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Author
Age
Files
Lines
*
mesa: Fix unpack for MESA_FORMAT_INTENSITY_FLOAT16.
Eric Anholt
2011-11-22
1
-1
/
+1
*
mesa: Fall back to float16 if float32 isn't supported in ChooseTexFormat.
Eric Anholt
2011-11-22
1
-0
/
+11
*
mesa: Add fallback from RGB_FLOAT16 to RGBA_FLOAT16 before RGBA_FLOAT32.
Eric Anholt
2011-11-22
1
-0
/
+1
*
i965: Reorganize MESA_FORMAT -> BRW_SURFACEFORMAT table.
Eric Anholt
2011-11-22
1
-48
/
+146
*
i965: Mark texture formats as supported using the surface formats table.
Eric Anholt
2011-11-22
1
-1
/
+12
*
intel: Improve debug output for begin/finish render texture.
Eric Anholt
2011-11-22
1
-4
/
+4
*
intel: Remove duplicate test for texture attachment completeness.
Eric Anholt
2011-11-22
1
-8
/
+0
*
i965: Don't require spans (swrast) support to consider a format FBO complete.
Eric Anholt
2011-11-22
1
-3
/
+10
*
i965: Use the surface format table to determine render target supportedness.
Eric Anholt
2011-11-22
4
-60
/
+95
*
intel: Add the context to the render_target_supported() vtbl method.
Eric Anholt
2011-11-22
7
-8
/
+10
*
i965: Add a table of the surface format information from the PRM.
Eric Anholt
2011-11-22
1
-0
/
+204
*
mesa: Make formats.c "datatype" values match glGetTexLevelParameter return.
Eric Anholt
2011-11-22
3
-9
/
+14
*
mesa: Don't report types for 0-sized components of textures.
Eric Anholt
2011-11-22
1
-50
/
+69
*
gallium: separate out floating-point CAPs into its own enum
Marek Olšák
2011-11-22
1
-6
/
+11
*
gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally
Marek Olšák
2011-11-22
1
-17
/
+12
*
mesa: rename the AMD_conservative_depth extension flag to ARB
Marek Olšák
2011-11-22
2
-3
/
+3
*
st/mesa: quick fix of CopyPixels with GL_DEPTH_STENCIL
Marek Olšák
2011-11-22
1
-0
/
+7
*
Merge branch 'hiz' of ssh://people.freedesktop.org/~chadversary/mesa
Chad Versace
2011-11-22
42
-792
/
+2130
|
\
|
*
i965/gen6: Enable HiZ by default
Chad Versace
2011-11-22
1
-6
/
+2
|
*
intel: Use separate stencil whenever possible
Chad Versace
2011-11-22
2
-2
/
+2
|
*
i965: Implement the actual tables for texture alignment units [v2]
Kenneth Graunke
2011-11-22
3
-13
/
+105
|
*
i965/gen6: Set vertical alignment in SURFACE_STATE batch
Chad Versace
2011-11-22
2
-6
/
+11
|
*
intel: Store miptree alignment units in the miptree
Chad Versace
2011-11-22
4
-32
/
+26
|
*
intel: Enable HiZ for texture renderbuffers
Chad Versace
2011-11-22
1
-0
/
+7
|
*
intel: Resolve buffers in intel_map_renderbuffer()
Chad Versace
2011-11-22
1
-0
/
+5
|
*
intel: Resolve buffers in intel_map_texture_image()
Chad Versace
2011-11-22
1
-0
/
+5
|
*
intel: Mark needed resolves when first enabling HiZ on a miptree
Chad Versace
2011-11-22
1
-1
/
+20
|
*
i965: Mark that depth buffer needs depth resolve after drawing
Chad Versace
2011-11-22
1
-0
/
+23
|
*
intel: Resolve buffers in intelSpanRenderStart
Chad Versace
2011-11-22
1
-1
/
+39
|
*
intel: Refactor intelSpanRenderStart
Chad Versace
2011-11-22
1
-16
/
+25
|
*
i965: Resolve buffers before drawing [v2]
Chad Versace
2011-11-22
1
-0
/
+73
|
*
i965: Prevent recursive calls to FLUSH_VERTICES [v2]
Chad Versace
2011-11-22
1
-0
/
+66
|
*
i965/gen6: Manipulate state batches for HiZ meta-ops [v4]
Chad Versace
2011-11-22
8
-9
/
+74
|
*
i965/gen6: Complete stubs for HiZ buffer resolves
Chad Versace
2011-11-22
1
-2
/
+298
|
*
i965: Add HiZ operation state to brw_context
Chad Versace
2011-11-22
1
-0
/
+35
|
*
intel: Add resolve functions for renderbuffers
Chad Versace
2011-11-22
2
-0
/
+94
|
*
intel: Add resolve functions for miptrees
Chad Versace
2011-11-22
2
-1
/
+174
|
*
intel: Add field intel_mipmap_tree::hiz_map
Chad Versace
2011-11-22
1
-0
/
+13
|
*
intel: Define struct intel_resolve_map [v2]
Chad Versace
2011-11-22
4
-0
/
+196
|
*
intel: Change signature of HiZ resolve functions
Chad Versace
2011-11-22
4
-19
/
+32
|
*
intel: Remove unused HiZ functions
Chad Versace
2011-11-22
3
-27
/
+0
|
*
intel: Replace intel_mipmap_tree::hiz_region with a miptree [v2]
Chad Versace
2011-11-22
5
-30
/
+50
|
*
intel: Replace intel_texture_image::stencil_irb with intel_mipmap_tree::stenc...
Chad Versace
2011-11-22
6
-236
/
+252
|
*
intel: Refactor intel_render_texture() [v2]
Chad Versace
2011-11-22
1
-33
/
+88
|
*
intel: Define intel_miptree_check_level_layer()
Chad Versace
2011-11-22
1
-0
/
+13
|
*
intel: Remove unneeded params from intel_renderbuffer_set_draw_offset()
Chad Versace
2011-11-22
3
-14
/
+10
|
*
intel: Track the miptree layer wrapped by a renderbuffer [v2]
Chad Versace
2011-11-22
2
-5
/
+49
|
*
intel: Kill intel_mipmap_level::nr_images [v4]
Chad Versace
2011-11-22
6
-43
/
+57
|
*
intel: Refactor intel_miptree_copy_teximage()
Chad Versace
2011-11-21
1
-56
/
+66
|
*
intel: Refactor intel_mipmap_level offsets
Chad Versace
2011-11-21
2
-25
/
+37
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