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* Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian2007-10-3013-283/+168
* Finish up ATI_separate_stencilBrian2007-10-3014-1074/+1258
* add missing _mesa_StencilFuncSeparateATI functionRoland Scheidegger2007-10-302-0/+77
* More vblank cleanups.Michel Dänzer2007-10-3026-129/+147
* [i915] Include header to pick up intel_ttm_bo_create_from_handle() proto.Eric Anholt2007-10-291-0/+1
* Merge branch 'origin'Eric Anholt2007-10-2991-414/+2535
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| * Refactor and fix core vblank supportJesse Barnes2007-10-2948-147/+293
| * disable ctx->Driver.NewProgram() call in _mesa_new_program()Brian2007-10-291-0/+5
| * Only set R_MODE with NV_point_spriteAlan Hourihane2007-10-281-1/+2
| * Merge branch '965-glsl'Zou Nan hai2007-10-2623-159/+1855
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| | * Non Square MatrixZou Nan hai2007-10-091-0/+2
| | * fix for prev commitZou Nan hai2007-10-091-2/+2
| | * INT supportZou Nan hai2007-10-091-3/+3
| | * shadow sampler fix.Zou Nan hai2007-10-092-1/+13
| | * Only vertex program fix, bypass tnl vertex programZou Nan hai2007-10-082-2/+2
| | * fragment shader function call fix, gl_FragCoord fixZou Nan hai2007-09-302-3/+8
| | * support continue, fix conditionalZou Nan hai2007-09-293-2/+66
| | * fixZou Nan hai2007-09-281-2/+0
| | * support nested function call in pixel shaderZou Nan hai2007-09-282-11/+26
| | * handle INT op, still require high level handle of integer to be correctZou Nan hai2007-09-271-0/+22
| | * fix issue when only fragment shader or vertex shader is usedZou Nan hai2007-09-271-5/+12
| | * ARB_shader_object ARB_vertex_shader ARB_fragment_shader in 965-glsl branchZou Nan hai2007-09-181-0/+6
| | * fix double free in 965-glsl branchZou Nan hai2007-09-183-0/+6
| | * DDX DDY support, not very accurateZou Nan hai2007-07-243-1/+103
| | * Fix SOP in fragment shader, brick is ok now.Zou Nan hai2007-07-171-2/+4
| | * Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into...Zou Nan hai2007-07-17103-1266/+1601
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| | * | Use ProgramStringNotifyZou Nan hai2007-07-172-27/+2
| | * | support "discard";Zou Nan hai2007-07-052-0/+16
| | * | Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into...Zou Nan hai2007-07-04311-22307/+18427
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| | * | | fix issue with output as src register.Zou Nan hai2007-07-041-1/+1
| | * | | Fix a nasty bug...Zou Nan hai2007-07-031-6/+14
| | * | | support branch and loop in pixel shaderZou Nan hai2007-06-2112-100/+1346
| | * | | Support loop, conditional update fixZou Nan hai2007-05-091-10/+17
| | * | | support nested function callZou Nan hai2007-04-302-15/+17
| | * | | Initial 965 GLSL supportZou Nan hai2007-04-1215-75/+276
| * | | | use grep -qBrian2007-10-251-2/+2
| * | | | simplify/fix the ASM_FLAGS tests (bug 12931)Brian2007-10-251-2/+2
| * | | | don't build x86, x86-64 dirs if not neededBrian2007-10-241-2/+7
| * | | | add to gitBrian2007-10-242-0/+109
| * | | | Implement gl_PointCoord attribute for GLSL fragment shaders.Brian2007-10-246-53/+85
| * | | | properly init dst reg's CondMask/Swizzle fieldsBrian2007-10-232-5/+5
| * | | | bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...Brian2007-10-231-4/+7
| * | | | don't apply ColorMask to main gcBrian2007-10-221-7/+6
| * | | | i915: Add some sanity checks to blit command debugging code.Michel Dänzer2007-10-181-16/+21
| * | | | Framework for supporting z24_s8 and z32 depth textures on r300.Ian Romanick2007-10-172-6/+49
| * | | | Initial support for ARB_depth_textureIan Romanick2007-10-174-2/+77
| * | | | mga: Enable (trivial) support for GL_APPLE_vertex_array_object, bump DRIVER_DATEIan Romanick2007-10-172-1/+3
| * | | | mga: Enable (trivial) support for GL_EXT_gpu_program_parameters.Ian Romanick2007-10-171-3/+5
| * | | | Replace repeat_remainder() with a simpler macro that just casts args to unsig...Brian2007-10-171-13/+6
| * | | | Don't call the driver clear hook when the effective scissor rectangle is empty.Michel Dänzer2007-10-171-1/+3