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* glapi: drop SOLARIS_THREADSGeorge Sapountzis2010-03-016-105/+6
| | | | It seems that SOLARIS_THREADS is not used and does not work.
* glapi.c: misc coscmetic for FreeTSDGeorge Sapountzis2010-03-014-22/+48
| | | | | | | | - move out of of the dispatch/context block to after corresponding init functions - use more consistent naming with corresponding init functions - XXX use _glthread_InitTSD() vs (void)_glthread_GetTSD() in _glapi_check_multithread() XXX
* glapi.c: misc cosmeticGeorge Sapountzis2010-03-011-28/+33
| | | | | mainly, move the multithread check mutex out of the dispatch/context block, closer to where it is used.
* glapi.c: mv init_glapi_relocs to glapi_getproc.cGeorge Sapountzis2010-03-013-208/+196
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* glapi.c: mv check_table to glapi_getproc.cGeorge Sapountzis2010-03-012-66/+67
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* glapi.c: split check_table to not_null and get_procGeorge Sapountzis2010-03-012-13/+23
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* glapi.h: drop dispatch_override prototypesGeorge Sapountzis2010-03-011-12/+0
| | | | cannot find them in mesa tree
* glapi.h: misc cosmeticGeorge Sapountzis2010-03-011-11/+11
| | | | | - revert context/dispatch order, similar to glapi.c - stray GL_GLEXT_PROTOTYPES
* glapi.h: consolidate GET_DISPATCH() and GET_CURRENT_CONTEXT() macrosGeorge Sapountzis2010-03-012-48/+66
| | | | | | | | Use likely() macro, as this is what most projects use. Drops GL_CALL define, cannot find it in mesa tree. Also, whitespace cleaunps in glthread.h
* dri/nouveau: Combine the dummy texture more deterministically on nv0x.Francisco Jerez2010-03-011-1/+4
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* dri/nouveau: Fix up the ADD texture environment on nv0x.Francisco Jerez2010-03-012-2/+1
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* dri/nouveau: Add two stencil operation cases in nv04_state_raster.c.Andrew Randrianasulu2010-03-011-0/+4
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* dri/nouveau: Allow to render to XRGB8888 textures.Andrew Randrianasulu2010-03-011-0/+2
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* dri: Remove dead code.Vinson Lee2010-02-272-36/+10
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* mesa: Add asserts to check inputs to memcpy.Vinson Lee2010-02-271-0/+3
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* mesa: Add assert to check input to memcpy is not null.Vinson Lee2010-02-271-0/+1
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* glsl: Move assert from outside to inside of _slang_gen_swizzle function.Vinson Lee2010-02-271-1/+1
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* dri: Add assert to check for null pointer dereference.Vinson Lee2010-02-271-0/+1
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* i810: Add assert to check for null pointer dereference.Vinson Lee2010-02-271-0/+1
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* mach64: Add asserts to check for null pointer dereferences.Vinson Lee2010-02-271-0/+3
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* mga: Add assert to check for null pointer dereference.Vinson Lee2010-02-271-0/+1
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* r128: Add assert to check for null pointer dereference.Vinson Lee2010-02-271-0/+1
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* st/mesa: do not advertise S3TC if the external lib is not availableMarek Olšák2010-02-281-2/+6
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* mesa: remove libmesagallium.a on make cleanMarcin Slusarz2010-02-271-1/+1
| | | | Signed-off-by: José Fonseca <[email protected]>
* r300: Add asserts to check for null pointer dereferences.Vinson Lee2010-02-271-0/+2
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* savage: Add assert to check for null pointer dereference.Vinson Lee2010-02-271-0/+1
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* sis: Add assert to check function pointer is not null.Vinson Lee2010-02-271-0/+1
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* tdfx: Add asserts to check for null pointer dereferences.Vinson Lee2010-02-272-0/+10
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* unichrome: Assert that pointer is not null before dereferencing.Vinson Lee2010-02-271-0/+2
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* radeon: Assert pointer is not null before dereferencing.Vinson Lee2010-02-271-0/+1
| | | | | Add back an assert that was removed in commit cd5f167353f16fb4f5b349002625b704f3e23778.
* dri: Assert pointer is not null before dereferencing.Vinson Lee2010-02-271-0/+1
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* r600: Assert pointer is not null before dereferencing.Vinson Lee2010-02-271-0/+3
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* glsl: Assert input to strcmp is not null.Vinson Lee2010-02-271-0/+1
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* glsl: Assert pointer is not null before dereferencing.Vinson Lee2010-02-271-0/+1
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* mesa: Remove unnecessary header.Vinson Lee2010-02-261-1/+0
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* r600: enable OQ on rv740 on drms with working pipe configAlex Deucher2010-02-261-3/+6
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* r600: fail to validate unsupported texture formatsKlaus Schnass2010-02-261-16/+12
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* intel: Lookup requested renderbuffer in intel_create_image_from_renderbufferKristian Høgsberg2010-02-261-1/+2
| | | | Previously we'd use the current renderbuffer.
* Set API dispatch pointers for OES_EGL_image functionsKristian Høgsberg2010-02-261-0/+5
| | | | This chunk fell through the cracks when I rebase the EGLImage patch series.
* mesa: fix _BaseFormat assignment in _mesa_soft_renderbuffer_storage()Brian Paul2010-02-261-1/+1
| | | | | | The rb->InternalFormat field will be set by the caller if the allocation succeeds. Until then, this field's value can't be used. Fixes a failed assertion with FlightGear.
* Revert "glapi: Remove unnecessary headers."José Fonseca2010-02-261-0/+2
| | | | | | This reverts commit ead22e6a328e7d7b7c0b52af4705634e989e4d69. This headers are not unnecessary on windows.
* r300/compiler: Assert that array index is not negative.Vinson Lee2010-02-261-0/+2
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* glapi: Remove unnecessary headers.Vinson Lee2010-02-251-2/+0
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* i965: Remove unnecessary headers.Vinson Lee2010-02-2510-25/+0
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* swrast: add 0.5 bias in tex_array_slice() per the specBrian Paul2010-02-251-1/+1
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* mesa: enable GL_EXT_texture_array for sw driversBrian Paul2010-02-251-0/+1
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* glsl: implement support for GL_EXT_texture_arrayBrian Paul2010-02-259-83/+246
| | | | | | | | GL_EXT_texture_array is different from the existing GL_MESA_texture_array support in that the former is only supported for GLSL, not fixed-function. The shadow compare versions of the sampler functions haven't been tested yet. The non-shadow versions have been tested with a new piglit test.
* mesa: added new extension flag for GL_EXT_texture_arrayBrian Paul2010-02-252-0/+2
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* swrast: the only wrap mode for selecting texture array slices is clampBrian Paul2010-02-251-9/+20
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* mesa: added texture array targets in sizeof_glsl_type()Brian Paul2010-02-251-0/+4
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