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* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-1537-373/+923
* #ifdef-out unused big-endian texel fetch functionsBrian Paul2002-06-151-2/+3
* added missing ctx parameter to _mesa_debug() callsBrian Paul2002-06-152-4/+5
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-1553-465/+866
* Committing in .Jouk Jansen2002-06-131-2/+2
* Committing in .Jouk Jansen2002-06-131-2/+0
* more removal of fprintf() callsBrian Paul2002-06-1314-126/+117
* fixed a couple dumb mistakesBrian Paul2002-06-132-4/+4
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-1333-192/+381
* Moved big/little endian code to glheader.h.Brian Paul2002-06-124-24/+48
* Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul2002-06-115-766/+773
* GGI driver updates (Filip Spacek)Brian Paul2002-06-105-645/+797
* added missing texture cube map targetsBrian Paul2002-06-081-3/+66
* fixed point sprite bugBrian Paul2002-06-071-1/+2
* replaced hard-coded 4 with NUM_TEXTURE_TARGETSBrian Paul2002-06-062-3/+5
* replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANYBrian Paul2002-06-062-7/+7
* NASM fix for *_CONTENT() macros (Josh Vanderhoof)Brian Paul2002-06-061-1/+10
* more big-endian tweaksBrian Paul2002-06-053-11/+12
* use CONTENT() macro on line 205 (Josh Vanderhoof)Brian Paul2002-06-041-4/+4
* bring over Michel Daenzer's DRI changesBrian Paul2002-06-035-61/+128
* added another spot-check to verify dispatch table correctnessBrian Paul2002-05-291-1/+9
* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-298-105/+76
* added GL_NV_point_sprite entrypointsBrian Paul2002-05-291-1/+20
* some initial work for fbconfigs/pbuffersBrian Paul2002-05-273-17/+30
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-2712-488/+660
* dispatch offsets for ARB_window_posBrian Paul2002-05-274-158/+32
* updated vertex program dispatchBrian Paul2002-05-276-791/+759
* updated vertex program dispatch offsets to official valuesBrian Paul2002-05-271-180/+180
* another checkpoint of struct immediate replacement codeKeith Whitwell2002-05-113-316/+425
* Minor change to current raster position and texcoords.Brian Paul2002-05-095-30/+28
* Fix FETCH(argb1555) mask valuesKeith Whitwell2002-05-091-4/+4
* Implemented GL_ARB_texture_env_crossbar.Brian Paul2002-05-029-263/+302
* replaced GLshort with GLushort in _mesa_sizeof_packed_type()Brian Paul2002-04-261-8/+8
* added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv()Brian Paul2002-04-261-1/+7
* added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812)Brian Paul2002-04-251-1/+7
* test mapsize against 1, not 0 in glPixelMap()Brian Paul2002-04-241-4/+4
* added GL_EDGE_FLAG_ARRAY_COUNT_EXT to glGetBooleanv() (Bug 548277)Brian Paul2002-04-241-1/+4
* Apply alpha buffer control fix to accum buffer too.Karl Schultz2002-04-231-2/+3
* Fix up alpha buffer handling for Windows.Karl Schultz2002-04-232-6/+36
* call _mesa_sizeof_packed_type() in _mesa_GetTexImage() (bug 547203)Brian Paul2002-04-231-3/+3
* Test for NULL pointer for LoadMatrix(), MultMatrix() andAlan Hourihane2002-04-221-1/+9
* Committing in .Jouk Jansen2002-04-221-2/+1
* check for vertex program modeBrian Paul2002-04-211-12/+16
* fixed assertion, replaced switch() with if/elseifBrian Paul2002-04-211-29/+27
* Vertex program attribute arrays seem to work now. This includes fallbacksBrian Paul2002-04-214-53/+122
* added support for vertex program attribute arraysBrian Paul2002-04-211-4/+43
* vertex program attribute array workBrian Paul2002-04-217-40/+151
* fixed Width/Height cut&paste typoBrian Paul2002-04-202-6/+6
* Re-scheduling of the instructions according to the MMX pairing rules. This is...Jose Fonseca2002-04-191-42/+36
* Added min and max blend functions.Jose Fonseca2002-04-193-13/+92