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* mesa: Remove support for parsing NV vertex programs.Eric Anholt2012-10-157-1562/+5
* swrast: Remove support for GL_NV_vertex_program.Eric Anholt2012-10-152-3/+0
* gallium: Remove #if 0-ed enable of NV_vp. It's going away.Eric Anholt2012-10-151-5/+0
* r200: Remove support for software-only NV_vertex_program.Eric Anholt2012-10-154-18/+1
* intel: Remove NV_vertex_program support.Eric Anholt2012-10-153-9/+0
* i965/vp: Remove more code for unused opcodes.Eric Anholt2012-10-151-55/+1
* st/mesa: fix integer texture border color for some formats (v2)Marek Olšák2012-10-154-48/+112
* mesa: Fix a crash in update_texture_state() for external texture typeAbdiel Janulgue2012-10-152-0/+10
* android: generate matching remap_helper to dispatch tableTapani Pälli2012-10-121-1/+1
* mesa/st: Fix assertions.José Fonseca2012-10-121-2/+2
* intel: print debug either to stdout or `logcat' depending on platform.Oliver McFadden2012-10-122-4/+16
* gallium: unify transfer functionsMarek Olšák2012-10-117-100/+80
* st/mesa: use the renderbuffer chosen by core Mesa in CopyTexSubImageMarek Olšák2012-10-111-12/+1
* st/mesa: use transfer_inline_write in st_texture_image_dataMarek Olšák2012-10-111-46/+8
* st/mesa: remove useless checking in reset_cacheMarek Olšák2012-10-111-6/+0
* i965/vs: Add support for splitting virtual GRFs.Eric Anholt2012-10-103-0/+62
* i965/vs: Try again when we've successfully spilled a reg.Eric Anholt2012-10-103-10/+16
* i965/vs: Implement register spilling.Kenneth Graunke2012-10-103-1/+144
* i965/vs: Fix unit mismatch in scratch base_offset parameter.Kenneth Graunke2012-10-103-4/+8
* mesa: Avoid C99 indexed initializers.José Fonseca2012-10-102-5/+29
* mesa: Prevent CONST macro re-definition.José Fonseca2012-10-101-0/+1
* mesa: Silence 'assignment makes integer from pointer without a cast' warnings.José Fonseca2012-10-101-2/+2
* glget: fix make check for glGet GL_POLYGON_OFFSET_BIASImre Deak2012-10-101-1/+1
* mesa: glGet: remove the unused TYPE_API_MASK flagsImre Deak2012-10-101-6/+0
* mesa: glGet: use the build time generated hash tablesImre Deak2012-10-102-1015/+13
* mesa: glGet: add script to generate hash tables in build timeImre Deak2012-10-106-2/+984
* scons/android: add flag to check for enabled GL APIsImre Deak2012-10-102-9/+9
* mesa: glGet: rename *{_EXT,_ARB} enums missing from the XML specImre Deak2012-10-101-22/+22
* mesa: glGet: simplify the 'enum not found' conditionImre Deak2012-10-101-3/+5
* mesa: glGet: fix parameter lookup for apps using multiple APIsImre Deak2012-10-103-18/+33
* mesa/tests: Remove driverCtx parameter from call to _mesa_initialize_contextIan Romanick2012-10-091-2/+1
* intel: Add missing #include <time.h>Quentin Glidic2012-10-091-0/+1
* i965: Delete some dead code from brw_eu_emit.c.Kenneth Graunke2012-10-092-120/+0
* mesa: remove unused _mesa_cpal_compressed_format_type() functionBrian Paul2012-10-092-18/+0
* teximage: Remove unnecessary compressed format checkDaniel Stone2012-10-091-4/+0
* Revert "st/mesa: remove unused variables to fix compile warnings"Brian Paul2012-10-081-0/+2
* mesa: minor whitespace fixes in teximage.cBrian Paul2012-10-081-2/+2
* st/mesa: remove unused variables to fix compile warningsMarek Olšák2012-10-091-1/+0
* mesa: remove unused variables to fix compile warningsMarek Olšák2012-10-091-7/+0
* i965/fs: Improve performance of copy/constant propagation.Eric Anholt2012-10-082-18/+30
* i965/fs: Move constant propagation to the same codebase as copy prop.Eric Anholt2012-10-083-165/+124
* i965: Remove the old ARB_fragment_program backend.Eric Anholt2012-10-089-4810/+0
* i965: Replace brw_wm_* with dumping code into the fs_visitor.Eric Anholt2012-10-0810-109/+860
* i965: Reduce maximum GL_ARB_fragment_program instruction count to 1024.Eric Anholt2012-10-081-4/+4
* i965/fs: Add a couple more algebraic cases that help some ARB_fp patterns.Eric Anholt2012-10-081-0/+23
* i965/fs: Pull ir_binop_min/ir_binop_max handling to a separate function.Eric Anholt2012-10-082-31/+23
* i965/fs: Refactor rectangle/GL_CLAMP texture coordinate adjustment.Eric Anholt2012-10-082-21/+16
* i965/fs: Pass fragment depth to the fb write as a fs_reg, not an ir_variable.Eric Anholt2012-10-082-7/+4
* mesa: Note that OPCODE_RFL is not part of ARB_fp (it's NV_fp only).Eric Anholt2012-10-081-1/+1
* meta: Make shader template literal strings be parameters to asprintfIan Romanick2012-10-071-25/+18