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* added dummy function to silence compiler warningBrian Paul2000-06-146-8/+68
* GL_TEXTURE_BASE_LEVEL wasn't working correctlyBrian Paul2000-06-121-27/+41
* define GL_GLEXT_PROTOTYPES for glext.hBrian Paul2000-06-121-1/+2
* changed dispatch of GL_EXT_vertex_array functionsBrian Paul2000-06-121-9/+9
* added EXT version of vertex array functionsBrian Paul2000-06-121-25/+33
* added EXT version of vertex array functionsBrian Paul2000-06-123-5/+102
* Lots of small updates to GGIMesa, tracking LibGGI internals changesJon Taylor2000-06-1111-13/+62
* variety of updates to better conform to real GLXBrian Paul2000-06-083-64/+59
* added GL_EXT_packed_pixels extension, subset of GL 1.2Brian Paul2000-06-081-1/+2
* more work on GL_ARB_texture_compressionBrian Paul2000-06-063-14/+514
* fixed bugs in fxSetupDepthTest()Brian Paul2000-06-051-4/+6
* added ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH() in _mesa_Fogfv()Brian Paul2000-06-051-1/+3
* Committing in .Jouk Jansen2000-06-051-2/+6
* initial work for GL_NV_blend_square extensionBrian Paul2000-05-302-6/+81
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-302-20/+84
* include glheader.h instead of system headersBrian Paul2000-05-263-16/+7
* applied Eero Pajarre's patch for WindowsBrian Paul2000-05-261-4/+9
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-265-16/+32
* replaced assertion with a conditional in _glapi_add_entrypoint()Brian Paul2000-05-241-7/+8
* changed allocation/initialization of API dispatch tablesBrian Paul2000-05-246-35/+42
* more work on GL_ARB_texture_compressionBrian Paul2000-05-244-56/+437
* replaced _mesa_base_tex_format() with base_colortab_format()Brian Paul2000-05-241-3/+61
* enable and clean-up of paletted texture codeBrian Paul2000-05-232-34/+35
* register recent GL extensions for libGL compatibilityBrian Paul2000-05-231-1/+11
* initial work for GL_ARB_texture_compressionBrian Paul2000-05-2310-14/+339
* more texture cube work, misc code clean-upBrian Paul2000-05-236-99/+97
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-236-134/+274
* replaced __CYGWIN32__ with __CYGWIN__, misc clean-upBrian Paul2000-05-221-10/+5
* added GL_EXT_blend_func_separateBrian Paul2000-05-221-3/+5
* initial code for GL_ARB_texture_cube_mapBrian Paul2000-05-226-16/+221
* added Window-isms previously in gl.hBrian Paul2000-05-221-1/+94
* update for Glide3Brian Paul2000-05-221-2/+15
* fixed alignment bug in _mesa_image_row_stride()Brian Paul2000-05-191-5/+8
* changed internalFormat to GLenum in TexImage4DSGI and all compressed textimag...Brian Paul2000-05-191-5/+5
* added a bunch of imaging functionsBrian Paul2000-05-191-15/+469
* added const to compressed tex image functionsBrian Paul2000-05-191-7/+7
* Pass pixel format to xmesa_color_to_pixel(). Compute clearpixel without ditherBrian Paul2000-05-191-3/+4
* added glTbufferMask3DFX(), enabled texture compression functionsBrian Paul2000-05-181-3/+9
* DeleteTexturesEXT was missingBrian Paul2000-05-181-0/+8
* now generated from bin/glx86asm.py scriptBrian Paul2000-05-181-1846/+2014
* bunch of updates to static_functions[]Brian Paul2000-05-181-250/+510
* added tbuffer and compressed teximage extension functionsBrian Paul2000-05-183-189/+259
* added Kevin's 32bpp Z buffer fixBrian Paul2000-05-181-2/+10
* replaced components with internalFormatBrian Paul2000-05-181-5/+5
* generate X86 dispatch codeBrian Paul2000-05-111-0/+150
* recover from offset=? condition, code clean-upBrian Paul2000-05-111-10/+17
* recover from offset=? conditionBrian Paul2000-05-111-9/+14
* fixed PB bugs, removed MutablePixels, MonoPixels from GLcontextBrian Paul2000-05-103-80/+81
* more GL_EXT_convolution workBrian Paul2000-05-103-7/+8
* removed printfBrian Paul2000-05-091-2/+1