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* removed cpp conditionals from _mesa_init_exec_table()Brian Paul2000-01-071-31/+16
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* fixed GetString template, added GL_SGI_color_table templatesBrian Paul2000-01-071-3/+48
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* return GL_FALSE in fxDDColorMaskBrian Paul2000-01-061-1/+1
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* updated Clear function for new mask bitsBrian Paul2000-01-063-56/+77
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* new Clear function maskBrian Paul2000-01-061-5/+18
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* minor clean-up in _mesa_unpack_ubyte_color_span()Brian Paul2000-01-051-5/+3
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* removed _glapi_ThreadSafeBrian Paul2000-01-053-23/+20
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* start search at 1 in HashFindFreeKeyBlock()Brian Paul2000-01-041-4/+4
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* optimized GET_IMMEDIATE for thread safetyBrian Paul1999-12-171-2/+2
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* print thread safety info if MESA_INFO setBrian Paul1999-12-171-1/+6
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* updated with latest source filesBrian Paul1999-12-173-30/+84
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* replaced mthreads.c with glthread.cBrian Paul1999-12-172-4/+4
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* further simplification of thread-related code, misc clean-upBrian Paul1999-12-172-214/+200
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* added current context functions, made ThreadSafe publicBrian Paul1999-12-172-9/+76
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* removed old thread codeBrian Paul1999-12-171-45/+16
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* fixed thread problemsBrian Paul1999-12-172-59/+43
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* more tweaking of thread supportBrian Paul1999-12-171-3/+8
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* don't free thread data in pthread_key_create()Brian Paul1999-12-171-6/+6
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* minor clean-upBrian Paul1999-12-162-15/+2
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* thread support now worksBrian Paul1999-12-162-35/+85
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* initial revBrian Paul1999-12-162-0/+388
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* minor changeBrian Paul1999-12-161-2/+4
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* new threading, more functions addedBrian Paul1999-12-161-672/+447
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* added more functionsBrian Paul1999-12-161-1/+6
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* added more extension functionsBrian Paul1999-12-161-7/+206
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* initial revBrian Paul1999-12-161-0/+786
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* added _glapi_get_proc_name()Brian Paul1999-12-151-1/+5
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* new thread codeBrian Paul1999-12-152-20/+55
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* removed _GLAPI_ extension testingBrian Paul1999-12-151-29/+16
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* added many more extension entry pointsBrian Paul1999-12-154-420/+580
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* Committing in .Jouk Jansen1999-12-131-2/+4
| | | | | | | | Update for VMS only Modified Files: Mesa/src/stencil.h ----------------------------------------------------------------------
* bitmaps were vertically shifted by one pixelBrian Paul1999-12-121-2/+3
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* added GLX_ARB_get_proc_address to extension listBrian Paul1999-12-111-3/+3
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* implemented GL_ARB_tranpose_matrixBrian Paul1999-12-109-12/+327
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* new depth buffer functionsBrian Paul1999-12-103-453/+64
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* pass new args to gl_create_framebufferBrian Paul1999-12-101-1/+5
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* applied Daryll's patchesBrian Paul1999-12-103-408/+409
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* pass new args to gl_create_framebuffer()Brian Paul1999-12-101-3/+8
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* changes in hardware depth buffer supportBrian Paul1999-12-106-360/+512
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* applied Daryll's patchesBrian Paul1999-12-104-112/+146
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* updated for hardware stencil supportBrian Paul1999-12-102-139/+400
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* added stencil buffer functionsBrian Paul1999-12-101-1/+39
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* code clean-upBrian Paul1999-12-101-32/+41
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* added glXGetProcAddressARB()Brian Paul1999-12-101-1/+24
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* removed gl_get_proc_address()Brian Paul1999-12-102-188/+3
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* Clearing stencil buffer now observes the stencil write maskBrian Paul1999-12-041-79/+104
| | | | Optimized gl_depth_stencil_span/pixels() functions
* minor stencil-related changesBrian Paul1999-12-041-3/+3
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* test for null newCtx before newCtx->FirstTimeCurrentBrian Paul1999-12-021-2/+2
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* added WM_SYSKEYDOWN case in __wglMonitor() (Eero Pajarre)Brian Paul1999-12-021-0/+1
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* gl_BindTexture was broken when target==GL_TEXTURE_3DBrian Paul1999-12-011-10/+18
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