| Commit message (Collapse) | Author | Age | Files | Lines |
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This may grow in the near future.
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The operate just like ir_unop_sin and ir_unop_cos except that they
expect their inputs to be limited to the range [-pi, pi]. Several
GPUs require this limited range for their sine and cosine
instructions, so having these as operations (along with a to-be-written
lowering pass) helps this architectures.
These new operations also matche the semantics of the
GL_ARB_fragment_program SCS instruction. Having these as operations
helps in generating GLSL IR directly from assembly fragment programs.
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Signed-off-by: Viktor Novotný <[email protected]>
Signed-off-by: Francisco Jerez <[email protected]>
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Condiation moves with a condition of (a < 0), (a > 0), (a <= 0), or (a
>= 0) can be generated with "a" directly as an operand of the CMP
instruction. This doesn't help much now, but it will help with
assembly shaders that use the CMP instruction.
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This should prevent the field going unset in the future. See bug
http://bugs.freedesktop.org/show_bug.cgi?id=31544 for background.
Also remove unneeded calls to clear_teximage_fields().
Finally, call _mesa_set_fetch_functions() from the
_mesa_init_teximage_fields() function so callers have one less
thing to worry about.
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Remove version.h and context.h from core.h.
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It will be used to implement wglShareLists. Fill st_context_iface::copy
for glXCopyContext as well.
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It is the name of the rendering API. This field is informative.
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If an instruction writes reg but nothing later uses it, then we don't
need to bother doing it. Before, we were just killing code that was
never read after it was ever written.
This removes many interpolation instructions for attributes with only
a few comopnents used. Improves nexuiz high-settings performance .46%
+/- .12% (n=3) on my Ironlake.
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The type of the num/count parameter to glProgramParameters4[df]vNV()
changed so some API dispatch code needed updates too.
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It's annoying to use test suites under a Mesa debug build because
pretty output is cluttered with stderr's continuous reports that
you're still using the debug driver.
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Default group bytes to 512 on evergreen. Don't query
tiling config yet for evergreen, the current info returned is not
adequate for evergreen (no way to get bank info).
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To better match other functions.
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When drawing GL_DEPTH_COMPONENT the usual fragment pipeline steps apply
so don't override the depth state.
When drawing GL_STENCIL_INDEX (or GL_DEPTH_STENCIL) the fragment pipeline
does not apply (only the stencil and Z writemasks apply) so disable writes
to the color buffers.
Fixes some regressions from commit ef8bb7ada98f1ddc8e2554a7336af5d669cb1290
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Note: this is a candidate for the 7.9 branch.
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Signed-off-by: Francisco Jerez <[email protected]>
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Signed-off-by: Francisco Jerez <[email protected]>
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Signed-off-by: Francisco Jerez <[email protected]>
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Signed-off-by: Francisco Jerez <[email protected]>
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Signed-off-by: Francisco Jerez <[email protected]>
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See https://bugs.freedesktop.org/show_bug.cgi?id=31544
Note: this is a candidate for the 7.9 branch.
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See https://bugs.freedesktop.org/show_bug.cgi?id=31544
Note: this is a candidate for the 7.9 branch
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See https://bugs.freedesktop.org/show_bug.cgi?id=31544
Note: this is a candidate for the 7.9 branch.
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See https://bugs.freedesktop.org/show_bug.cgi?id=31544
Note: this is a candidate for the 7.9 branch.
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See https://bugs.freedesktop.org/show_bug.cgi?id=31544
Note: this is a candidate for the 7.9 branch
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Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=31617
Signed-off-by: Alex Deucher <[email protected]>
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This showed up as cairo-gl gradients being inverted on everyone but
Intel, where I'd apparently tweaked the transformation to work around
the bug. Fixes piglit fbo-fragcoord.
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Silences this GCC warning.
brw_fs.cpp: In member function 'void fs_visitor::split_virtual_grfs()':
brw_fs.cpp:2516: warning: unused variable 'reg'
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Required because ATI and NVIDIA DX9 GPUs do not support indirect addressing
of temps, inputs, outputs, and consts (FS-only) or the hw support is so
limited that we cannot use it.
This should make r300g and possibly nvfx more feature complete.
Signed-off-by: Marek Olšák <[email protected]>
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Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31560
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This fixes a regression (failed assertion) from commit
c552f273f559968dfd770367e25329baccbcd0c4 which was hit if glDeleteBuffers()
was called on a buffer that was never bound.
NOTE: this is a candidate for the 7.9 branch.
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Use a dummy buffer object as we do for frame/renderbuffer objects.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31514
Note: this is a candidate for the 7.9 branch.
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NOTE: This is a candidate for the 7.9 branch.
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NOTE: this is a candidate for the 7.9 branch
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