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* mesa: Include api_exec.h in dlist.c.Vinson Lee2010-05-021-0/+1
* mesa: Include mfeatures.h before testing feature macrosKristian Høgsberg2010-05-021-0/+2
* mesa: Only compile ES files when ES1 or ES2 are selectedKristian Høgsberg2010-05-021-5/+10
* mesa: #ifdef out more remap_table related code when disabled.José Fonseca2010-05-022-3/+6
* Merge branch 'gles2-2'Kristian Høgsberg2010-05-0294-4246/+4835
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| * Hook in install rules for es1 and es2Kristian Høgsberg2010-05-021-0/+6
| * Add glesv2.pc and glesv1_cm.pc pkg-config files for ES 1 and 2Kristian Høgsberg2010-05-021-6/+22
| * st/mesa: Create context for API_OPENGL as first priorityKristian Høgsberg2010-05-021-4/+4
| * gles: Build libGLESv1_CM.so and libGLESv2.so from glapi filesKristian Høgsberg2010-04-281-0/+24
| * intel: Only register ES2 extensions for ES2 contextsKristian Høgsberg2010-04-287-2/+108
| * configure.ac: Add options to enable GLES1/2 API supportKristian Høgsberg2010-04-282-0/+2
| * intel: Advertise GLES1/2 for i915+ when enabledKristian Høgsberg2010-04-281-0/+12
| * dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg2010-04-288-13/+22
| * dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg2010-04-2826-31/+111
| * st/mesa: Move st_cb_drawtex.c to the mesa state trackerKristian Høgsberg2010-04-284-11/+2
| * es: Drop es specific enums.cKristian Høgsberg2010-04-282-22/+3
| * glapi: Regenerate enums.c for all APIsKristian Høgsberg2010-04-281-3147/+3449
| * glapi: Update gl_enum.py to generate enum tables for multiple APIsKristian Høgsberg2010-04-282-13/+19
| * mesa: Drop unused _mesa_init_drawtex_dispatch()Kristian Høgsberg2010-04-282-23/+0
| * mesa: Move drawtex functionality to main/Kristian Høgsberg2010-04-284-2/+2
| * mesa: Move glQueryMatrixxOES() implementation to core mesaKristian Høgsberg2010-04-283-1/+1
| * mesa: Move GLES1 texgen functions to texgen.cKristian Høgsberg2010-04-284-74/+43
| * mesa: Move support for paletted textures to main/teximage.cKristian Høgsberg2010-04-287-49/+90
| * mesa: Handle GL_TEXTURE_GEN_STR_OES in _mesa_Enable()Kristian Høgsberg2010-04-286-96/+37
| * mesa: Move get_es*.c to main/Kristian Høgsberg2010-04-275-12/+7
| * es: Prefix the get* functions with _es1/2 so they don't conflictKristian Høgsberg2010-04-275-19/+50
| * mesa: Move GL_RGB565 workaround into fbobject.cKristian Høgsberg2010-04-275-39/+23
| * mesa: Move GLES1/2 vbo entrypoints to vbo_exec_api.cKristian Høgsberg2010-04-274-110/+81
| * mesa: Move GLES2 shader stubs to main/shaders.cKristian Høgsberg2010-04-273-23/+39
| * mesa: Move api_exec_es*.c into mesa/mainKristian Høgsberg2010-04-2712-32/+114
| * mesa: Move references to main/remap_helper.h to api_exec.cKristian Høgsberg2010-04-276-63/+100
| * mesa: Move struct _glapi_table allocation out of context.cKristian Høgsberg2010-04-226-22/+48
| * mesa: Compute extension string according to APIKristian Høgsberg2010-04-225-324/+113
| * es2: Move over es2 code to compute extensionsKristian Høgsberg2010-04-221-3/+106
| * main: Report GL_SHADING_LANGUAGE_VERSION according to APIKristian Høgsberg2010-04-222-12/+27
| * mesa: Compute GL version according to APIKristian Høgsberg2010-04-223-80/+107
| * mesa: Move API specific context intialization into context.cKristian Høgsberg2010-04-224-37/+25
| * st/mesa: Use API-aware context constructorKristian Høgsberg2010-04-221-1/+10
| * mesa: Track the OpenGL API we're implementing in the contextKristian Høgsberg2010-04-223-11/+65
* | mesa: s/sprintf/_mesa_snprintf/Vinson Lee2010-05-026-12/+12
* | glsl: s/sprintf/_mesa_snprintf/Vinson Lee2010-05-017-29/+29
* | glapi: s/strcpy/strncpy/Vinson Lee2010-05-011-1/+2
* | st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium texturesBrian Paul2010-04-307-81/+122
* | x86-64: Make assembly routines .hidden like on x86Adam Jackson2010-04-301-0/+8
* | st/mesa: remove unused/disabled codeBrian Paul2010-04-292-48/+0
* | mesa: added _mesa_print_framebuffer() for debuggingBrian Paul2010-04-292-0/+44
* | i965: Reject shaders with uninlined function calls instead of hanging.Eric Anholt2010-04-291-1/+33
* | mesa: Don't overwrite a driver's shader infolog with generic failure message.Eric Anholt2010-04-291-1/+4
* | i965: Fix cube map layouts on Ironlake.Eric Anholt2010-04-294-68/+24
* | i965: Implement VS MAX in a more obvious way.Eric Anholt2010-04-291-3/+3