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* automake: src/mesa/drivers/osmesaMatt Turner2012-01-305-73/+96
* st/mesa: kill off point size clamping in vertex shadersMarek Olšák2012-01-314-126/+0
* st/mesa: simplify initialization of light_twosideMarek Olšák2012-01-311-21/+3
* mesa: consolidate general ubyte texstore codeBrian Paul2012-01-301-171/+71
* mesa: use _mesa_pack_ubyte_rgba_rect() in texstore codeBrian Paul2012-01-301-219/+64
* mesa: added _mesa_pack_ubyte_rgba_rect()Brian Paul2012-01-302-0/+46
* dri: Add a default drirc to be installed to provide application workarounds.Eric Anholt2012-01-302-0/+9
* i965: Add a driconf option to force GLSL extension behavior to "warn".Eric Anholt2012-01-303-1/+14
* mesa: Add a flag for forcing all GLSL extensions to "warn".Eric Anholt2012-01-301-0/+6
* intel: Use libdrm's decode functionality instead of the gpu-tools copy.Eric Anholt2012-01-305-2795/+41
* i965: Fix segfault with INTEL_DEBUG=batch on gen7 with samplers present.Eric Anholt2012-01-301-1/+0
* i965/vs: Avoid allocating registers in to the gen7 MRF hack region.Eric Anholt2012-01-303-3/+6
* i965/fs: Fix rendering corruption in unigine tropics.Eric Anholt2012-01-304-4/+17
* Rename R300_NO_TCL envvar to RADEON_NO_TCLMatt Turner2012-01-301-1/+1
* mesa/format_unpack: add LUMINANCE 8/16 UINT/INTDave Airlie2012-01-301-0/+58
* dri: don't link with DRICORE_LIB_DEPSMatt Turner2012-01-286-7/+1
* st/mesa: use table-driven approach to exposing extensions for formats (v3)Marek Olšák2012-01-291-207/+167
* st/mesa: use table-driven approach to exposing extensions based on CAPsMarek Olšák2012-01-291-108/+58
* st/mesa: add PIPE_CAP_GLSL_FEATURE_LEVEL, cleanup st_extensions.cMarek Olšák2012-01-291-21/+28
* state_stracker: Fix access to uninitialized memory.Mathias Fröhlich2012-01-291-1/+1
* i965: fix inverted point sprite origin when rendering to FBOYuanhan Liu2012-01-283-5/+27
* mesa: remove byteswap check in fast_read_rgba_pixels_memcpy()Brian Paul2012-01-271-5/+0
* mesa: more use of _mesa_format_matches_format_and_type() in texstore codeBrian Paul2012-01-271-12/+7
* mesa: more use of _mesa_format_matches_format_and_type() in texstore codeBrian Paul2012-01-271-19/+4
* mesa: more use of _mesa_format_matches_format_and_type() in texstore codeBrian Paul2012-01-271-13/+7
* mesa: more use of _mesa_format_matches_format_and_type() in texstore codeBrian Paul2012-01-271-18/+8
* mesa: use _mesa_format_matches_format_and_type() in texstore codeBrian Paul2012-01-271-44/+4
* mesa: implement more cases in _mesa_format_matches_format_and_type()Brian Paul2012-01-271-2/+22
* mesa: use swapBytes parameter in _mesa_format_matches_format_and_type()Brian Paul2012-01-271-38/+93
* mesa: added swapBytes parameter to _mesa_format_matches_format_and_type()Brian Paul2012-01-274-7/+12
* mesa: rewrite, simplify some of the logic in _mesa_format_matches_format_and_...Brian Paul2012-01-271-9/+28
* mesa: add BGR888 code in _mesa_format_matches_format_and_type()Brian Paul2012-01-271-1/+1
* mesa: fix error in _mesa_format_matches_format_and_type() for RGB888Brian Paul2012-01-271-1/+1
* mesa: remove redundant byte swap checkBrian Paul2012-01-271-6/+2
* mesa: remove LSB-first pixel packing check in glReadPixelsBrian Paul2012-01-271-2/+1
* swrast: Fix implicit declaration warningsChad Versace2012-01-271-0/+1
* mesa: Avoid void * arithmetic.José Fonseca2012-01-271-1/+1
* swrast: Fix fixed-function fragment processingChad Versace2012-01-279-44/+45
* mesa: set clamp bit in glGetTexImage for GL_UNSIGNED_NORMALIZEDAnuj Phogat2012-01-271-0/+9
* mesa: Don't round-trip integer texture data through a floating point temp.Eric Anholt2012-01-271-21/+24
* mesa: When unpacking signed integer pixel data, don't clamp to 0.Eric Anholt2012-01-271-33/+12
* mesa: Add clamping for packing of integer data.Eric Anholt2012-01-271-4/+4
* mesa: Add missing format unpack for some integer texture formats.Eric Anholt2012-01-271-0/+321
* i965: Don't allow rendering to non-GL_RED/RG/RGBA integer textures.Eric Anholt2012-01-271-0/+11
* intel: Pass the gl_renderbuffer to render_target_supported() vtable method.Eric Anholt2012-01-277-10/+17
* intel: Make a renderbuffer wrapping a texture have the same _BaseFormat.Eric Anholt2012-01-271-1/+1
* intel: Simplify intel_renderbuffer_update_wrapper() by passing in the image.Eric Anholt2012-01-271-20/+9
* intel: Drop intel_wrap_miptree().Eric Anholt2012-01-271-53/+3
* intel: Comment typo fix.Eric Anholt2012-01-271-1/+1
* mesa: Fix handling of glCopyBufferSubData() for src == dst.Eric Anholt2012-01-271-6/+19