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* dri/r200: properly spell current_atom.Stéphane Marchesin2011-06-231-1/+1
* dri/r200: rename __atom to current_atom.Stéphane Marchesin2011-06-231-3/+3
* mesa: fix incorrect error stringBrian Paul2011-06-231-1/+1
* st/mesa: fix format selection regressionBrian Paul2011-06-231-3/+7
* vbo: Don't discount stride == 0 for testing all varyings in VBOs.Eric Anholt2011-06-231-2/+1
* vbo: Don't bother checking for stride == 0 for "any varying in a VBO".Eric Anholt2011-06-231-2/+1
* i965/gen6: Add a couple more packets to the nonpipelined workaround list.Eric Anholt2011-06-231-0/+6
* intel: Implement DRIimageExtension::dupImageBenjamin Franzke2011-06-231-1/+26
* st/mesa: use a helper for st_framebuffer creationChia-I Wu2011-06-231-18/+29
* st/mesa: prefer native texture formats when possible.Stéphane Marchesin2011-06-224-8/+101
* r600c: add missing bank tiling case for evergreenAlex Deucher2011-06-221-0/+3
* mesa: comments and 80-column wrappingBrian Paul2011-06-221-6/+21
* mesa: update comments in update_program_enables()Brian Paul2011-06-221-1/+4
* mesa: update/fix comments in update_program()Brian Paul2011-06-221-17/+16
* mesa: update comment for gl_texture_unitBrian Paul2011-06-221-2/+1
* r600c: use BASE_VTX_LOC & AUTO_INDEX for drawing nonindexed with offsetAndre Maasikas2011-06-221-60/+8
* intel: Allocate s8_z24 non-texture renderbuffers when using separate stencilChad Versace2011-06-211-3/+81
* intel: Unobfuscate intel_alloc_renderbuffer_storageChad Versace2011-06-211-17/+17
* intel: Add fields to intel_renderbuffer for unwrapping packed depth/stencil b...Chad Versace2011-06-214-44/+118
* intel: Unconditionally enable support for S8_Z24 texture formatChad Versace2011-06-211-1/+1
* st/mesa: Invalidate drawables on context switchBenjamin Franzke2011-06-211-9/+13
* st/mesa: Remove unneeded texture format terminators.Stéphane Marchesin2011-06-201-2/+2
* st/mesa: put const qualifer on format_map tableBrian Paul2011-06-201-1/+1
* i965/gen6: Apply documented workaround for nonpipelined state packets.Eric Anholt2011-06-203-1/+45
* i965/gen6: Limit the workaround flush to once per primitive.Eric Anholt2011-06-205-0/+16
* i965/gen6: Use an BO instead of writing to address 0 for PIPE_CONTROL W/A.Eric Anholt2011-06-204-3/+23
* i965/gen6: Factor the PIPE_CONTROL workaround to a separate function.Eric Anholt2011-06-201-8/+21
* i965/gen6: Remove state flagging on BRW_NEW_CURBE_OFFSETS.Eric Anholt2011-06-203-6/+3
* i965/gen4: Remove old VS unit state key structure.Eric Anholt2011-06-201-12/+0
* i965/gen6: Add missing state flag for VS push constants.Eric Anholt2011-06-201-1/+1
* i965/gen6+: Correct gratuitous dependency on NEW_POLYGONSTIPPLE.Eric Anholt2011-06-202-6/+11
* i965/gen6+: Add a missing state flag for WM constants.Eric Anholt2011-06-202-3/+6
* i965: Enable extension GL_ARB_shader_texture_lod.Kenneth Graunke2011-06-181-0/+1
* i965/fs: Add support for TXD with shadow comparisons.Kenneth Graunke2011-06-185-7/+76
* i965/fs: Refactor texture result swizzling into a helper function.Kenneth Graunke2011-06-182-9/+21
* i965/fs: Move sampler fetch to the top of the ir_texture visit function.Kenneth Graunke2011-06-181-6/+3
* i965/fs: Add support for non-shadow textureGrad (TXD) on gen4.Kenneth Graunke2011-06-182-2/+39
* i965/fs: Add support for non-shadow textureGrad (TXD) on gen5/6.Kenneth Graunke2011-06-181-1/+31
* i965/fs: Add support for non-shadow textureGrad (TXD) on Ivybridge.Kenneth Graunke2011-06-182-10/+43
* i965/fs: Check for compilation failure and bail before optimizing.Kenneth Graunke2011-06-181-0/+2
* i965: Use state streaming on programs, and state base address on gen5+.Eric Anholt2011-06-1826-298/+277
* i965: Only flag the new-batch related state as dirty at new batch time.Eric Anholt2011-06-181-5/+1
* mesa: Fix render-to-texture regression.Eric Anholt2011-06-181-2/+2
* mesa: Flag _NEW_BUFFERS when unbinding an attachment on glDeleteTextures.Eric Anholt2011-06-181-0/+2
* i965: Don't try to continue space before the start of a VBO.Eric Anholt2011-06-181-0/+2
* i965: Add missing state flag for vertex elements on current VS program.Eric Anholt2011-06-181-1/+2
* mesa: allow depth texture arraysBrian Paul2011-06-171-1/+5
* st/mesa: remove unneeded test for GL_TRUEBrian Paul2011-06-171-1/+1
* st/mesa: remove redundant _mesa_is_depth_format() callBrian Paul2011-06-171-2/+1
* st/mesa: remove trailing whitespace in st_format.cBrian Paul2011-06-171-2/+2