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* added a number of debugging tests to be sure drivers handle texture images co...Brian Paul2001-02-061-12/+35
* Overhaul of texture image handling.Brian Paul2001-02-0623-2396/+2209
* added _mesa_adjust_image_for_convolution()Brian Paul2001-02-062-4/+40
* Use a lookup table to compute exponents in tnl fogging code. SlightlyKeith Whitwell2001-02-065-22/+56
* misc updates to match latest device driver changesBrian Paul2001-02-0611-33/+70
* added mesa_profile extern declBrian Paul2001-02-051-2/+4
* replaced frustrum with frustumBrian Paul2001-02-053-14/+14
* Committing in .Jouk Jansen2001-02-051-0/+8
* rework to correctly respect _ac_import_range()Keith Whitwell2001-02-043-195/+227
* Fast no-copy drawarrays for large tristripsKeith Whitwell2001-02-041-37/+59
* Some more work on interal debugging, timing routines for things thatGareth Hughes2001-02-039-627/+760
* Committing in .Jouk Jansen2001-01-311-0/+4
* added packed types to glGetMinMax and glGetHistogram error checksBrian Paul2001-01-301-4/+28
* fixed half pixel offset bug in aa point codeBrian Paul2001-01-301-4/+4
* last segment of AA stippled lines wasn't drawnBrian Paul2001-01-291-1/+6
* fixed inverted Y coord for dithering in write_span_DITHER_5R6G5B_ximage()Brian Paul2001-01-291-7/+8
* GL_SHADE_MODEL wasn't popped correctlyBrian Paul2001-01-291-2/+2
* removed unused varsBrian Paul2001-01-291-2/+1
* only compute separate specular if texturing really enabledBrian Paul2001-01-291-3/+5
* fixed computation of _MultiTextureEnabled (again)Brian Paul2001-01-291-3/+3
* Update implementations of Driver.Clear().Keith Whitwell2001-01-292-159/+156
* Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell2001-01-2923-892/+669
* optimized lambda computation (Klaus Niederkrueger)Brian Paul2001-01-292-12/+53
* redo _mesa_PopAttrib() to call Mesa state functions so derived state is updatedBrian Paul2001-01-241-185/+210
* removed the unused/broken GL_PGI_misc_hints extensionBrian Paul2001-01-249-364/+12
* Lots of GLchan datatype changes.Brian Paul2001-01-2447-1091/+1459
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-2345-464/+500
* added dispatch override mechanism, used by trace extensionBrian Paul2001-01-232-56/+122
* fixed glTexSubImage error check bug #128775Brian Paul2001-01-231-2/+3
* Fixes for performance bug on compiled array element paths.Keith Whitwell2001-01-175-25/+32
* updated ctx->Driver functions for s/w setupBrian Paul2001-01-161-2/+4
* fixed a small error in import_color(), include m_translate.hBrian Paul2001-01-161-3/+4
* Fix several conformance problems. Hack solution to line stipple problem.Keith Whitwell2001-01-1610-128/+198
* Fixed conform feedback and drawelements tests.Keith Whitwell2001-01-1410-27/+29
* fix conform dlist testKeith Whitwell2001-01-133-13/+20
* Use correct pv in swrast lines routinesKeith Whitwell2001-01-133-23/+16
* Fix crash in book/stencil.Keith Whitwell2001-01-1313-83/+335
* initialize Driver.RenderPrimitive to _swsetup_RenderPrimNoopBrian Paul2001-01-121-2/+2
* Added PointSize and PointParametersfv to dd interface, for completeness.Brian Paul2001-01-092-110/+146
* Fixed 'IRound' to 'IROUND' in mmath.hKeith Whitwell2001-01-0816-112/+89
* Still need 'DD_TRI_CULL_FRONT_BACK'Keith Whitwell2001-01-081-3/+3
* Add call to Driver.RenderPrimitive()Keith Whitwell2001-01-081-1/+2
* revert XMesaCreateContext changesKeith Whitwell2001-01-082-90/+85
* Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out driversKeith Whitwell2001-01-0817-48/+67
* Bring the FX driver into line with core mesa changes.Keith Whitwell2001-01-083-26/+30
* Modify X11 driver and fake glx to store a GLcontextKeith Whitwell2001-01-088-97/+103
* Implementation of GL_EXT_texture_env_dot3.Gareth Hughes2001-01-065-63/+108
* Fixed bug in MinMagThresh computation.Brian Paul2001-01-055-122/+144
* Committing in .Jouk Jansen2001-01-051-5/+1
* various compilation/warning fixesKeith Whitwell2001-01-058-13/+22