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-2944-253/+253
* gallium/postprocess: share pipe_context and cso_context with the state trackerMarek Olšák2012-11-291-0/+2
* mesa: move some helper functions from fboobject.c to glformats.cMarek Olšák2012-11-293-119/+127
* android: include api_exec.c in generated files listTapani Pälli2012-11-291-0/+1
* i965/vs: Move struct brw_compile (p) entirely inside vec4_generator.Kenneth Graunke2012-11-283-4/+3
* i965/vs: Split final assembly code generation out of vec4_visitor.Kenneth Graunke2012-11-284-53/+106
* i965/vs: Abort on unsupported opcodes rather than failing.Kenneth Graunke2012-11-281-3/+4
* i965/vs: Move uses of brw_compile from do_vs_prog to brw_vs_emit.Kenneth Graunke2012-11-283-14/+19
* i965/vs: Rework memory contexts for shader compilation data.Kenneth Graunke2012-11-285-8/+12
* i965/vs: Pass the brw_context pointer into brw_compute_vue_map().Kenneth Graunke2012-11-281-3/+2
* i965/vs: Pass the brw_context pointer into vec4_visitor and do_vs_prog.Kenneth Graunke2012-11-285-9/+14
* i965/vs: Move some functions from brw_vec4_emit.cpp to brw_vec4.cpp.Kenneth Graunke2012-11-282-263/+265
* meta: Don't try to glOrtho when the draw buffer isn't initialized.Kenneth Graunke2012-11-281-3/+5