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* i965/compute: Skip SIMD8 generation if it can't be usedJordan Justen2016-03-081-8/+12
* i965/fs: Allow spilling for SIMD16 compute shadersJordan Justen2016-03-083-1/+14
* mesa: Fix error code for GetFramebufferAttachmentParameter in ES 3.0+.Kenneth Graunke2016-03-081-2/+16
* mesa: Add GL_RED and GL_RG to ES3 effective internal format mapping.Kenneth Graunke2016-03-081-0/+4
* i965/fs/nir: "surface_access::" prefix not neededAlejandro Piñeiro2016-03-081-14/+10
* mesa: fix malformed assertion in _image_format_class_to_glenum()Brian Paul2016-03-081-1/+1
* program: minor whitespace clean-ups in program_parse_extra.cBrian Paul2016-03-081-5/+4
* st/mesa: conditionally enable GL_NV_vdpau_interopChristian König2016-03-082-0/+8
* i965/vec4/nir: no need to use surface_access:: to call emit_untyped_atomicAlejandro Piñeiro2016-03-081-6/+5
* i965/vec4/nir: remove emit_untyped_surface_read and emit_untyped_atomic at br...Alejandro Piñeiro2016-03-083-75/+23
* i965/vec4: pass the correct src_sz to emit_send at emit_untyped_atomicAlejandro Piñeiro2016-03-081-1/+1
* mesa: Change GLboolean to bool in GenerateMipmap target checker.Kenneth Graunke2016-03-071-4/+4
* mesa: Make GenerateMipmap check the target before finding an object.Kenneth Graunke2016-03-071-6/+12
* mesa: flip current tf object back to default if current is being deletedIlia Mirkin2016-03-071-0/+5
* i965/vec4: Propagate swizzles correctly during copy propagation.Francisco Jerez2016-03-061-66/+59
* i965: Don't try copy propagation if constant propagation succeeded.Francisco Jerez2016-03-062-4/+2
* i965/vec4: Use swizzle() to swizzle immediates during constant propagation.Francisco Jerez2016-03-061-18/+1
* i965: Add support for swizzling arbitrary immediates to (brw_)swizzle().Francisco Jerez2016-03-063-3/+54
* i965: Pass symbolic swizzle to brw_swizzle() as a single argument.Francisco Jerez2016-03-064-20/+16
* st/mesa: don't force per-sample interp if only sampleid/pos are usedIlia Mirkin2016-03-052-12/+6
* swrast: fix GL_ANY_SAMPLES_PASSED values in ResultIlia Mirkin2016-03-051-0/+5
* st/mesa: 78-column wrapping in st_extensions.cBrian Paul2016-03-051-68/+107
* i965: Only magnify depth for 3D textures, not array textures.Kenneth Graunke2016-03-041-1/+1
* i965/vec4: add opportunistic behaviour to opt_vector_float()Juan A. Suarez Romero2016-03-042-21/+43
* i965/fs: Optimize float conversions of byte/word extract.Matt Turner2016-03-042-0/+48
* i965: Set MaxFramebufferWidth/Height to 16384, not viewport.Kenneth Graunke2016-03-031-2/+2
* mesa: Allow Get*() of several forgotten IsEnabled() pnames.Kenneth Graunke2016-03-032-0/+5
* mesa: Make glGet queries initialize ctx->Debug when necessary.Kenneth Graunke2016-03-031-14/+6
* i965: Enable the ARB_internalformat_query2 extensionAntia Puentes2016-03-031-0/+1
* i965/formatquery: Add support for INTERNALFORMAT_PREFERRED queryEduardo Lima Mitev2016-03-031-0/+73
* mesa/glformats: Consider DEPTH/STENCIL when resolving a mesa_formatEduardo Lima Mitev2016-03-031-0/+21
* mesa/formatquery: Add (GET_)TEXTURE_IMAGE_TYPE pnamesEduardo Lima Mitev2016-03-031-9/+5
* mesa/formatquery: Add (GET_)TEXTURE_IMAGE_FORMAT pnamesEduardo Lima Mitev2016-03-031-5/+18
* mesa/formatquery: Add READ_PIXELS_TYPE pnameEduardo Lima Mitev2016-03-031-4/+21
* mesa/formatquery: Add READ_PIXELS_FORMAT pnameEduardo Lima Mitev2016-03-031-6/+21
* mesa/formatquery: Add support for READ_PIXELS queryEduardo Lima Mitev2016-03-031-1/+2
* mesa/formatquery: added FILTER pname supportAlejandro Piñeiro2016-03-031-1/+19
* mesa/texparam: make public target_allows_setting_sampler_parametersAlejandro Piñeiro2016-03-032-16/+19
* mesa/formatquery: Added framebuffer renderability related queriesAntia Puentes2016-03-031-7/+33
* mesa/formatquery: Added texture gather/shadow related queriesAntia Puentes2016-03-031-7/+36
* mesa/formatquery: Added texture view related queriesAntia Puentes2016-03-031-4/+18
* mesa/textureview: Make _lookup_view_class publicAntia Puentes2016-03-032-8/+12
* mesa/formatquery: Added CLEAR_BUFFER <pname> queryAntia Puentes2016-03-031-1/+6
* mesa/formatquery: Added compressed texture related queriesAntia Puentes2016-03-031-8/+27
* mesa/formatquery: Added simultaneous texture and depth/stencil queriesAntia Puentes2016-03-031-10/+19
* mesa/formatquery: Added queries related to image texturesAntia Puentes2016-03-031-7/+56
* mesa/shaderimage: Added func to get the GL_IMAGE_CLASS from the formatAntia Puentes2016-03-032-0/+51
* mesa/formatquery: Added SHADER_IMAGE_{LOAD,STORE,ATOMIC} <pname> queriesAntia Puentes2016-03-031-5/+24
* mesa/shaderimage: Make is_image_format_supported publicAntia Puentes2016-03-032-8/+13
* mesa/formatquery: Added queries related to texture sampling in shadersAntia Puentes2016-03-031-16/+22