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* mesa: Add PrimitiveRestartFixedIndex to gl_constantsNeil Roberts2020-06-224-2/+16
* intel/compiler: Always apply sample mask on Vulkan.Arcady Goldmints-Orlov2020-06-191-0/+2
* st/mesa: make texture views inherit compressed_data storagePierre-Eric Pelloux-Prayer2020-06-192-6/+27
* mesa/main: fix inverted conditionErik Faye-Lund2020-06-181-1/+1
* st/mesa: lower images when neededKarol Herbst2020-06-181-0/+3
* st/mesa: account for "loose", per-mipmap level textures in CopyImageSubDataDanylo Piliaiev2020-06-181-2/+4
* i965: replace all dup() with os_dupfd_cloexec()Eric Engestrom2020-06-182-3/+5
* st_glsl_to_nir: fix potential use after freeTimothy Arceri2020-06-171-2/+14
* mesa/gles3: add support for GL_EXT_shader_group_voteDave Airlie2020-06-161-0/+1
* i965: drop dead #include "config.h"Eric Engestrom2020-06-131-4/+0
* i965: Work around incorrect usage of glDrawRangeElements in UE4Danylo Piliaiev2020-06-091-0/+20
* i965: fix export of GEM handlesLionel Landwerlin2020-06-044-5/+152
* i965: don't forget to set screen on duped imageLionel Landwerlin2020-06-041-0/+1
* mesa: Fix NetBSD compiler macro.Vinson Lee2020-06-031-1/+1
* i965: call brw_nir_lower_uniforms() after uniform linking is completeTimothy Arceri2020-06-031-2/+1
* nir: add callback to nir_remove_dead_variables()Timothy Arceri2020-06-032-8/+12
* gallium: add shader caps INT16 and FP16_DERIVATIVESMarek Olšák2020-06-021-3/+4
* glsl: lower mediump partial derivativesMarek Olšák2020-06-021-0/+1
* glsl: lower mediump integer types to int16 and uint16Marek Olšák2020-06-022-2/+3
* glsl: handle int16 and uint16 types and add instructions for mediumpMarek Olšák2020-06-022-0/+8
* meson: use gnu_symbol_visibility argumentDylan Baker2020-06-019-23/+27
* glthread: don't upload for glDraw inside a display list and always syncMarek Olšák2020-05-302-17/+54
* intel: Add helper to calculate GPGPU_WALKER::RightExecutionMaskCaio Marcelo de Oliveira Filho2020-05-271-5/+2
* iris, i965: Update limits for ARB_compute_variable_group_sizeCaio Marcelo de Oliveira Filho2020-05-271-15/+6
* iris, i965: Drop max_variable_local_sizeCaio Marcelo de Oliveira Filho2020-05-271-9/+0
* i965: Use new helper functions to pick SIMD variant for CSCaio Marcelo de Oliveira Filho2020-05-274-31/+43
* i965: Use SATURATEAlyssa Rosenzweig2020-05-261-1/+1
* mesa/swrast: Use SATURATEAlyssa Rosenzweig2020-05-262-3/+3
* mesa: Use SATURATEAlyssa Rosenzweig2020-05-267-13/+13
* mesa/st: Use memset to zero out structKristian H. Kristensen2020-05-261-1/+2
* glsl_to_tgsi: add fallthrough commentsMarcin Ślusarz2020-05-261-0/+5
* i965: replace fnv1a hash function with xxhashDmitriy Nester2020-05-251-3/+5
* st/mesa: Clear texture's views when texture is removed from Shared->TexObjectsDanylo Piliaiev2020-05-254-1/+28
* mesa: Fix double-lock of Shared->FrameBuffers and usage of wrong mutexDanylo Piliaiev2020-05-221-8/+1
* dri_util: Update internal_format to GL_RGB8 for MESA_FORMAT_R8G8B8X8_UNORMNataraj Deshpande2020-05-211-1/+1
* i965: add identifier BOLionel Landwerlin2020-05-203-1/+42
* i965: store workaround_bo offsetLionel Landwerlin2020-05-204-5/+13
* blorp: rename workaround address functionLionel Landwerlin2020-05-201-1/+1
* intel/perf: make pipeline statistic query loading optionalLionel Landwerlin2020-05-201-1/+2
* intel: Store the aperture size in devinfo.Rafael Antognolli2020-05-151-12/+1
* meta: Remove support for multisample blitsIan Romanick2020-05-142-407/+15
* meta: Coalesce the GLSL and FF paths in meta_clearIan Romanick2020-05-141-14/+9
* meta: Use same vertex coordinates for GLSL and FF clearsIan Romanick2020-05-141-12/+8
* meta: Stop frobbing MatrixModeIan Romanick2020-05-142-33/+21
* mesa: Add function to calculate an orthographic projectionIan Romanick2020-05-142-10/+38
* mesa: Add matrix utility functions to load matricesIan Romanick2020-05-142-15/+31
* meta: Remove support for clearing integer buffersIan Romanick2020-05-142-54/+2
* meta: Make _mesa_meta_setup_sampler staticIan Romanick2020-05-142-11/+8
* meta: Make _mesa_meta_texture_object_from_renderbuffer staticIan Romanick2020-05-142-8/+7
* i965: Assert that blorp always handles color blitsIan Romanick2020-05-142-0/+5