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* more convolution workBrian Paul2000-08-302-47/+152
* added _mesa_pack_float_rgba_span()Brian Paul2000-08-302-761/+795
* added more extensions testing codeBrian Paul2000-08-305-32/+100
* finished compressed texture support (Bill White)Brian Paul2000-08-294-131/+357
* added MESA_FF_R8_G8_B8 (alpha filled to 0xff) formatBrian Paul2000-08-292-4/+76
* don't free ctx inside _mesa_initialize_context() if error, caller does that.Brian Paul2000-08-291-7/+3
* updated some commentsBrian Paul2000-08-291-3/+6
* added convolve.h headerBrian Paul2000-08-232-2/+4
* enabling 1D convolution caused a problemBrian Paul2000-08-231-4/+4
* moved convolution API functions to convolve.cBrian Paul2000-08-232-2/+838
* finished separable filter functionsBrian Paul2000-08-221-80/+86
* Committing in .Jouk Jansen2000-08-224-7/+16
* use ImageTransferStateBrian Paul2000-08-211-1/+1
* added convolve.c to file listBrian Paul2000-08-213-6/+9
* increased max convolution filter sizeBrian Paul2000-08-211-3/+3
* more convolution work, not doneBrian Paul2000-08-212-228/+414
* basic glDrawPixels convolution implementedBrian Paul2000-08-211-27/+102
* fixed image transfer errorsBrian Paul2000-08-211-8/+8
* implemented new ImageTransferState bitmaskBrian Paul2000-08-219-226/+289
* optimized glDrawPixels for glPixelZoom(1,-1) (Andrew Gee)Brian Paul2000-08-161-8/+102
* fixed typo which disabled simple_DrawPixelsBrian Paul2000-08-161-3/+3
* fixed some warnings (Alan H.)Brian Paul2000-08-161-8/+8
* removed all dependencies on XMesaBrian Paul2000-08-131-21/+5
* fixed segfault problem when using MESA_GLX_FXBrian Paul2000-08-131-11/+8
* fixed depth mask bug in fxddClear(DD_DEPTH_BIT)Brian Paul2000-08-091-0/+2
* updated version to 3.5Brian Paul2000-08-081-3/+3
* added GetInteger/Float/Double/Boolean/Pointer device driver functionsBrian Paul2000-08-082-5/+50
* added NULL parameter checking to API functionsBrian Paul2000-08-031-2/+13
* updated Phil's email addressBrian Paul2000-08-021-2/+2
* updates from [email protected]Brian Paul2000-08-022-8/+15
* fixed return val bug in glAreTexturesResident()Brian Paul2000-08-021-16/+20
* define GL_GLEXT_PROTOTYPES before including mesa_wgl.hBrian Paul2000-08-021-4/+7
* initialize texture priorities to 1.0, clean-up of _mesa_PrioritizeTextures()Brian Paul2000-08-021-7/+6
* glGetTexParameter(GL_TEXTURE_RESIDENT) didn't query device driverBrian Paul2000-08-011-4/+18
* test against an epsilon magnitude in gl_rotation_matrix()Brian Paul2000-07-311-3/+3
* removed beta from version stringBrian Paul2000-07-211-4/+4
* fix for eval regressionKeith Whitwell2000-07-201-5/+6
* a bunch of thread-safety changesBrian Paul2000-07-191-1/+4
* initialize GenBit[STRQ] in init_texture_unit()Brian Paul2000-07-191-1/+6
* restore driver depth test enable/disable state in PopAttrib()Brian Paul2000-07-191-1/+4
* removed two bugsBrian Paul2000-07-191-12/+1
* Fixed off-by-one error in compute_shine_table(). Minor code clean-upBrian Paul2000-07-181-47/+51
* Fix for gloss and sgl eval bugs.Keith Whitwell2000-07-171-12/+34
* another tweak to optimized GL_RETURN codeBrian Paul2000-07-151-5/+3
* fixed AA sampling problem, misc clean-upBrian Paul2000-07-151-36/+57
* removed references to fx_regoff.h and fx_gen_regoff.cBrian Paul2000-07-142-12/+4
* Fixed pixel color problem in general_flat_rgba_line(). Added debug codeBrian Paul2000-07-141-33/+65
* added extra check to optimized GL_RETURN caseBrian Paul2000-07-141-2/+3
* test for MESA_DEBUG = silent in gl_error(), misc clean-upBrian Paul2000-07-141-22/+25
* first bits of convolution codeBrian Paul2000-07-121-0/+416