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* Replace with version generated from new python script.Karl Schultz2004-01-141-717/+719
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* Fix up more confusions with count vs end in array functionsKeith Whitwell2004-01-143-73/+36
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* fixed a bug in texture memory manager when in UMA modeDaniel Borca2004-01-142-6/+13
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* Fix initialisation of cubic tecture offsets (Andreas Stenglein)Michel Dänzer2004-01-141-5/+10
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* add new entrypointsKarl Schultz2004-01-131-696/+715
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* Added support for EXT_texture_mirror_clamp.Ian Romanick2004-01-134-10/+32
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* glDeleteProgramsARB() failed for fragment programs (bug 876160)Brian Paul2004-01-131-5/+6
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* added support for textures bigger than HW can support (SW rescaling)Daniel Borca2004-01-133-2/+96
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* re-enabled trilinearnessDaniel Borca2004-01-131-43/+45
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* small fixesDaniel Borca2004-01-133-33/+40
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* updated FX wrapperDaniel Borca2004-01-131-0/+5
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* Removed some dead code. R128 does not (as far as I can tell) supportIan Romanick2004-01-131-9/+11
| | | | | GL_ARB_texture_border_clamp. The ATI drivers for Windows support it, but I can see no way to make it work without a fallback.
* Added some missing extension strings.Ian Romanick2004-01-131-0/+3
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* silence compiler warningsKarl Schultz2004-01-132-5/+5
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* remove unused variableKarl Schultz2004-01-131-1/+0
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* change type of loop index var to remove compiler warning.Karl Schultz2004-01-131-1/+1
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* add cast to quiet compiler warningKarl Schultz2004-01-131-1/+1
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* init an uninitialized variable. This doesn't fix a latent bug becauseKarl Schultz2004-01-131-1/+1
| | | | the variable was multiplied by zero.
* add casts to silence compiler warningsKarl Schultz2004-01-131-6/+6
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* add t_vertex.c to projectKarl Schultz2004-01-131-0/+4
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* remove ss_vb.c from projectKarl Schultz2004-01-131-4/+0
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* Don't call _tnl_draw_range_elements() unless start == 0.Keith Whitwell2004-01-121-3/+12
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* Removed redundant extension strings. The Mesa extension mechanismIan Romanick2004-01-126-26/+5
| | | | | automatically enables "duplicate" extensions without the driver explicitly enabling them.
* Glide driver (windowed mode) fix for Voodoo2Daniel Borca2004-01-121-2/+6
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* fix vertex program debugger issues (Bug 874382)Brian Paul2004-01-112-5/+11
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* call _mesa_delete_texture_object() from in the driver's DeleteTexture functionBrian Paul2004-01-118-0/+17
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* add GL_TEXTURE_CUBE_MAP_ARB to _mesa_max_texture_levels(), reordered some ↵Brian Paul2004-01-111-13/+15
| | | | comments
* Actually disable HW TCL capability when SW TCL is forced.Michel Dänzer2004-01-111-2/+3
| | | | + remove some gratuitous whitespace
* added OSMESA_LIB_DEPS needed for some platformsBrian Paul2004-01-101-3/+5
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* re-enable SSE code, except for the _mesa_sse_transform_points4_identity() ↵Brian Paul2004-01-092-8/+11
| | | | function. Use the x86 version instead
* Change < to <= when testing counts against ctx->Const.MaxArrayLockSize,Brian Paul2004-01-092-11/+18
| | | | | | per Daniel Borca. Also, added XXX comments to mark where there may be a problem with the calls to _tnl_vb_bind_arrays(). Is the last parameter a count or index?
* Roland Scheidegger's r200_changeemitorder.diff.Keith Whitwell2004-01-092-5/+65
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* Fixed a few typos in the german translation.Felix Kuehling2004-01-081-4/+4
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* set StringPos field in parse_vp_instruction (Mesa bug 873011)Brian Paul2004-01-081-2/+5
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* Committing in .Jouk Jansen2004-01-082-5/+7
| | | | | | | | | Update OpenVMS makefiles Modified Files: Mesa/src/mesa/swrast_setup/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* Perform check for dstclip[3] == 0.Keith Whitwell2004-01-081-7/+9
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* keeping things safe: sanity check backDaniel Borca2004-01-081-0/+2
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* envvars to control run-timeDaniel Borca2004-01-082-18/+18
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* updated makefilesDaniel Borca2004-01-083-270/+8
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* removed unnecessary (now) sanity checkDaniel Borca2004-01-081-4/+0
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* Use hand-made number parsing functions as the libc routines are ↵Felix Kuehling2004-01-071-2/+132
| | | | locale-dependent. Thanks to Pavel harry_x Palat for pointing that out.
* reindent the codeBrian Paul2004-01-071-216/+218
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* bugfix in texture swapping mechanism (multitex)Daniel Borca2004-01-071-1/+2
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* temporary workaround for bad primitives in fx_render_vb_quadsDaniel Borca2004-01-071-4/+12
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* protect against broken appsDaniel Borca2004-01-071-4/+11
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* teensy bit of optimization in interp codeDaniel Borca2004-01-071-50/+18
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* wgl interfaceDaniel Borca2004-01-072-0/+8
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* cleanupsDaniel Borca2004-01-072-3/+3
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* sanity check for vertex counterDaniel Borca2004-01-071-0/+4
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* no-op table on par with main dispatcherDaniel Borca2004-01-071-1/+1
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