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* Revert "965: Fix color clamping issues"Ian Romanick2008-07-241-23/+3
| | | | | | This reverts commit b993d539a76e7f1446890a85e4b61deec4d4162d. The patch was applied incorrectly. Actual fix coming soon. Sorry for the noise.
* 965: Fix partially transparent textures in Doom 3 engine gamesPawel Pieczul2008-07-231-7/+8
| | | | | Numbers of destination depth registers corrected (destination stencil register was sent as depth register).
* intel: fix buffer swaps and enable page flipping on 965Jesse Barnes2008-07-221-39/+15
| | | | | | | | | | Some buffer swap intel render buffer fields (pf_num_pages & vbl_pending) are also used for page flipping, so enable the code that sets & updates them on 965. This allows buffer swaps and page flips to work on 965 and prevents hangs in LOCK_HARDWARE in the buffer swap case due to an uninitialized vbl_pending field. Fixes FDO #16118.
* 965: Fix color clamping issuesPawel Pieczul2008-07-211-3/+23
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* intel: fix texture border issue. (bug #16697)Xiang, Haihao2008-07-184-4/+16
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* mesa: regenerated fileBrian Paul2008-07-171-482/+483
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* mesa: fix/improve the atan(y,x) functionBrian Paul2008-07-171-10/+11
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* mesa: added checks for OpenBSDBrad Smith2008-07-171-0/+18
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* mesa: regenerated fileBrian Paul2008-07-161-18/+18
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* mesa: fix temp re-use bug in emit_arith()Brian Paul2008-07-161-8/+20
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* mesa: fix copy&paste errors in degrees() functionsBrian Paul2008-07-161-3/+3
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* intel: Clean-up ARB_texture_env_crossbarIan Romanick2008-07-163-13/+3
| | | | | Enable support for ARB_texture_env_crossbar in the master extension list instead of in every single device-specific list.
* mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove ↵Brian Paul2008-07-162-42/+30
| | | | | | GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE Issues found by Bob Ellison.
* mesa: added test for __NetBSD__Blair Sadewitz2008-07-151-0/+8
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* mesa: added test for __NetBSD__Blair Sadewitz2008-07-151-1/+2
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* mesa: check for __INTERIX to typedef uintptr_tBlair Sadewitz2008-07-151-0/+6
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* mesa: extra bracesBlair Sadewitz2008-07-151-96/+96
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* mesa: regenerated fileBrian Paul2008-07-151-378/+380
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* mesa: add missing IR_LOG2 caseBrian Paul2008-07-151-2/+3
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* mesa: fix some broken /= operatorsBrian Paul2008-07-151-3/+4
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* mesa: fix some broken bool, bvec2, bvec3, bvec4 constructorsBrian Paul2008-07-151-14/+14
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* mesa: fix storage size computation in emit_arith()Brian Paul2008-07-151-2/+3
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* mesa: assemble main() after all other functionsBrian Paul2008-07-141-14/+22
| | | | Before, main() had to come after any functions it called.
* mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabledBrian Paul2008-07-141-47/+49
| | | | | | | | | In glStencilFunc/Op/Mask() set both the front and back-face state, unless GL_EXT_stencil_two_side is enabled. Before, we only set the front+back state if GL_ATI_separate_stencil was enabled. Ultimately, we probably should remove GL_EXT_stencil_two_side since it's incompatible with GL 2.x.
* mesa: also check for __NetBSD__Blair Sadewitz2008-07-141-1/+1
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* mesa: check for null shader->SourceBrian Paul2008-07-141-0/+3
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* radeon: SetTexOffset supportChris Rankin2008-07-145-21/+82
| | | | | This patch is a straightforward duplication of the R200 SetTexOffset code, except that there is no big-endian tx_table[] array.
* nouveau: say goodbye to the old DRI driver...Stephane Marchesin2008-07-1462-21639/+0
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* r300_fragprog: Use nqssa+dce and program_pair for emitNicolai Haehnle2008-07-1211-1688/+521
| | | | | | | Share almost all code with r500_fragprog now. This also fixes Piglit's texrect-many test, which means that the compiz bicubic plugin should work with hardware acceleration now.
* Always pass -linker and -ldflags to mklib for shared librariesDan Nicholson2008-07-124-11/+10
| | | | | | This just makes the use of mklib more consistent throughout Mesa where we always want to pass the linker and LDFLAGS when we might be making a shared library.
* Call mklib with $(SHELL) so the user controls the interpreterDan Nicholson2008-07-127-13/+9
| | | | | Respect the user's choice of shell when running mklib rather than always using /bin/sh.
* r300: Fix saturate mode handling in radeon_program_aluNicolai Haehnle2008-07-121-50/+60
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* r500: Set Saturate correctly in radeon_program_pairNicolai Haehnle2008-07-121-1/+6
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* r300: Fix input register allocation in radeon_program_pairNicolai Haehnle2008-07-121-7/+15
| | | | | | | When an input is marked in gl_program.InputsRead but is not actually read in the final program (due to dead-code elimination or whatever), the order of input registers must still match gl_program.InputsRead. This is done even more explicitly now.
* r300: Explicitly set absolute value for the argument of RSQNicolai Haehnle2008-07-121-0/+11
| | | | This fixes the last r500 bug related to glean/fragProg1.
* r500_fragprog: Major refactoring of final emitNicolai Haehnle2008-07-128-825/+1290
| | | | | | | | | | Use an abstracted instruction scheduling and register allocation algorithm that we will be able to share with r300_fragprog. Unlike the original emit code, this code tries to pair instructions that only use the RGB part of the ALU with instructions that only use the alpha part. However, the pairing algorithm still has some shortcomings; for example, it doesn't generate optimal code for the emulation of LIT.
* r500: Add "Not quite SSA" and dead code elimination passNicolai Haehnle2008-07-127-24/+524
| | | | In addition, this pass fixes non-native swizzles.
* r500_fragprog: Transform trigonometric functions in first passNicolai Haehnle2008-07-124-90/+65
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* R300: update vap_cntl values for NUM_FPUSAlex Deucher2008-07-112-8/+10
| | | | based on info from hw team
* Remove generated pkg-config files on `make clean'Dan Nicholson2008-07-112-0/+2
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* intel: fix batch flushing problem with cliprects handling.Dave Airlie2008-07-112-2/+7
| | | | pointed out and debugged by stringfellow on #dri-devel
* mesa: return -1, not GL_FALSE if _glapi_add_dispatch() fails name sanity checkBrian Paul2008-07-091-2/+2
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* mesa: fix state.clip[n].plane parsing bug (bug 16611)Brian Paul2008-07-091-3/+6
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* mesa: check for OpenBSD (bug 15604)Brian Paul2008-07-091-1/+7
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* i915: fall back to software rendering when shadow comparison isXiang, Haihao2008-07-091-7/+4
| | | | enabled for 1D texture. fix #12176
* mesa: remove debug codemesa_7_1_rc3Brian Paul2008-07-081-1/+0
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* bump version to rc3Brian Paul2008-07-081-1/+1
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* mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-07-083-9/+45
| | | | The old implementation could overwrite the caller's param buffer.
* mesa: bump version to rc2mesa_7_1_rc2Brian Paul2008-07-081-1/+1
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* added null texObj ptr check (bug 15567)Brian Paul2008-07-081-12/+16
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