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Author
Age
Files
Lines
*
mesa: Fix potential out-of-bounds access by _vbo_Materialf.
Vinson Lee
2010-07-15
1
-1
/
+4
*
mesa: fix _mesa_Texture/Render/BufferObjectUnpurgeable() return values
Brian Paul
2010-07-14
1
-3
/
+3
*
mesa: update assertions and fix refcounting in depth/stencil renderbuffer code
Brian Paul
2010-07-14
1
-6
/
+16
*
mesa: silence a printf warning
Brian Paul
2010-07-14
1
-2
/
+2
*
Merge branch 'mesa-2d-registers'
Zack Rusin
2010-07-13
14
-58
/
+203
|
\
|
*
mesa: add comments and change Index2D to just Index2
Zack Rusin
2010-07-13
7
-25
/
+37
|
*
mesa: make uniform work with geometry shaders
Zack Rusin
2010-07-10
2
-5
/
+42
|
*
Revert "mesa: temporarily enable printing of Mesa's GPU instructions"
Zack Rusin
2010-07-10
1
-1
/
+1
|
*
mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitive
Zack Rusin
2010-07-10
1
-5
/
+5
|
*
mesa: get the translation from mesa 2d regs to tgsi working
Zack Rusin
2010-07-10
4
-13
/
+29
|
*
mesa: initial support for emitting 2D registers from slang
Zack Rusin
2010-07-09
6
-40
/
+98
|
*
mesa: temporarily enable printing of Mesa's GPU instructions
Zack Rusin
2010-07-09
1
-1
/
+1
|
*
mesa: add basic support for 2D register arrays to mesa
Zack Rusin
2010-07-09
3
-3
/
+25
*
|
r300/compiler: fix swizzling in the transformation of Abs modifiers
Marek Olšák
2010-07-14
1
-2
/
+2
*
|
r300/compiler: implement the Abs source operand modifier for vertex shaders
Marek Olšák
2010-07-13
1
-4
/
+55
*
|
r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shaders
Marek Olšák
2010-07-13
1
-1
/
+7
*
|
mesa: s/snprintf/_mesa_snprintf/
Vinson Lee
2010-07-13
1
-1
/
+2
*
|
Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesa
Maciej Cencora
2010-07-12
1
-1
/
+1
|
\
\
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*
|
r600: Fix include recursion.
Vinson Lee
2010-07-12
1
-1
/
+1
*
|
|
radeon: fix some wine d3d9 tests
Maciej Cencora
2010-07-12
1
-0
/
+9
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/
/
*
|
radeon: lower texture memory consumption is some cases
Maciej Cencora
2010-07-11
1
-1
/
+1
*
|
radeon: fix teximage migration failure in rare case
Maciej Cencora
2010-07-11
1
-4
/
+4
*
|
r300c: Fix vertex data setup for named buffer objects with unaligned offset
Maciej Cencora
2010-07-11
1
-2
/
+1
*
|
r600: Remove unnecessary headers.
Vinson Lee
2010-07-11
2
-2
/
+0
*
|
r600: Fix GCC 'implication declaration of function' warnings.
Vinson Lee
2010-07-10
2
-0
/
+2
*
|
r600: Remove unnecessary header.
Vinson Lee
2010-07-09
1
-1
/
+0
|
/
*
r600: Fix include recursion.
Vinson Lee
2010-07-09
1
-1
/
+3
*
glslcompiler: Fix GCC warn_unused_result warning.
Vinson Lee
2010-07-09
1
-1
/
+5
*
glslcompiler: Fix memory leaks on error paths.
Vinson Lee
2010-07-09
1
-0
/
+2
*
glslcompiler: Remove unnecessary headers.
Vinson Lee
2010-07-09
1
-2
/
+0
*
mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.
Vinson Lee
2010-07-09
5
-36
/
+38
*
r300/compiler: Add a register rename pass.
Tom Stellard
2010-07-08
5
-0
/
+153
*
r300/compiler: Fix scheduling of TEX instructions.
Tom Stellard
2010-07-08
1
-19
/
+67
*
glsl: fix indirect addressing of gl_TextureMatrix[] arrays
Brian Paul
2010-07-08
1
-1
/
+31
*
glslcompiler: Fix build.
Vinson Lee
2010-07-08
1
-2
/
+2
*
i965: Add disasm for SEND mlen/rlen on Sandybridge.
Eric Anholt
2010-07-08
2
-3
/
+4
*
i965: Add 'wait' instruction support
Zhenyu Wang
2010-07-08
2
-0
/
+30
*
i965: Fix disasm of a SEND's mlen and rlen on Ironlake.
Eric Anholt
2010-07-08
1
-4
/
+11
*
i965: Add decode for Sandybridge DP write messages.
Zhenyu Wang
2010-07-08
1
-9
/
+21
*
i965: Add definitions for Sandybridge DP write/read messages.
Zhenyu Wang
2010-07-08
2
-6
/
+53
*
intel: Update intel_decode.c from intel-gpu-tools.
Eric Anholt
2010-07-08
4
-192
/
+435
*
glsl: fix 'if ((x=foo()) > 1.0)' bug
Brian Paul
2010-07-08
1
-1
/
+5
*
st/mesa: additional assertions in st_translate_mesa_program()
Brian Paul
2010-07-08
1
-0
/
+5
*
slang: fix typos
Zack Rusin
2010-07-08
1
-2
/
+2
*
slang: add some comments related to geometry shaders
Zack Rusin
2010-07-08
2
-0
/
+15
*
gs: inject const int gl_VerticesIn at link time
Zack Rusin
2010-07-08
6
-27
/
+50
*
mesa: initial support for new GL 3.0 texture formats
Brian Paul
2010-07-07
4
-5
/
+85
*
st/mesa: fix sampler max_lod computation
Brian Paul
2010-07-07
1
-1
/
+2
*
r600: workaround 3 comp GL_SHORT vertex attribute format on r700
Andre Maasikas
2010-07-07
1
-1
/
+3
*
glsl: use Elements() in arrays instead of sentinal values
Brian Paul
2010-07-07
1
-20
/
+20
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