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* st/mesa: remove unused members in st_contextMarek Olšák2011-01-061-9/+0
* st/mesa: optimize constant buffer uploadsMarek Olšák2011-01-064-34/+20
* st/mesa: do sanity checks on states only in debug buildsMarek Olšák2011-01-061-0/+4
* mesa: fix build for NetBSDPierre Allegraud2011-01-061-3/+3
* mesa: Clean up header file inclusion in version.c.Vinson Lee2011-01-061-1/+1
* mesa: bump version to 7.11Vinson Lee2011-01-051-3/+3
* mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee2011-01-0536-0/+36
* i965: skip too small size mipmapZou Nan hai2011-01-061-2/+4
* i915: Fix build for previous commit.Eric Anholt2011-01-051-11/+11
* intel: Always allocate miptrees from level 0, not tObj->BaseLevel.Eric Anholt2011-01-059-141/+71
* intel: Drop unused first/lastlevel args to miptree_create_for_region.Eric Anholt2011-01-053-8/+3
* swrast: Include mtypes.h in s_triangle.c.Vinson Lee2011-01-051-0/+1
* st/mesa: Include mtypes.h in st_cb_drawpixels.c.Vinson Lee2011-01-051-0/+1
* intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.Eric Anholt2011-01-057-56/+30
* mesa: Consider textures incomplete when maxlevel < baselevel.Eric Anholt2011-01-051-0/+6
* i915: Enable LOD preclamping on 8xx like on 915/965.Eric Anholt2011-01-052-0/+3
* i915: Implement min/max lod clamping in hardware on 8xx.Eric Anholt2011-01-053-25/+32
* intel: Drop TEXTURE_RECTANGLE check in miptree layout setup.Eric Anholt2011-01-051-37/+24
* intel: Clean up redundant setup of firstLevel.Eric Anholt2011-01-051-5/+4
* intel: Drop a check for GL_TEXTURE_4D_SGIS.Eric Anholt2011-01-051-1/+0
* swrast: Remove unnecessary headers.Vinson Lee2011-01-052-2/+0
* i965: Simplify the renderbuffer setup code.Eric Anholt2011-01-051-102/+93
* i965: use BLT to clear buffer if possible on SandybridgeXiang, Haihao2011-01-051-6/+0
* i965: Add support for SRGB DXT1 formats.Eric Anholt2011-01-043-2/+10
* mesa: Fix the baseFormat for GL_COMPRESSED_SLUMINANCE_EXT.Eric Anholt2011-01-041-1/+1
* intel: Merge our choosetexformat fallbacks into core.Eric Anholt2011-01-046-230/+107
* mesa: Make _mesa_choose_tex_format() choose formats out of a supported table.Eric Anholt2011-01-043-91/+183
* mesa: preserve 10 bits of precision in the texstore general path for ARGB2101010Marek Olšák2011-01-043-15/+25
* st/mesa: advertise GL_ARB_half_float_pixelMarek Olšák2011-01-041-0/+1
* r300/compiler: disable the rename_regs pass for loopsMarek Olšák2011-01-041-0/+8
* r300/compiler: Fix black terrain in Civ4Tom Stellard2011-01-041-8/+1
* intel: When validating an FBO's combined depth/stencil, use the given FBO.Eric Anholt2011-01-041-4/+4
* intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.Eric Anholt2011-01-041-4/+16
* st/mesa: skip glDrawPixels/glBitmap-related code for ES buildBrian Paul2011-01-041-0/+2
* osmesa: pass context to _mesa_update_framebuffer_visual()Brian Paul2011-01-041-1/+1
* i965: Use last vertex convention for quad provoking vertex on sandybridgeZhenyu Wang2011-01-041-0/+7
* mesa: Include mtypes.h in renderbuffer.h.Vinson Lee2011-01-031-0/+1
* i965: Correct comment for gen6 fb write control message settingZhenyu Wang2011-01-041-1/+3
* i965: Fix provoking vertex select in clip state for sandybridgeZhenyu Wang2011-01-041-1/+4
* mesa: fix AL44 texture fetch function nybble -> float conversionBrian Paul2011-01-031-2/+2
* intel: Use tri clears when we don't know how to blit clear the format.Eric Anholt2011-01-033-7/+10
* mesa: Also report the number of renderbuffer alpha bits for GL_LUMINANCE_ALPHA.Eric Anholt2011-01-031-1/+2
* mesa: Also report renderbuffer red/green size for GL_RED and GL_RG.Eric Anholt2011-01-031-0/+9
* mesa: Use the common logic for "is this baseformat a color format?"Eric Anholt2011-01-034-12/+16
* mesa: Allow color renderbuffers besides just RGB and RGBA.Eric Anholt2011-01-031-2/+1
* mesa: Update comment about the list of BaseFormats for gl_formats.Eric Anholt2011-01-031-3/+4
* intel: Handle forced swrast clears before other clear bits.Eric Anholt2011-01-031-22/+20
* st/mesa: fix renderbuffer pointer check in st_Clear()Brian Paul2011-01-031-6/+2
* mesa: s/GLuint/gl_buffer_index/Brian Paul2011-01-032-6/+10
* st/mesa: 80-column wrappingBrian Paul2011-01-031-2/+4