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* mesa: Fix compiler error.Michal Krol2008-09-191-1/+3
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* mesa: Fix arb parse constantsBrian Paul2008-09-192-9/+38
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* gallium: if we run out of memory in st_TexImage, flush and try again.Brian Paul2008-09-181-2/+9
| | | | | If the driver buffers a scene flushing should release old textures and make space for new ones. Fixes problem with texdown.c test.
* gallium: fix fog vs. pointcoord attribute handling in mesa->TGSI conversionBrian Paul2008-09-171-1/+4
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* mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵Brian Paul2008-09-172-19/+36
| | | | point coord
* gallium: clean-up/fix msaa override in state trackerBrian Paul2008-09-174-7/+27
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* mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul2008-09-171-0/+9
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* gallium: include prog_print.h to silence warningBrian Paul2008-09-171-0/+1
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* gallium: need to finish, not flush, in st_copy_texsubimage()Brian Paul2008-09-171-1/+2
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* gallium: new assertion on surface->textureBrian Paul2008-09-171-0/+1
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* tgsi: Add a ugly fix for CONSTANT problemsJakob Bornecrantz2008-09-171-0/+9
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* tgsi: More debug printing on sanity check errorJakob Bornecrantz2008-09-171-2/+5
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* mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul2008-09-171-1/+3
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* mesa: rework GLSL vertex attribute bindingBrian Paul2008-09-164-103/+110
| | | | | | | Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
* gallium: fix glTexImage(width=height=depth=0) caseBrian Paul2008-09-161-0/+5
| | | | Free old teximage/level data, then stop.
* mesa: fix display list regression (check if save->prim_count > 0 in ↵Brian Paul2008-09-161-5/+7
| | | | vbo_save_EndList())
* mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rowsBrian Paul2008-09-161-6/+13
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* gallium: move _vbo_DestroyContext() callBrian Paul2008-09-161-2/+2
| | | | Call it before freeing core Mesa state to avoid references to freed buffer objects.
* mesa: protect against double-free in _vbo_DestroyContext()Brian Paul2008-09-161-4/+6
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* mesa: State tracker now checks for faulty shaders on debugJakob Bornecrantz2008-09-161-1/+12
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* mesa: fix MSAA enable state in update_multisample()Brian Paul2008-09-151-4/+4
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* mesa: remove some assertions that are invalid during context tear-downBrian Paul2008-09-151-1/+4
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* mesa: get another class of degenerate dlists workingKeith Whitwell2008-09-152-2/+29
| | | | Primitive begin in one dlist, end in another.
* gallium: document that clear color is intentionally always ↵Brian Paul2008-09-051-0/+3
| | | | PIPE_FORMAT_A8R8G8B8_UNORM
* mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()Brian Paul2008-09-051-1/+1
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* mesa: _mesa_program_state_string() returns char *, not const char *.Michal Krol2008-09-054-6/+6
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* mesa: improved gl_buffer_object reference countingBrian Paul2008-09-0410-186/+241
| | | | | Use new _mesa_reference_buffer_object() function wherever possible. Fixes buffer object/display list crash reported in ParaView.
* mesa: fix minor mem leakBrian Paul2008-09-041-1/+3
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* gallium: remove the copyHeight hack for compresssed formatsBrian Paul2008-09-041-4/+1
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* mesa: Silence compiler warnings on Windows.Michal Krol2008-09-041-1/+1
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* mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24Xiang, Haihao2008-09-041-2/+2
| | | | Cherry-picked from master
* mesa: Remove unused var.José Fonseca2008-09-041-1/+0
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* gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.José Fonseca2008-09-038-50/+50
| | | | | We want to use the pipe_buffer_* inlines everywhere, but a pipe context is not always available nor is it needed.
* fix BUFFER_DEPTH/BUFFER_ACCUM mix-upBrian Paul2008-09-021-6/+6
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* mesa: use CALLOC instead of MALLOC to fix valgrind warningBrian Paul2008-09-011-1/+1
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* gallium: added st_bind/release_teximage() functionsBrian Paul2008-09-013-0/+109
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* gallium: move st_texture_image() cast wrapper to header fileBrian Paul2008-09-012-7/+6
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* mesa: remove debug codeBrian Paul2008-08-281-2/+0
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* mesa: dynamically grow the fixed function vertex program as neededBrian Paul2008-08-281-10/+46
| | | | | Don't use a fixed-size array. Saves memory in most cases and avoids potential overflow for long programs.
* gallium: change the conditional which tests for combined Z+stencil buffersBrian Paul2008-08-281-1/+1
| | | | | The caller might be requesting 16-bit Z + 8-bit stencil be placed in a PIPE_FORMAT_S8Z24 or PIPE_FORMAT_Z24S8 buffer.
* mesa: bump MAX_INSN to 300Brian Paul2008-08-281-1/+1
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* gallium: better support for user-space interleaved arraysBrian Paul2008-08-271-35/+100
| | | | | Basically, set up one user-space wrapper for all arrays instead of the individual arrays.
* gallium: in st_draw_vbo() try to detect interleaved arrays in a single VBO.Brian Paul2008-08-271-27/+149
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* gallium: remove old assertionsBrian Paul2008-08-271-5/+0
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* vbo: seed initial max_element value with a more likely candidateKeith Whitwell2008-08-261-6/+6
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* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-248-7/+325
| | | | Also, rename p_tile.[ch] to u_tile.[ch]
* gallium: move pipe_copy_rect(), pipe_fill_rect() protos into new u_rect.h headerBrian Paul2008-08-221-0/+1
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* mesa: glsl: regenerated fileBrian Paul2008-08-221-552/+552
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* mesa: glsl: implement exp() functions in terms of EXP asm instruction, not powBrian Paul2008-08-221-14/+15
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* mesa: glsl: fix a swizzle bug in storage_to_src_reg()Brian Paul2008-08-201-2/+4
| | | | Need to remove the 'nil' components before swizzling a swizzle