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* mesa: glGetProgramResourceLocationIndexTapani Pälli2015-04-163-1/+46
* mesa: glGetProgramResourceLocationTapani Pälli2015-04-163-1/+151
* mesa: glGetProgramResourceNameTapani Pälli2015-04-163-0/+139
* mesa: glGetProgramResourceIndexTapani Pälli2015-04-163-1/+183
* mesa: glGetProgramInterfaceivTapani Pälli2015-04-163-0/+185
* mesa/glsl: build list of program resources during linkingTapani Pälli2015-04-162-0/+20
* glapi: add GL_ARB_program_interface_query skeletonTapani Pälli2015-04-164-6/+134
* st/mesa: log shaders, GLSL info log with _mesa_log()Brian Paul2015-04-151-6/+4
* mesa: log shaders, GLSL info log with _mesa_log()Brian Paul2015-04-151-14/+11
* mesa: add _mesa_log(), _mesa_get_log_file() functionsBrian Paul2015-04-152-7/+43
* mesa: Enable _mesa_dlopen on MSVC too.Jose Fonseca2015-04-151-3/+3
* i965/fs: Combine tex/fb_write operations (opt)Ben Widawsky2015-04-143-0/+103
* i965/fs: Only emit FS_OPCODE_PLACEHOLDER_HALT if there are discardsBen Widawsky2015-04-141-1/+4
* i965/fs: Create a has_side_effects for fs_instBen Widawsky2015-04-142-0/+7
* i965: replace __FUNCTION__ with __func__Marius Predut2015-04-1424-72/+72
* i915: replace __FUNCTION__ with __func__Marius Predut2015-04-1424-107/+107
* main: replace __FUNCTION__ with __func__Marius Predut2015-04-146-10/+10
* state_tracker: replace __FUNCTION__ with __func__Marius Predut2015-04-148-18/+18
* swrast: replace __FUNCTION__ with __func__Marius Predut2015-04-145-7/+7
* vbo: replace __FUNCTION__ with __func__Marius Predut2015-04-144-5/+5
* tnl: replace __FUNCTION__ with __func__Marius Predut2015-04-148-40/+40
* i965/fs: Correct mistake in determining whether a MUL is negated.Matt Turner2015-04-141-1/+1
* i965/skl: Use an exec size of 8 to initialise the message headerNeil Roberts2015-04-142-2/+2
* i965/fs: Always invert predicate of SEL with swapped argumentsIan Romanick2015-04-141-5/+5
* i965: Fix software primitive restart with indirect draws.Kenneth Graunke2015-04-141-2/+4
* i965: Implement proper workaround for Gen4 GPU CONSTANT_BUFFER hangs.Kenneth Graunke2015-04-141-13/+26
* i965: Fix INTEL_DEBUG=shader_time for SIMD8 VS.Kenneth Graunke2015-04-141-0/+3
* st/mesa: align cube map arrays layersDave Airlie2015-04-141-1/+1
* st/mesa: convert sub image for cube map arrays to 2d arrays for uploadDave Airlie2015-04-141-0/+5
* i965: Flush batchbuffer containing the query on glQueryCounter.Mathias Froehlich2015-04-131-0/+2
* swrast: Mark MAX_GLUINT literal with u suffix.Matt Turner2015-04-131-1/+1
* i965: Don't bother freeing NULL.Matt Turner2015-04-131-4/+2
* i965: Lift some restrictions on dma_buf EGLImagesChad Versace2015-04-133-22/+7
* i965: Disable aux buffers for EGLImage-backed miptreesChad Versace2015-04-132-5/+19
* i965: Change intel_miptree_create_for_bo() signatureChad Versace2015-04-136-11/+21
* i965: Add field intel_mipmap_tree::disable_aux_buffersChad Versace2015-04-132-2/+29
* i965: Refactor brw_is_hiz_depth_format()Chad Versace2015-04-135-25/+30
* i965: Declare intel_miptree_create_layout() as staticChad Versace2015-04-132-14/+1
* i965: Declare intel_miptree_alloc_mcs() as staticChad Versace2015-04-132-6/+6
* mesa: Remove pointless USE_EXTERNAL_DXTN_LIB macro.Jose Fonseca2015-04-131-8/+0
* i965/nir: Make INTEL_DEBUG=ann work with NIR.Kenneth Graunke2015-04-112-1/+8
* i965: Create NIR during LinkShader() and ProgramStringNotify().Kenneth Graunke2015-04-119-176/+257
* nir: Store num_direct_uniforms in the nir_shader.Kenneth Graunke2015-04-111-2/+3
* i965: Move lower_output_reads to brw_link_shader().Kenneth Graunke2015-04-112-1/+3
* i965: Remove useless null check.Matt Turner2015-04-111-4/+0
* i965/fs/nir: Mark fallthrough.Matt Turner2015-04-111-0/+2
* i965: Remove useless reg_offset >= 0 tests.Matt Turner2015-04-112-2/+0
* nir: split out lower_sub from lower_negateRob Clark2015-04-111-0/+1
* i965: Use NIR by default for fragment shadersJason Ekstrand2015-04-101-1/+1
* i965: Don't set NirOptions for stages that will use the vec4 backend.cros-mesa-10.6-vanillachadv/cros-mesa-10.6-vanillachadv/cros-gerrit-262788-baseKenneth Graunke2015-04-101-9/+6