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* swrast: Support sampler object for texture fetching statePauli Nieminen2012-08-0111-361/+449
* mesa: Make ARB_sampler_objects mandatoryPauli Nieminen2012-08-016-11/+3
* mesa/program: Use sampler object state if presentPauli Nieminen2012-08-011-1/+4
* mesa/ff_shader: Fix sampler state readingPauli Nieminen2012-08-011-1/+4
* radeon&r200: Add support for ARB_sampler_objectsPauli Nieminen2012-08-0110-39/+67
* radeon: Fix printf format not to warn in 64bitPauli Nieminen2012-08-011-2/+2
* nouveau: Add support for ARB_sampler_objectsPauli Nieminen2012-08-014-31/+46
* mesa/samplerobj: Support EXT_texture_sRGB_decodePauli Nieminen2012-08-011-0/+55
* mesa: Move DepthMode to texture objectPauli Nieminen2012-08-0112-21/+18
* i965/msaa: Allow GL_SAMPLES to be set to 1 prior to Gen6.Paul Berry2012-08-011-1/+9
* i965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPLES=0.Paul Berry2012-08-0111-22/+23
* intel: Use consistent pattern in intelCreateBufferChad Versace2012-08-011-4/+2
* intel: Decrease nesting level in intelCreateBufferChad Versace2012-08-011-66/+63
* intel: Remove dead code in intelAllocateBufferChad Versace2012-08-011-85/+7
* Revert "gallium: specify resource_resolve destination via a pipe_surface"Christoph Bumiller2012-08-011-6/+9
* r200: get rid of dubious aux scissor bitsRoland Scheidegger2012-08-012-24/+15
* radeon/r200: get rid of some unneeded cliprect/scissor codeRoland Scheidegger2012-08-014-62/+3
* r200: get rid of old gart memory functions from old dri1Roland Scheidegger2012-08-012-32/+0
* radeon/r200: fix bogus clearsRoland Scheidegger2012-08-012-52/+22
* radeon/r200: fix bogus assert/scissor wrt width/height 2048Roland Scheidegger2012-08-012-8/+8
* mesa: Return -1 for glGetUniformLocation on UBOs.Eric Anholt2012-07-311-0/+10
* mesa: Add support for GL_ARB_ubo's glGetActiveUniformName().Eric Anholt2012-07-311-0/+39
* mesa: Add support for most of the other pnames of glGetActiveUniformBlockiv().Eric Anholt2012-07-311-0/+30
* mesa: Add support for getting active uniform block names.Eric Anholt2012-07-311-0/+47
* mesa: Add support for glUniformBlockBinding() and the API to get it back.Eric Anholt2012-07-311-0/+95
* mesa: Add support for glGetProgramiv pnames for UBOs.Eric Anholt2012-07-311-0/+29
* i965: Add support for GL_SKIP_DECODE_EXT on other SRGB formats.Eric Anholt2012-07-311-8/+3
* mesa: Support glGetString(GL_SHADING_LANGUAGE_VERSION) for >= 1.40.Kenneth Graunke2012-07-311-0/+10
* ir_to_mesa: make size_swizzles[] array static constBrian Paul2012-07-311-1/+1
* Move installing osmesa.pc to drivers/osmesaJon TURNEY2012-07-313-7/+3
* mesa: don't enable legacy GL functions when using API_OPENGL_COREJordan Justen2012-07-304-167/+232
* intel: add support for using API_OPENGL_COREJordan Justen2012-07-301-1/+1
* meta: add support for using API_OPENGL_COREJordan Justen2012-07-301-1/+1
* mesa: add support for using API_OPENGL_COREJordan Justen2012-07-3011-19/+29
* mesa: add api check functionsJordan Justen2012-07-301-0/+20
* mesa: add API_OPENGL_CORE apiJordan Justen2012-07-301-2/+3
* i965: Support MESA_FORMAT_SIGNED_RGBA_16.Kenneth Graunke2012-07-301-1/+1
* mesa: fix _math_matrix_copy(), againBrian Paul2012-07-301-1/+1
* mesa: Fix wrong sizeof argument in _math_matrix_copy.Vinson Lee2012-07-301-1/+1
* gallium: specify resource_resolve destination via a pipe_surfaceChristoph Bumiller2012-07-281-9/+6
* st/mesa: call update_renderbuffer_surface for sRGB renderbuffers, tooChristoph Bumiller2012-07-281-2/+3
* st/mesa: undo a couple static assertsBrian Paul2012-07-271-2/+2
* st/mesa: use STATIC_ASSERT in a few placesBrian Paul2012-07-274-17/+17
* mesa: whitespace, etc. fixes in program.hBrian Paul2012-07-271-7/+5
* meta: fix glDrawPixels fallback test, stencil drawingBrian Paul2012-07-271-2/+2
* radeon: fix 'sowftware' typoBrian Paul2012-07-271-1/+1
* i965/gen7: Reduce GT1 WM thread count according to updated BSpec.Eric Anholt2012-07-271-1/+1
* i965: Fix typo in shader channel select field name.Kenneth Graunke2012-07-273-20/+20
* i965/msaa: Use MESA_FORMAT_R8 for MCS buffer.Paul Berry2012-07-271-1/+1
* intel: increase wm thread number to 80 on gen6 GT2Zou Nan hai2012-07-271-5/+1