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* i965: Extract SSEU configuration infoBen Widawsky2016-04-081-14/+21
* st/mesa: fix glReadBuffer() assertion failureBrian Paul2016-04-081-0/+2
* st/glsl_to_tgsi: make samplers_used an uint32_t (v2)Nicolai Hähnle2016-04-071-3/+5
* mesa/st: Update framebuffer state with no.of samples,layersEdward O'Callaghan2016-04-071-3/+5
* mesa/st: Set _NumSamples in update_framebuffer_state()Edward O'Callaghan2016-04-071-0/+46
* gallium: Obtain ARB_framebuffer_no_attachment constantsEdward O'Callaghan2016-04-071-0/+28
* mesa/st: Use _mesa_geometric_ functions appropriatelyEdward O'Callaghan2016-04-074-8/+15
* mesa: Add comment to framebuffer_parameteri()Edward O'Callaghan2016-04-071-0/+5
* i965/sf_state: Pull flat_enables out of prog_dataJason Ekstrand2016-04-064-27/+5
* i965/fs: Add a flat_inputs field to prog_dataJason Ekstrand2016-04-062-0/+37
* brw/device_info: Add a helper for getting a device nameJason Ekstrand2016-04-062-0/+13
* i965/fs_surface_builder: Mask signed integers after conversionJason Ekstrand2016-04-061-0/+18
* i965/fs: Make the repclear shader support either a uniform or a flat inputJason Ekstrand2016-04-061-5/+18
* i965: Move get_hw_prim_for_gl_prim to brw_util.cJason Ekstrand2016-04-062-29/+28
* drirc: add a workaround for blackness in WarsowMarek Olšák2016-04-061-0/+8
* mesa: remove unused IsShaderStorage fieldTimothy Arceri2016-04-061-5/+0
* glsl: fully split apart buffer block arraysTimothy Arceri2016-04-065-58/+19
* i965/fs: Move the code for load/store_shared to emit_cs_intrinsicJason Ekstrand2016-04-041-76/+76
* i965/nir: Provide a default LOD for buffer texturesJason Ekstrand2016-04-042-0/+8
* i965: Fix invalid pointer read in dead_control_flow_eliminate().Kenneth Graunke2016-04-041-0/+4
* i965: Make bblock_t::next and friends return NULL at sentinels.Kenneth Graunke2016-04-042-1/+13
* i965/peephole_ffma: Only match a mul+add if none of the ops are exactJason Ekstrand2016-04-041-0/+11
* i965: Add an INTEL_PRECISE_TRIG=1 option to fix SIN/COS output range.Kenneth Graunke2016-04-044-4/+36
* i965: Allow 8x MSAA on >= 64bpp formats on Gen8+.Kenneth Graunke2016-04-041-1/+2
* mesa/get: fix MAX_GEOMETRY_SHADER_STORAGE_BLOCKSDave Airlie2016-04-041-1/+1
* mesa: expose EXT_base_instance in ES3 contextsIlia Mirkin2016-04-033-1/+7
* mesa: expose EXT_polygon_offset_clamp in ES contextsIlia Mirkin2016-04-033-4/+10
* mesa: add always-false-for-now enables for GL 4.3, 4.4, 4.5.Ilia Mirkin2016-04-031-2/+49
* mesa: add ES3_1_compatibility extension enableIlia Mirkin2016-04-032-0/+2
* mesa: remove unrequired elseTimothy Arceri2016-04-031-42/+39
* glsl: store stage reference in gl_uniform_blockTimothy Arceri2016-04-023-15/+4
* glsl: Fix prorgram interface query locations biasing for SSO.Kenneth Graunke2016-04-011-8/+3
* glsl: Return -1 for program interface query locations in many cases.Kenneth Graunke2016-04-011-53/+9
* glsl: Consolidate gl_VertexIDMESA -> gl_VertexID query hacks.Kenneth Graunke2016-04-011-17/+0
* glsl: Add all system variables to the input resource list.Kenneth Graunke2016-04-011-8/+1
* mesa: Make _mesa_choose_tex_format() handle stencil textures.Kenneth Graunke2016-04-011-0/+5
* gallium: distinguish between shader IR in get_compute_paramBas Nieuwenhuizen2016-04-021-6/+7
* gallium: add threads per block TGSI propertyBas Nieuwenhuizen2016-04-021-0/+18
* gallium: add compute shader IR typeBas Nieuwenhuizen2016-04-021-0/+1
* i965: Add an implemnetation of nir_op_fquantize2f16Jason Ekstrand2016-04-012-0/+53
* Android: fix x86 gallium buildsRob Herring2016-04-015-5/+55
* mesa: add GL_OES/EXT_draw_buffers_indexed supportIlia Mirkin2016-03-312-0/+12
* i965: Use brw->urb.min_vs_urb_entries instead of 32 for BLORP.Kenneth Graunke2016-03-311-4/+1
* i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6.Kenneth Graunke2016-03-312-6/+18
* ptn: Fix all users of ptn_swizzleIan Romanick2016-03-311-6/+6
* ptn: Silence unused parameter warningIan Romanick2016-03-311-2/+2
* mesa: add GL_EXT_copy_image supportIlia Mirkin2016-03-301-0/+1
* mesa: add GL_OES_copy_image supportIlia Mirkin2016-03-306-1/+128
* mesa: remove duplicate MAX_GEOMETRY_SHADER_INVOCATIONS entryIlia Mirkin2016-03-301-3/+0
* st/mesa: add ES sample-shading supportIlia Mirkin2016-03-301-0/+6