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*
glsl: lower mediump partial derivatives
Marek Olšák
2020-06-02
1
-0
/
+1
*
glsl: lower mediump integer types to int16 and uint16
Marek Olšák
2020-06-02
2
-2
/
+3
*
glsl: handle int16 and uint16 types and add instructions for mediump
Marek Olšák
2020-06-02
2
-0
/
+8
*
meson: use gnu_symbol_visibility argument
Dylan Baker
2020-06-01
9
-23
/
+27
*
glthread: don't upload for glDraw inside a display list and always sync
Marek Olšák
2020-05-30
2
-17
/
+54
*
intel: Add helper to calculate GPGPU_WALKER::RightExecutionMask
Caio Marcelo de Oliveira Filho
2020-05-27
1
-5
/
+2
*
iris, i965: Update limits for ARB_compute_variable_group_size
Caio Marcelo de Oliveira Filho
2020-05-27
1
-15
/
+6
*
iris, i965: Drop max_variable_local_size
Caio Marcelo de Oliveira Filho
2020-05-27
1
-9
/
+0
*
i965: Use new helper functions to pick SIMD variant for CS
Caio Marcelo de Oliveira Filho
2020-05-27
4
-31
/
+43
*
i965: Use SATURATE
Alyssa Rosenzweig
2020-05-26
1
-1
/
+1
*
mesa/swrast: Use SATURATE
Alyssa Rosenzweig
2020-05-26
2
-3
/
+3
*
mesa: Use SATURATE
Alyssa Rosenzweig
2020-05-26
7
-13
/
+13
*
mesa/st: Use memset to zero out struct
Kristian H. Kristensen
2020-05-26
1
-1
/
+2
*
glsl_to_tgsi: add fallthrough comments
Marcin Ślusarz
2020-05-26
1
-0
/
+5
*
i965: replace fnv1a hash function with xxhash
Dmitriy Nester
2020-05-25
1
-3
/
+5
*
st/mesa: Clear texture's views when texture is removed from Shared->TexObjects
Danylo Piliaiev
2020-05-25
4
-1
/
+28
*
mesa: Fix double-lock of Shared->FrameBuffers and usage of wrong mutex
Danylo Piliaiev
2020-05-22
1
-8
/
+1
*
dri_util: Update internal_format to GL_RGB8 for MESA_FORMAT_R8G8B8X8_UNORM
Nataraj Deshpande
2020-05-21
1
-1
/
+1
*
i965: add identifier BO
Lionel Landwerlin
2020-05-20
3
-1
/
+42
*
i965: store workaround_bo offset
Lionel Landwerlin
2020-05-20
4
-5
/
+13
*
blorp: rename workaround address function
Lionel Landwerlin
2020-05-20
1
-1
/
+1
*
intel/perf: make pipeline statistic query loading optional
Lionel Landwerlin
2020-05-20
1
-1
/
+2
*
intel: Store the aperture size in devinfo.
Rafael Antognolli
2020-05-15
1
-12
/
+1
*
meta: Remove support for multisample blits
Ian Romanick
2020-05-14
2
-407
/
+15
*
meta: Coalesce the GLSL and FF paths in meta_clear
Ian Romanick
2020-05-14
1
-14
/
+9
*
meta: Use same vertex coordinates for GLSL and FF clears
Ian Romanick
2020-05-14
1
-12
/
+8
*
meta: Stop frobbing MatrixMode
Ian Romanick
2020-05-14
2
-33
/
+21
*
mesa: Add function to calculate an orthographic projection
Ian Romanick
2020-05-14
2
-10
/
+38
*
mesa: Add matrix utility functions to load matrices
Ian Romanick
2020-05-14
2
-15
/
+31
*
meta: Remove support for clearing integer buffers
Ian Romanick
2020-05-14
2
-54
/
+2
*
meta: Make _mesa_meta_setup_sampler static
Ian Romanick
2020-05-14
2
-11
/
+8
*
meta: Make _mesa_meta_texture_object_from_renderbuffer static
Ian Romanick
2020-05-14
2
-8
/
+7
*
i965: Assert that blorp always handles color blits
Ian Romanick
2020-05-14
2
-0
/
+5
*
zink. Changed sampler default name.
Duncan Hopkins
2020-05-14
1
-1
/
+3
*
glthread: stop using GLenum16 to get correct GL errors for out-of-bounds enums
Marek Olšák
2020-05-13
1
-6
/
+6
*
gallium: change comments to remove 'state tracker'
Marek Olšák
2020-05-13
2
-3
/
+3
*
gallium: rename 'state tracker' to 'frontend'
Marek Olšák
2020-05-13
4
-7
/
+7
*
glthread: Fix use of alloca() without #include "c99_alloca.h"
Jon Turney
2020-05-12
1
-0
/
+2
*
i965: Fix out-of-bounds access to brw_stage_state::surf_offset
Danylo Piliaiev
2020-05-06
1
-23
/
+29
*
draw: add support for num_samples + sample_stride to the image paths
Dave Airlie
2020-05-06
1
-2
/
+2
*
draw: introduce sampler num samples + stride members
Dave Airlie
2020-05-06
1
-1
/
+1
*
gallium: add a new cap PIPE_CAP_GLSL_ZERO_INIT
Pierre-Eric Pelloux-Prayer
2020-05-05
2
-2
/
+8
*
mesa: extend GLSLZeroInit semantics
Pierre-Eric Pelloux-Prayer
2020-05-05
3
-4
/
+6
*
mesa/st: consider NumUniformBlocks instead of num_ubos when binding
Erik Faye-Lund
2020-05-05
2
-2
/
+2
*
compiler/glsl: explicitly store NumUniformBlocks
Erik Faye-Lund
2020-05-05
1
-0
/
+1
*
driconf: add force_integer_tex_nearest option
Pierre-Eric Pelloux-Prayer
2020-05-05
1
-0
/
+2
*
mesa: add gl_coontext::ForceIntegerTexNearest
Pierre-Eric Pelloux-Prayer
2020-05-05
6
-19
/
+52
*
st/mesa: destroy only own program variants when program is released
Tapani Pälli
2020-05-04
1
-1
/
+3
*
mesa: check draw buffer completeness on glClearBufferfv/glClearBufferuiv
Dmitriy Nester
2020-05-04
1
-0
/
+12
*
i965: disable shadow batches when batch debugging.
Dave Airlie
2020-05-03
1
-1
/
+5
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