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*
i965/vs: Add a surface index to VS_OPCODE_PULL_CONSTANT instructions.
Eric Anholt
2012-08-07
3
-10
/
+17
*
i965/fs: Communicate the pull constant block read parameters through fs_regs.
Eric Anholt
2012-08-07
3
-6
/
+20
*
i965: Bind UBOs as surfaces like we do for pull constants.
Eric Anholt
2012-08-07
6
-3
/
+110
*
i965: Add an offset argument to constant buffer setup.
Eric Anholt
2012-08-07
5
-6
/
+11
*
mesa: Add support for glUniformBlockBinding() in display lists.
Eric Anholt
2012-08-07
1
-0
/
+27
*
mesa: Unbind uniform buffer bindings on glDeleteBuffers().
Eric Anholt
2012-08-07
1
-0
/
+7
*
mesa: Default to GL 3.1's limits on uniform blocks.
Eric Anholt
2012-08-07
1
-11
/
+15
*
ir_to_mesa: Don't whack the ->location field of uniform block variables.
Eric Anholt
2012-08-07
1
-1
/
+1
*
mesa: Make glBindBufferBase/glBindBufferRange() work on just-genned names.
Eric Anholt
2012-08-07
1
-12
/
+25
*
glsl: Add a "ubo_load" expression type for fetches from UBOs.
Eric Anholt
2012-08-07
5
-0
/
+21
*
mesa: Replace VersionMajor/VersionMinor with a Version field.
Eric Anholt
2012-08-07
15
-58
/
+53
*
intel: Fix compiler warnings from winsys msaa.
Eric Anholt
2012-08-07
2
-3
/
+1
*
intel: Advertise multisample DRI2 configs on gen >= 6
Chad Versace
2012-08-07
1
-3
/
+51
*
intel: Clarify intel_screen_make_configs
Chad Versace
2012-08-07
1
-20
/
+16
*
dri: Simplify use of driConcatConfigs
Chad Versace
2012-08-07
4
-14
/
+9
*
intel: Refactor creation of DRI2 configs
Chad Versace
2012-08-07
1
-91
/
+98
*
intel: Downsample on DRI2 flush
Chad Versace
2012-08-07
1
-0
/
+31
*
intel: Support mapping multisample miptrees
Chad Versace
2012-08-07
2
-6
/
+126
*
intel: Refactor use of intel_miptree_map
Chad Versace
2012-08-07
1
-15
/
+50
*
intel: Refactor intel_miptree_map/unmap
Chad Versace
2012-08-07
1
-17
/
+50
*
i965: Mark needed downsamples for msaa winsys buffers
Chad Versace
2012-08-07
4
-6
/
+29
*
intel: Define functions for up/downsampling on miptrees
Chad Versace
2012-08-07
1
-2
/
+72
*
i965: Add function brw_blorp_blit_miptrees
Chad Versace
2012-08-07
2
-4
/
+37
*
intel: Allocate miptree for multisample DRI2 buffers
Chad Versace
2012-08-07
3
-8
/
+162
*
intel: Refactor creation of hiz and mcs miptrees
Chad Versace
2012-08-07
2
-16
/
+19
*
intel: Set num samples for winsys renderbuffers
Chad Versace
2012-08-07
3
-11
/
+21
*
intel: Refactor quantize_num_samples
Chad Versace
2012-08-07
2
-3
/
+7
*
intel: Update stale comment for intel_miptree_slice::map
Chad Versace
2012-08-07
1
-2
/
+2
*
i965: add more Haswell PCI IDs
Paulo Zanoni
2012-08-07
2
-4
/
+98
*
st/mesa: Fix a potential memory leak in get_mesa_program.
Vinson Lee
2012-08-06
1
-1
/
+2
*
dri2: Fix bug in attribute handling for non-desktop OpenGL contexts
Ian Romanick
2012-08-06
1
-6
/
+17
*
i965: Allocate dummy slots for point sprites before computing VUE map.
Kenneth Graunke
2012-08-06
1
-2
/
+2
*
i965/vs: Don't clobber sampler message MRFs with subexpressions.
Kenneth Graunke
2012-08-06
1
-17
/
+42
*
i965/fs: Don't clobber sampler message MRFs with subexpressions.
Kenneth Graunke
2012-08-06
2
-70
/
+71
*
i965/fs: Factor out texcoord setup into a helper function.
Kenneth Graunke
2012-08-06
2
-11
/
+28
*
i965/fs: Move message header and texture offset setup to generate_tex().
Kenneth Graunke
2012-08-06
3
-21
/
+27
*
st/mesa: merge fragment/vertex sampler update code
Brian Paul
2012-08-06
1
-56
/
+50
*
st/mesa: massage update_vertex_samplers() code
Brian Paul
2012-08-06
1
-16
/
+20
*
st/mesa: merge fragment/vertex texture update code
Brian Paul
2012-08-06
1
-58
/
+42
*
st/mesa: massage the update_vertex_textures() code
Brian Paul
2012-08-06
1
-4
/
+14
*
st/mesa: rename some vertex/fragment state fields for better consistency
Brian Paul
2012-08-06
5
-25
/
+34
*
mesa: Fix off-by-one error in Parse_TextureImageId.
Vinson Lee
2012-08-04
1
-1
/
+1
*
gallium: set sample mask to ~0 for clear, blit and gen_mipmap
Marek Olšák
2012-08-04
1
-1
/
+3
*
gallium: consolidate CSO sampler and sampler_view functions
Brian Paul
2012-08-03
4
-26
/
+29
*
st/mesa: Ensure dst in compile_instruction is initialized.
Vinson Lee
2012-08-02
1
-1
/
+1
*
mesa: fix default_access_mode() result for ES2
Brian Paul
2012-08-02
1
-1
/
+1
*
mesa: default_access_mode() returns a GLbitfield, not GLenum
Brian Paul
2012-08-02
1
-1
/
+1
*
meta: Use sampler object in framebuffer blit
Pauli Nieminen
2012-08-01
1
-17
/
+14
*
meta: Add sampler object to texture decompression
Pauli Nieminen
2012-08-01
1
-20
/
+24
*
mesa: Allow meta module to call sampler functions
Pauli Nieminen
2012-08-01
2
-4
/
+15
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