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* Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatoryIan Romanick2009-01-2810-24/+10
* Make GL_ARB_vertex_buffer_object mandatoryIan Romanick2009-01-2819-80/+15
* Make GL_ARB_multisample mandatoryIan Romanick2009-01-2817-74/+10
* Make GL_ARB_texture_compression mandatoryIan Romanick2009-01-2822-161/+114
* mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_textureBrian Paul2009-01-288-208/+27
* i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZBrian Paul2009-01-281-1/+1
* i965: implement GL_EXT_texture_swizzleBrian Paul2009-01-284-0/+27
* i965: minor clean-up, comments, etc.Brian Paul2009-01-281-15/+31
* Merge commit 'origin/master' into texture_swizzleBrian Paul2009-01-286-22/+26
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| * i965: fix bug in pass0_precalc_mov()Brian Paul2009-01-281-3/+11
| * i965: minor comment additions/editsBrian Paul2009-01-281-1/+6
| * i965: remove pad fieldBrian Paul2009-01-281-1/+0
| * i965: widen per-texture bitfields for 16 texture image unitsBrian Paul2009-01-281-5/+5
| * i965: minor commentsBrian Paul2009-01-281-2/+2
| * intel: clean up more pf mess.Eric Anholt2009-01-273-11/+3
* | i965: minor improvements in brw_wm_populate_key()Brian Paul2009-01-281-6/+6
* | mesa: additional GL_INVALID_OPERATION tests for texture swizzleBrian Paul2009-01-281-2/+7
* | mesa: implement texture swizzling in swrastBrian Paul2009-01-284-8/+73
* | mesa: set/get new state for GL_EXT_texture_swizzleBrian Paul2009-01-284-34/+198
* | mesa: if texObj is NULL in fetch_texel_*(), return black.Brian Paul2009-01-281-20/+32
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* mesa: refactor glTexParameter codeBrian Paul2009-01-271-347/+480
* mesa: move call to _mesa_update_framebuffer_visual()Brian Paul2009-01-272-1/+3
* i915: rename some functionsBrian Paul2009-01-261-4/+4
* intel: replace i915/intel_state.c and i965/intel_state.c with shared fileBrian Paul2009-01-263-466/+235
* intel: whitespace changesBrian Paul2009-01-262-118/+118
* intel: move some driver functions aroundBrian Paul2009-01-264-82/+95
* intel: check if stencil test is enabled in intel_stencil_drawpixels()Brian Paul2009-01-261-1/+5
* intel: save/restore GL matrix mode in intel_meta_set_passthrough_transform(),...Brian Paul2009-01-262-0/+4
* intel: asst. casts to silence warningsBrian Paul2009-01-263-5/+7
* intel: #include clean-upsBrian Paul2009-01-261-11/+9
* intel: remove old #includesBrian Paul2009-01-261-9/+1
* intel: make intelUpdateScreenFromSAREA() staticBrian Paul2009-01-262-5/+1
* intel: remove unused varBrian Paul2009-01-261-2/+0
* intel: move intelInitExtensions() and related code into new intel_extensions.cBrian Paul2009-01-269-147/+231
* intel: move glClear-related code into new intel_clear.c fileBrian Paul2009-01-268-222/+304
* intel: Move swap-related functions from intel_buffers.c to new intel_swapbuff...Brian Paul2009-01-2611-222/+301
* i965: scissor rect was inverted when rendering to textureBrian Paul2009-01-261-4/+14
* mesa: add missing texture_put_row_rgb() function in texrender.cRobert Ellison2009-01-261-0/+54
* Merge branch 'tex_combine4'Brian Paul2009-01-238-627/+815
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| * intel: enable GL_NV_texture_env_combine4 extensionBrian Paul2009-01-231-0/+1
| * mesa: enable GL_NV_texture_env_combine4 for sw driversBrian Paul2009-01-231-0/+1
| * mesa: updated fragment shader codegen for GL_NV_texture_env_combine4Brian Paul2009-01-231-31/+90
| * swrast: updates for GL_NV_texture_env_combine4Brian Paul2009-01-232-17/+117
| * mesa: update state setup/validation for GL_NV_texture_env_combine4Brian Paul2009-01-231-7/+18
| * mesa: update glTexEnv(), glGetTexEnv() for GL_NV_texture_env_combine4Brian Paul2009-01-231-2/+83
| * mesa: initial changes for GL_NV_texture_env_combine4Brian Paul2009-01-232-10/+9
| * mesa: consolidate glGetTexEnvi/f() code with new get_texenvi() helperBrian Paul2009-01-231-214/+125
| * mesa: refactor _mesa_TexEnvfv() code with helper functionsBrian Paul2009-01-231-348/+373
* | i965: init array->Format fields (see bug 19708)Brian Paul2009-01-231-0/+2
* | mesa: set the new array->Format field in VBO codeBrian Paul2009-01-234-0/+6