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* dri/nouveau: replace assert with unreachableDylan Baker2020-04-211-1/+3
* mesa: move ADD_POINTERS to macros.hDylan Baker2020-04-211-0/+1
* mesa|mapi: replace _mesa_[v]snprintf with [v]snprintfDylan Baker2020-04-2115-30/+41
* replace imports memory functions with utils memory functionsDylan Baker2020-04-2116-93/+95
* replace malloc macros in imports.h with u_memory.h versionsDylan Baker2020-04-2163-0/+65
* Replace IS_INF_OR_NAN with util_is_inf_or_nanDylan Baker2020-04-2110-27/+28
* replace IROUND with util functionsDylan Baker2020-04-2110-78/+79
* Replace IROUND_POS with _mesa_roundevenfDylan Baker2020-04-213-14/+11
* replace IFLOOR with util_ifloorDylan Baker2020-04-216-46/+47
* replace LOG2 with util_fast_log2Dylan Baker2020-04-212-3/+3
* replace _mesa_logbase2 with util_logbase2Dylan Baker2020-04-215-10/+10
* replace _mesa_next_pow_two_* with util_next_power_of_two_*Dylan Baker2020-04-211-1/+1
* replace _mesa_is_pow_two with util_is_power_of_two_*Dylan Baker2020-04-218-27/+27
* st/mesa: Re-assign vs in locations after updating nir info for ffvp/ARB_vpDanylo Piliaiev2020-04-211-0/+1
* mesa: fix crash in find_valuePierre-Eric Pelloux-Prayer2020-04-211-1/+5
* glsl: Hard-code noise to zero in builtin_functions.cppJason Ekstrand2020-04-214-24/+0
* st/glsl_to_nir: make use of nir linker for linking uniformsTimothy Arceri2020-04-211-10/+9
* i965/bufmgr: Add support for MMAP_OFFSET ioctl.Rafael Antognolli2020-04-201-1/+38
* i965/bufmgr: Factor out GEM_MMAP ioctl from mmap_cpu and mmap_wc.Rafael Antognolli2020-04-201-26/+29
* Fix promotion of floats to doublesAlbert Astals Cid2020-04-184-4/+4
* st/mesa: Update shader info of ffvp/ARB_vp after translation to NIRDanylo Piliaiev2020-04-171-3/+20
* mesa: add interaction between compute derivatives and variable local sizesIlia Mirkin2020-04-171-0/+31
* st/mesa: properly guard fallback_copy_texsubimage aginst failed mapsKarol Herbst2020-04-171-1/+10
* vbo: avoid including wingdi.h on win32Erik Faye-Lund2020-04-161-0/+3
* mesa: fixup cast expressionErik Faye-Lund2020-04-161-1/+1
* st/mesa: fix a crash due to passing a draw vertex shader into the driverMarek Olšák2020-04-161-1/+2
* mesa/st: initialize all winsys_handle fields for memory objectsTapani Pälli2020-04-161-7/+11
* st/mesa: add support for GL_NV_viewport_array2Ilia Mirkin2020-04-153-1/+6
* mesa: add NV_viewport_array2 enable, attach to glslIlia Mirkin2020-04-152-0/+2
* glsl: add NV_viewport_array2 supportIlia Mirkin2020-04-151-0/+6
* compiler: add VARYING_SLOT_VIEWPORT_MASKIlia Mirkin2020-04-152-0/+3
* meson: Specify the maximum required libdrm in dri.pcMatt Turner2020-04-131-1/+1
* tnl: Code formatting in t_rebase.cIan Romanick2020-04-131-60/+51
* tnl: Code formatting in t_draw.cIan Romanick2020-04-131-140/+132
* tnl: Silence unused parameter warnings in _tnl_split_inplaceIan Romanick2020-04-133-10/+2
* tnl: Silence unused parameter warnings in dump_draw_infoIan Romanick2020-04-131-10/+4
* tnl: Silence unused parameter warnings in _tnl_draw_primsIan Romanick2020-04-136-35/+17
* tnl: Silence unused parameter 'attrib' warning in convert_half_to_floatIan Romanick2020-04-131-8/+7
* tnl: Don't dereference NULL obj pointer in t_rebase_primsIan Romanick2020-04-131-10/+13
* tnl: Don't dereference NULL obj pointer in replay_initIan Romanick2020-04-131-8/+10
* tnl: Don't dereference NULL obj pointer in bind_indicesIan Romanick2020-04-131-14/+16
* st/mesa: add NV_viewport_swizzle supportIlia Mirkin2020-04-122-0/+12
* mesa: add GL_NV_viewport_swizzle supportIlia Mirkin2020-04-127-0/+168
* mesa: remove redudant assignmentTapani Pälli2020-04-121-1/+1
* mesa: remove redudant checkTapani Pälli2020-04-121-4/+0
* i965: share buffer managers across screensLionel Landwerlin2020-04-113-11/+93
* i965: store DRM fd on intel_screenLionel Landwerlin2020-04-115-19/+16
* intel/compiler: Remove cs_prog_data->threadsCaio Marcelo de Oliveira Filho2020-04-091-3/+0
* i965: Implement ARB_compute_variable_group_sizePlamena Manolova2020-04-098-8/+101
* intel/compiler: Replace cs_prog_data->push.total with a helperCaio Marcelo de Oliveira Filho2020-04-092-5/+8