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* mesa: convert mesa_bind_buffer_range_transform_feedback() to a validate functionTimothy Arceri2017-05-303-31/+35
* mesa: create _mesa_bind_buffer_range_xfb() helperTimothy Arceri2017-05-301-0/+20
* mesa: split bind_atomic_buffer() in twoTimothy Arceri2017-05-301-25/+29
* mesa: split bind_buffer_range_shader_storage_buffer() in twoTimothy Arceri2017-05-301-13/+23
* mesa: split bind_buffer_range_uniform_buffer() in twoTimothy Arceri2017-05-301-13/+19
* mesa: add KHR_no_error support for glVertexArrayVertexBuffer()Timothy Arceri2017-05-302-0/+17
* mesa: add KHR_no_error support for glBindVertexBuffer()Timothy Arceri2017-05-302-3/+17
* mesa: split vertex_array_vertex_buffer() in twoTimothy Arceri2017-05-301-42/+53
* mesa: add KHR_no_error support for glBindImageTextures()Samuel Pitoiset2017-05-292-31/+51
* mesa: add KHR_no_error support for glBindImageTexture()Samuel Pitoiset2017-05-292-0/+20
* mesa: add bind_image_texture() helperSamuel Pitoiset2017-05-291-7/+16
* mesa: add set_image_binding() helperSamuel Pitoiset2017-05-291-36/+34
* mesa: remove unused layered parameter from validate_bind_image_texture()Samuel Pitoiset2017-05-291-4/+4
* mesa: add KHR_no_error support for glActiveTexture()Samuel Pitoiset2017-05-292-11/+28
* i965/copy_image: Use the blitter on gen5Jason Ekstrand2017-05-261-1/+1
* i965/blorp: Support copyteximage on gen4-5Jason Ekstrand2017-05-261-4/+7
* i965: Use blorp for CopyImageSubData on gen4-5Jason Ekstrand2017-05-261-123/+17
* i965: Round copy size to the nearest block in intel_miptree_copyJason Ekstrand2017-05-261-2/+2
* i965: Use BLORP for color clears on gen4-5Jason Ekstrand2017-05-261-2/+1
* i965: Use blorp for color blits on gen4-5Jason Ekstrand2017-05-262-53/+30
* i965: Add blorp support for gen4-5Jason Ekstrand2017-05-266-3/+227
* i965/gen4: Expose the guts of URB recalculation as a helperJason Ekstrand2017-05-262-5/+12
* intel/blorp: Add support for gen4-5 SF programsJason Ekstrand2017-05-261-1/+2
* i965: Move clip program compilation to the compilerJason Ekstrand2017-05-2610-2339/+22
* i965: Move SF compilation to the compilerJason Ekstrand2017-05-267-981/+12
* i965/clip: Make brw_clip_prog_key::interp_mode an arrayJason Ekstrand2017-05-262-2/+6
* i965/sf: make brw_sf_prog_key::interp_mode an arrayJason Ekstrand2017-05-262-2/+6
* intel/genxml: Sampler state is a pointer on gen4-5Jason Ekstrand2017-05-261-1/+1
* i965/blorp: Properly handle mt->first_levelJason Ekstrand2017-05-261-0/+3
* i965/miptree: Take first_level into account when converting to ISLJason Ekstrand2017-05-261-1/+1
* i965: Use blorp_copy for doing r8 stencil updates on HSWJason Ekstrand2017-05-261-15/+4
* i965/blorp: Do and end-of-pipe sync on both sides of fast-clear opsJason Ekstrand2017-05-261-18/+38
* i965: use mmap64 for AndroidRob Herring2017-05-251-16/+3
* mesa: remove unrequired double calcTimothy Arceri2017-05-251-10/+2
* mesa: remove redundant modulus operationTimothy Arceri2017-05-251-3/+2
* mesa: Remove GL_APPLE_vertex_array_object stubsIan Romanick2017-05-233-22/+0
* i965: Enable ASTC HDR for BroxtonNanley Chery2017-05-221-0/+3
* mesa: GL_ARB_shader_subroutine is not optional in core profileIan Romanick2017-05-228-48/+3
* drirc: Add allow_glsl_builtin_variable_redeclaration for Dead Island Riptide ...Benedikt Schemmer2017-05-221-0/+4
* mesa: add APPLE_vertex_array_object stubsTimothy Arceri2017-05-223-0/+22
* main: Move hashLockMutex/hashUnlockMutex to header and inlineThomas Helland2017-05-222-45/+40
* main: Use _mesa_HashLock/UnlockMutex consistentlyThomas Helland2017-05-221-13/+10
* drirc: Add allow_glsl_builtin_variable_redeclaration for Dying Light and Dead...John Brooks2017-05-201-1/+12
* driconf: Add allow_glsl_builtin_variable_redeclaration optionJohn Brooks2017-05-205-0/+16
* i965: Use the upload BO for push constants on Gen7.5-Gen8.Kenneth Graunke2017-05-202-2/+2
* i965: Use the upload BO for push constants on Gen9+.Kenneth Graunke2017-05-202-6/+11
* i965: Drop BRW_NEW_PUSH_CONSTANT_ALLOCATION from CS packets.Kenneth Graunke2017-05-202-3/+1
* st/mesa: don't mark the program as in cache_fallback when there is cache missTimothy Arceri2017-05-202-1/+8
* mesa: add an env var to force cache fallbackTimothy Arceri2017-05-203-1/+8
* st/mesa: improve shader cache debug infoTimothy Arceri2017-05-201-2/+4