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* Enclose passed macro values in brackets to ensure correct read/write spanAlan Hourihane2005-01-207-33/+33
* Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul2005-01-204-24/+20
* Removed gl_texture_object's DeletePending. Changed a comment.Brian Paul2005-01-191-2/+1
* Change behaviour of glDeleteTextures as discussed on ARB list.Brian Paul2005-01-191-14/+9
* make sure the new instruction Data pointer is set to NULLBrian Paul2005-01-191-0/+6
* fix a typoBrian Paul2005-01-191-3/+3
* minor formatting fixBrian Paul2005-01-191-2/+2
* Bring the texcombine fixes to the trunk.Keith Whitwell2005-01-197-96/+185
* Always use ARGB8888 hardware texture format when mesa specifiesKeith Whitwell2005-01-191-8/+9
* make sure we avoid assertion failure wrt VB->ColorPtr[1]->strideDaniel Borca2005-01-191-10/+11
* There is no point trying to detect SSE at all, when MESA_NO_SSE is defined. ...Daniel Borca2005-01-191-6/+8
* minor reorg of shader files, disable building for nowBrian Paul2005-01-181-5/+11
* remove some debugAlan Hourihane2005-01-181-1/+1
* Fix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests)Alan Hourihane2005-01-181-1/+1
* remove #ifndef linux, it isnt defined on Linux, where should I define it?Michal Krol2005-01-181-77/+73
* comment out _THROW calls, dont want to compile under LinuxMichal Krol2005-01-181-142/+144
* add shader/slang/slang_mesa.cppMichal Krol2005-01-181-2/+3
* change .cc suffix to .cppMichal Krol2005-01-181-2/+2
* add slang preprocessor C sources; add slang include directoriesMichal Krol2005-01-181-1/+10
* fix // commentsMichal Krol2005-01-1817-4834/+4834
* fix MAX_VERTEX_ATTRIBS_ARB queryMichal Krol2005-01-182-4/+4
* Fix calculation of last_count in _tnl_wrap_buffers()Keith Whitwell2005-01-181-1/+3
* added rule for compiling C++ sourcesBrian Paul2005-01-171-0/+5
* add slang/ directory treeMichal Krol2005-01-171-2/+270
* use FABSF(fogCoord) to fix fog calculation problem (Soju Matsumoto)Brian Paul2005-01-171-3/+3
* 2005-oct-19 3dlabs slang compiler, tweaked a little bitMichal Krol2005-01-1759-0/+22041
* slang to mesa compatibility, tested only under WindowsMichal Krol2005-01-172-0/+178
* add 3dlabs_shhandle interfaceMichal Krol2005-01-171-41/+42
* add [.slang] to INCDIR, fix comma in OBJECTSMichal Krol2005-01-171-4/+4
* add src/mesa/shader/slang to INCLUDE_DIRSMichal Krol2005-01-171-1/+2
* cleaned up warningsDaniel Borca2005-01-174-44/+45
* allow more internalFormat/format combinations (i hope i got it right)Daniel Borca2005-01-171-2/+5
* fix compilation error for fx/MesaDaniel Borca2005-01-171-1/+1
* silence warningBrian Paul2005-01-171-1/+1
* clean up gl2 structsBrian Paul2005-01-171-77/+85
* silence a bunch of warningsBrian Paul2005-01-171-47/+77
* fix a few warningsBrian Paul2005-01-171-1/+2
* added getstring.cBrian Paul2005-01-161-0/+3
* _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the newBrian Paul2005-01-164-4521/+4548
* make tnl_clipspace_attr->insert field const, to silence warningBrian Paul2005-01-161-1/+1
* This fixes it but why mipmaps still work?Aapo Tahkola2005-01-162-5/+2
* I was wrong...Aapo Tahkola2005-01-161-0/+3
* Looks like masking masking t->filter isnt needed anymore.Aapo Tahkola2005-01-161-5/+0
* Added a fast path for emitting unclipped primitives directly to aFelix Kuehling2005-01-165-173/+375
* On the way to getting stencil working.Vladimir Dergachev2005-01-154-4/+146
* On the way to getting stencil and texture formats working.Vladimir Dergachev2005-01-158-63/+179
* Converted to use spantmp2.h.Felix Kuehling2005-01-151-74/+32
* Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span readFelix Kuehling2005-01-151-6/+6
* Use symbolic constants to describe pixel shader ALU instructions.Vladimir Dergachev2005-01-151-5/+38
* Added fixes for filter modes and support for anisotropy filters.Aapo Tahkola2005-01-145-84/+94