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Author
Age
Files
Lines
*
i965: Allow fast clear to be used with lossless compression
Topi Pohjolainen
2016-02-16
2
-2
/
+6
*
i965: Add helper for detecting lossless compression
Topi Pohjolainen
2016-02-16
2
-0
/
+30
*
Revert "i965: Restore vbo after color resolve during brw_try_draw_prims()"
Topi Pohjolainen
2016-02-16
1
-9
/
+0
*
st/mesa: count shader images in MaxCombinedShaderOutputResources
Nicolai Hähnle
2016-02-15
1
-0
/
+1
*
st/mesa: enable GL image extensions when backend supports them
Ilia Mirkin
2016-02-15
1
-0
/
+17
*
st/mesa: convert GLSL image intrinsics into TGSI
Ilia Mirkin
2016-02-15
2
-4
/
+211
*
st/mesa: allow st_format.h to be included from C++ files
Ilia Mirkin
2016-02-15
1
-0
/
+8
*
st/mesa: set pipe_image_view layers correctly for 3D textures
Nicolai Hähnle
2016-02-15
1
-7
/
+17
*
st/mesa: call st_finalize_texture from image atoms
Nicolai Hähnle
2016-02-15
1
-1
/
+5
*
st/mesa: add an image atom for shader images
Ilia Mirkin
2016-02-15
6
-0
/
+237
*
st/mesa: empty buffer binding if the buffer's not really there
Ilia Mirkin
2016-02-15
1
-3
/
+5
*
mesa: need to check resource and set length even if bufSize is 0
Ilia Mirkin
2016-02-15
1
-4
/
+0
*
i965/bxt: Production thread counts
Ben Widawsky
2016-02-15
1
-10
/
+9
*
i965: Fix gl_DrawID in the vec4 backend.
Kenneth Graunke
2016-02-14
1
-5
/
+5
*
mesa: move assertion in _mesa_cube_face_target()
Brian Paul
2016-02-14
1
-3
/
+5
*
mesa: default FixedSampleLocations to true when using a dummy image
Ilia Mirkin
2016-02-13
1
-0
/
+1
*
glsl/types: Add support for function types
Jason Ekstrand
2016-02-13
5
-0
/
+6
*
glsl/types: Rename sampler_type to sampled_type
Jason Ekstrand
2016-02-13
1
-1
/
+1
*
i965: Reupload push and pull constants when we get new shader image unit state.
Francisco Jerez
2016-02-13
1
-0
/
+5
*
i965: fix MAX_COMPUTE_SHARED_SIZE constant value
Samuel Pitoiset
2016-02-13
1
-0
/
+1
*
st/mesa: fix pipe_grid_info initializer
Samuel Pitoiset
2016-02-13
1
-1
/
+1
*
st/mesa: implement limits for ARB_compute_shader
Samuel Pitoiset
2016-02-13
1
-2
/
+31
*
st/mesa: add compute program dispatch callbacks
Samuel Pitoiset
2016-02-13
4
-0
/
+127
*
st/mesa: add state validation for compute shaders
Samuel Pitoiset
2016-02-13
7
-1
/
+129
*
st/mesa: add mappings for compute shader sysvals
Samuel Pitoiset
2016-02-13
1
-0
/
+12
*
st/mesa: keep track of shared memory declarations
Samuel Pitoiset
2016-02-13
1
-3
/
+16
*
st/mesa: add intrinsics for shared variables
Samuel Pitoiset
2016-02-13
2
-0
/
+94
*
st/mesa: add conversion for compute shaders
Samuel Pitoiset
2016-02-13
2
-1
/
+26
*
st/mesa: add compute shader states
Samuel Pitoiset
2016-02-13
9
-3
/
+202
*
st/mesa: add a second pipeline for compute
Samuel Pitoiset
2016-02-13
13
-21
/
+69
*
mesa: add PROGRAM_MEMORY
Samuel Pitoiset
2016-02-13
1
-0
/
+1
*
mesa: store shared size in gl_compute_program
Samuel Pitoiset
2016-02-13
2
-0
/
+6
*
mesa: do not use a constant for MAX_COMPUTE_SHARED_SIZE
Samuel Pitoiset
2016-02-13
3
-6
/
+2
*
mesa: make compute maximums reflect driver-provided values
Ilia Mirkin
2016-02-13
2
-12
/
+6
*
i965: Add means for limiting color resolves
Topi Pohjolainen
2016-02-13
10
-17
/
+21
*
i965: Refactor resolving of auxiliary mode
Topi Pohjolainen
2016-02-13
1
-33
/
+29
*
i965: Don't try to create aux buffer for non-msrt aux-buffer
Topi Pohjolainen
2016-02-13
1
-10
/
+10
*
i965: Rename optimizer debug 00 filename
Ben Widawsky
2016-02-12
2
-2
/
+2
*
i965: Make brw_clear_cache NULL out stale program pointers.
Kenneth Graunke
2016-02-12
1
-0
/
+15
*
mesa: avoid segfault in GetProgramPipelineInfoLog when no length
Ilia Mirkin
2016-02-12
1
-4
/
+1
*
mesa: reset offset/size to 0 when removing atomic binding
Ilia Mirkin
2016-02-12
1
-2
/
+2
*
mesa: recognize enums GL_COLOR_ATTACHMENT8-31 as valid
Ilia Mirkin
2016-02-12
1
-0
/
+6
*
mesa/clear: update ClearBufferfv error handling for GL 4.5 spec
Ilia Mirkin
2016-02-12
1
-18
/
+5
*
mesa/clear: update ClearBufferuiv error handling for GL 4.5 spec
Ilia Mirkin
2016-02-12
1
-24
/
+5
*
mesa/clear: simplify ClearBufferiv error handling
Ilia Mirkin
2016-02-12
1
-12
/
+6
*
mesa/clear: remove dead code handling ClearBufferiv(GL_DEPTH)
Ilia Mirkin
2016-02-12
1
-19
/
+0
*
mesa: allow DEPTH_STENCIL_TEXTURE_MODE queries in GLES 3.1 contexts
Ilia Mirkin
2016-02-12
1
-5
/
+3
*
i915: include teximage.h
Kenneth Graunke
2016-02-12
1
-0
/
+1
*
i965: include teximage.h
Brian Paul
2016-02-12
1
-0
/
+1
*
mesa: move _mesa_num_tex_faces() to teximage.h
Brian Paul
2016-02-12
2
-19
/
+19
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