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Author
Age
Files
Lines
*
r600: Remove unnecessary headers.
Vinson Lee
2010-08-25
5
-8
/
+0
*
r300: Remove unnecessary header.
Vinson Lee
2010-08-25
1
-1
/
+0
*
Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."
Eric Anholt
2010-08-25
1
-0
/
+2
*
i965: Fix detection of implicit MOVs to message regs in brw_optimize.c.
Eric Anholt
2010-08-25
1
-24
/
+38
*
mesa: Remove now-unused _mesa_add_sampler().
Eric Anholt
2010-08-25
2
-41
/
+0
*
ir_to_mesa: Add support for samplers in structures.
Eric Anholt
2010-08-25
1
-109
/
+122
*
mesa: Remove now-unused _mesa_add_uniform.
Eric Anholt
2010-08-25
2
-35
/
+0
*
ir_to_mesa: Convert this code to using linker.cpp's uniform locations.
Eric Anholt
2010-08-25
2
-127
/
+77
*
mesa: Remove the "Used" flag in gl_program_parameter.
Eric Anholt
2010-08-25
3
-33
/
+1
*
r300/compiler: emulate relative addressing with negative offsets in VS
Marek Olšák
2010-08-25
1
-0
/
+74
*
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-25
1
-1
/
+0
*
glsl/mesa: fixes for MSVC
Aras Pranckevicius
2010-08-25
1
-0
/
+1
*
intel: Support EGL_MESA_image_drm
Kristian Høgsberg
2010-08-25
3
-0
/
+87
*
intel: Take an intel_screen pointer in intel_alloc_region_* functions
Kristian Høgsberg
2010-08-25
6
-37
/
+32
*
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
1
-20
/
+26
*
i965: Remove unnecessary header.
Vinson Lee
2010-08-25
1
-1
/
+0
*
r600: Include missing header in evergreen_fragprog.c.
Vinson Lee
2010-08-25
1
-0
/
+1
*
r600: Include missing header in evergreen_vertprog.c.
Vinson Lee
2010-08-25
1
-0
/
+1
*
r300/compiler: Silence uninitialized variable warning.
Vinson Lee
2010-08-24
1
-5
/
+11
*
r300g: Add missing comma in SConscript.
Vinson Lee
2010-08-24
1
-1
/
+1
*
r600: Include missing header in evergreen_render.c.
Vinson Lee
2010-08-24
1
-0
/
+1
*
r600: Remove unused variable.
Vinson Lee
2010-08-24
1
-1
/
+0
*
i965: Fix printf format warnings on 32-bit builds.
Vinson Lee
2010-08-24
1
-4
/
+4
*
r600: Remove unused variable.
Vinson Lee
2010-08-24
1
-1
/
+0
*
r600: Remove spaces between backslash and newline.
Vinson Lee
2010-08-24
1
-2
/
+2
*
r300/compiler: implement elimination of unused constants
Marek Olšák
2010-08-25
8
-1
/
+189
*
r300/compiler: terminate vertex shader compilation immediately after an error
Marek Olšák
2010-08-25
1
-36
/
+56
*
r300/compiler: fail to compile if we hit hw limits or an unimplemented feature
Marek Olšák
2010-08-25
3
-0
/
+62
*
r300/compiler: handle indexable temporaries correctly in deadcode elimination
Marek Olšák
2010-08-25
1
-1
/
+30
*
r300/compiler: disable register allocation for indexable temporaries in VS
Marek Olšák
2010-08-25
1
-5
/
+25
*
ir_to_mesa: set IndirectRegisterFiles
Marek Olšák
2010-08-25
1
-0
/
+8
*
glsl: Set up uniform initializers by walking the shaders after linking.
Eric Anholt
2010-08-24
3
-122
/
+181
*
make: Use C++ compiler to link stdc++ library.
Brian Paul
2010-08-24
1
-2
/
+3
*
prog_execute: Implement OPCODE_TXL
Ian Romanick
2010-08-24
1
-0
/
+16
*
mesa: added isblank() for MSVC
Brian Paul
2010-08-24
1
-0
/
+1
*
mesa: Remove extraneous semicolon.
Chia-I Wu
2010-08-24
1
-1
/
+1
*
mesa: Add core.h.
Chia-I Wu
2010-08-24
3
-47
/
+81
*
intel: Add support for MAX_SAMPLES=1 EXT_framebuffer_multisample.
Eric Anholt
2010-08-23
2
-1
/
+5
*
radeon: print chip family for evergreen in renderer string
Alex Deucher
2010-08-23
2
-2
/
+5
*
mesa: Add new ir_unop_any() expression operation.
Eric Anholt
2010-08-23
1
-0
/
+20
*
ir_to_mesa: Implement f2b by comparing the arg to 0, not the result.
Eric Anholt
2010-08-23
1
-1
/
+1
*
glsl2: Include imports.h to get snprintf wrapper for MSVC
Ian Romanick
2010-08-23
1
-0
/
+6
*
mesa: Fix msvc build of glsl.
Aras Pranckevicius
2010-08-23
1
-2
/
+7
*
ir_to_mesa: Fix constant array handling to return the temp we created.
Eric Anholt
2010-08-23
1
-0
/
+1
*
mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH.
Eric Anholt
2010-08-23
1
-2
/
+0
*
mesa: Assorted fixes for es_generator.py on win32.
Chia-I Wu
2010-08-23
1
-0
/
+6
*
i965: Add sandybridge D0 pci ids
Zhenyu Wang
2010-08-23
1
-1
/
+3
*
st/mesa: implement depth-only blit for BlitFramebuffer
Marek Olšák
2010-08-22
1
-2
/
+7
*
st/mesa: fix BlitFramebuffer for D24S8 textures
Marek Olšák
2010-08-22
1
-21
/
+17
*
st/mesa: added st_is_depth_stencil_combined() function
Brian Paul
2010-08-22
2
-0
/
+29
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