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Author
Age
Files
Lines
*
i965: Use gl_vertex_format in brw_vertex_element.
Mathias Fröhlich
2020-03-10
3
-15
/
+13
*
i965: Make use of the vertex format functions in i965.
Mathias Fröhlich
2020-03-10
1
-6
/
+4
*
mesa: Provide gl_vertex_format accessors.
Mathias Fröhlich
2020-03-10
1
-0
/
+21
*
mesa: Remove now unused _mesa_draw_attrib.
Mathias Fröhlich
2020-03-10
1
-15
/
+0
*
mesa: Remove now unused _mesa_draw_attrib_and_binding.
Mathias Fröhlich
2020-03-10
1
-19
/
+0
*
i965: Remove glbinding from brw_vertex_element.
Mathias Fröhlich
2020-03-10
2
-7
/
+0
*
i965: Reorder workaround flags computation.
Mathias Fröhlich
2020-03-10
1
-26
/
+49
*
i965: Split merge_inputs and clear_buffers.
Mathias Fröhlich
2020-03-10
1
-10
/
+23
*
i965: Test original vertex array pointer to skip array upload.
Mathias Fröhlich
2020-03-10
1
-1
/
+1
*
i965: Use the VAOs binding information in array setup.
Mathias Fröhlich
2020-03-10
1
-181
/
+163
*
i965: Use 32 bit u_bit_scan for vertex attribute setup.
Mathias Fröhlich
2020-03-10
1
-7
/
+9
*
i965: Move down genX_upload_sbe in profiles.
Mathias Fröhlich
2020-03-10
1
-3
/
+3
*
st/mesa: fix a possible crash with selection and feedback modes
Marek Olšák
2020-03-09
1
-1
/
+1
*
st/mesa: flush the bitmap cache before st/dri and vbo flushes
Marek Olšák
2020-03-09
2
-2
/
+7
*
glsl: Add ir_unop_f2fmp
Neil Roberts
2020-03-09
2
-0
/
+2
*
glsl: Add b2f16 and f162b conversion operations
Neil Roberts
2020-03-09
2
-0
/
+4
*
glsl: Add IR conversion ops for 16-bit float types
Neil Roberts
2020-03-09
2
-0
/
+4
*
glthread: fix a crash with incorrect glShaderSource parameters
Marek Olšák
2020-03-06
1
-1
/
+1
*
glthread: add custom marshalling for glNamedBuffer(Sub)DataEXT
Marek Olšák
2020-03-06
2
-8
/
+64
*
glthread: merge glBufferSubData and glNamedBufferSubData into 1 set of functions
Marek Olšák
2020-03-06
2
-78
/
+55
*
glthread: merge glBufferData and glNamedBufferData into 1 set of functions
Marek Olšák
2020-03-06
2
-101
/
+79
*
glthread: replace custom glBindBuffer marshalling with generated one
Marek Olšák
2020-03-06
2
-58
/
+3
*
glthread: track for each VAO whether the user has set a user pointer
Marek Olšák
2020-03-06
7
-39
/
+199
*
glthread: add marshal_call_after and remove custom glFlush and glEnable code
Marek Olšák
2020-03-06
2
-84
/
+0
*
glthread: add support for glMemoryObjectParameteriv, glSemaphoreParameterui64v
Marek Olšák
2020-03-06
1
-0
/
+21
*
glthread: add support for glCallLists, glPatchParameterfv
Marek Olšák
2020-03-06
1
-0
/
+36
*
glthread: add support for glClearNamedFramebuffer, glMaterial, glPointParameter
Marek Olšák
2020-03-06
1
-0
/
+36
*
glthread: add support for glFog, glLight, glLightModel, glTexEnv, glTexGen
Marek Olšák
2020-03-06
1
-0
/
+105
*
glthread: add support for TexParameteri and SamplerParameteri functions
Marek Olšák
2020-03-06
1
-0
/
+38
*
glthread: replace custom ClearBuffer marshalling with generated one
Marek Olšák
2020-03-06
2
-259
/
+15
*
glthread: add GL_DRAW_INDIRECT_BUFFER tracking and generator support
Marek Olšák
2020-03-06
3
-0
/
+23
*
glthread: don't insert _mesa_post_marshal_hook into every function
Marek Olšák
2020-03-06
2
-11
/
+11
*
glthread: simplify repeated function sequences in marshal_generated.c
Marek Olšák
2020-03-06
3
-2
/
+17
*
glthread: use int instead of size_t where it's OK
Marek Olšák
2020-03-06
2
-3
/
+3
*
glthread: reduce pointer dereferences in glthread_unmarshal_batch
Marek Olšák
2020-03-06
1
-4
/
+6
*
glthread: inline _mesa_unmarshal_dispatch_cmd and convert the switch to a table
Marek Olšák
2020-03-06
3
-15
/
+11
*
vbo: merge draws even when begin==0 or end==0
Marek Olšák
2020-03-04
1
-6
/
+25
*
vbo: merge more primitive types for glBegin/End (v2)
Marek Olšák
2020-03-04
4
-50
/
+43
*
mesa: deduplicate draw indirect functions
Marek Olšák
2020-03-04
1
-121
/
+36
*
mesa: optimize get_index_size
Marek Olšák
2020-03-04
1
-16
/
+9
*
mesa: remove _mesa_index_buffer::index_size in favor of index_size_shift
Marek Olšák
2020-03-04
15
-47
/
+40
*
Revert "mesa: check for z=0 in _mesa_Vertex3dv()"
Marek Olšák
2020-03-04
1
-4
/
+1
*
vbo: fold code from vbo_exec_fixup_vertex to vbo_exec_wrap_upgrade_vertex
Marek Olšák
2020-03-04
1
-5
/
+6
*
vbo: clean up conditional blocks in ATTR_UNION
Marek Olšák
2020-03-04
1
-5
/
+3
*
vbo: handle GS and tess primitive types when splitting Begin/End
Marek Olšák
2020-03-04
1
-0
/
+27
*
vbo: clean up vbo_copy_vertices
Marek Olšák
2020-03-04
1
-38
/
+19
*
vbo: deduplicate copy_vertices functions
Marek Olšák
2020-03-04
4
-158
/
+117
*
vbo: don't look at the second draw's count when merging 2 glBegin/End draws
Marek Olšák
2020-03-04
1
-3
/
+3
*
mesa: replace some index_size multiplications and divisions with shifts
Marek Olšák
2020-03-04
4
-12
/
+12
*
mesa: add index_size_shift = log2(index_size) into _mesa_index_buffer
Marek Olšák
2020-03-04
5
-19
/
+30
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