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* glapi: Move dispatch marcos to glapidispatch.h.Chia-I Wu2009-10-234-3983/+4014
| | | | | | dispatch.h is kept as a wrapper to glapidispatch.h. Signed-off-by: Chia-I Wu <[email protected]>
* mesa/dri: Remove extension_helper.h.Chia-I Wu2009-10-232-6652/+0
| | | | Signed-off-by: Chia-I Wu <[email protected]>
* mesa: Enable remap table in core.Chia-I Wu2009-10-2327-465/+61
| | | | | | | | | | | | | This enables the remap table in core. driInitExtensions is adapted to use the remap table. All uses of extension_helper.h are replaced by remap_helper.h. The chicken-egg problem of the DRI drivers is also solved. It is now also possible to pass NULL extensions to driInitExtensions. It will cause driInitExtensions to map all known functions. This functionality is used by software drivers and EGL_i915. Signed-off-by: Chia-I Wu <[email protected]>
* mesa/main: Add support for remap table.Chia-I Wu2009-10-236-0/+6416
| | | | | | | This commit only adds the source files. It is supposed to replace the remap table in DRI drivers. Signed-off-by: Chia-I Wu <[email protected]>
* r600: remove duplicate stride settingAndre Maasikas2009-10-231-4/+0
| | | | | Stride is set already in r700SetVertexFormat and there it works correctly for 0 also
* r600: for position invariant programs reading vert_pos is not always known ↵Andre Maasikas2009-10-231-0/+5
| | | | at this point
* gallium: remove the swizzling parts of ExtSwizzleKeith Whitwell2009-10-231-2/+0
| | | | | | | | | These haven't been used by the mesa state tracker since the conversion to tgsi_ureg, and it seems that none of the other state trackers are using it either. This helps simplify one of the biggest suprises when starting off with TGSI shaders.
* gallium: remove noise opcodesKeith Whitwell2009-10-231-8/+15
| | | | | | | | | | | Provide a dummy implementation in the GL state tracker (move 0.5 to the destination regs). At some point, a motivated person could add a better implementation of noise. Currently not even the nvidia binary drivers do anything more than this. In any case, the place to do this is in the GL state tracker, not the poor driver.
* r600: remove remains of old tnl pipelineAlex Deucher2009-10-237-268/+41
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* r600: fix render size predictionAlex Deucher2009-10-233-20/+20
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* r600: remove old tnl pipelineAlex Deucher2009-10-232-192/+34
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* r600: clean up context creationAlex Deucher2009-10-231-102/+100
| | | | Make it more consistent with other radeon drivers.
* Revert "Store clipping distance for user clip planes as part of vertex ↵Ian Romanick2009-10-224-132/+18
| | | | | | | | | | processing" This reverts commit f058b25881e08c9d89a33345e5c84e1357396932. This change is completely wrong in so many ways. When clip distances are generated as part of vertex processing, they must be interpolated to perform clipping. Geometric clipping goes right out the window.
* Merge branch 'mesa_7_6_branch'Brian Paul2009-10-227-19/+74
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| * intel: flush old context before binding new contextBrian Paul2009-10-221-2/+15
| | | | | | | | | | Per the GLX spec, when changing rendering contexts, the old context should first be flushed.
| * mesa: code refactoring- new _mesa_finish(), _mesa_flush()Brian Paul2009-10-222-8/+37
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| * i965: fix hacked Fallback usage in brw_prepare_vertices()Brian Paul2009-10-222-2/+6
| | | | | | | | | | | | | | | | Setting intel->Fallback = 1 clobbered any fallback state that was already set. Not sure where this hack originated (the git history is a little convoluted). Define and use a new BRW_FALLBACK_DRAW bit instead. This shouldn't break anything and could potentially fix some bugs (but no specific ones are known).
| * intel: define INTEL_FALLBACK_DRIVER for driversBrian Paul2009-10-221-0/+1
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| * intel: Fallback field is a bitmask, use GLbitfieldBrian Paul2009-10-223-5/+14
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| * i965: remove unused brw_context::tmp_fallback fieldBrian Paul2009-10-221-1/+0
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| * i965: remove unused BRW_FALLBACK_TEXTURE bitBrian Paul2009-10-221-1/+1
| | | | | | | | | | The value was probably wrong too. It was the same as INTEL_FALLBACK_DRAW_BUFFER.
* | mesa: fix up vbo commentsBrian Paul2009-10-221-8/+14
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* | mesa: added _mesa_dump_texture()Brian Paul2009-10-222-3/+28
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* | Kill off trident.Corbin Simpson2009-10-229-2988/+0
| | | | | | | | | | Hm. I could have said "chew trident and spit it out," or perhaps "spear trident," instead. Dohoho.
* | Nuke s3v.Corbin Simpson2009-10-2228-7719/+1
| | | | | | | | As per FDO #17889.
* | Merge branch 'mesa_7_6_branch' of ↵Alex Deucher2009-10-224-7/+80
|\| | | | | | | git+ssh://[email protected]/git/mesa/mesa
| * r600: set barrier for tex inst if dst is used earlier, might overwrite it ↵Andre Maasikas2009-10-221-2/+25
| | | | | | | | otherwise
| * r600: need to export something from PSAndre Maasikas2009-10-222-2/+19
| | | | | | | | | | | | | | Also avoids empty shader for "END" - seems to be somewhat valid fp Maybe this can be done differently in the future (fake FRAG_RESULT_COLOR already in Map_Fragment_Program() or is there a way to program the chip to not hang in case of no exports.
| * r600: add beginnings of ARL instructionAndre Maasikas2009-10-222-3/+33
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| * mesa: Fix Mac OS build.Vinson Lee2009-10-201-0/+3
| | | | | | | | | | strtod_l needs the xlocale.h header on Mac OS. It's possible other non-Linux OSes would need this header too.
* | mesa: added _mesa_dump_renderbuffers() debug codeBrian Paul2009-10-212-2/+77
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* | intel: Fix flipped condition in ARB_sync GetSYnciv(GL_SYNC_STATUS).Eric Anholt2009-10-201-1/+1
| | | | | | | | Bug #24435
* | meta: Fix the BufferSubData in meta clear to be BufferData.Eric Anholt2009-10-201-3/+2
| | | | | | | | | | Fixes a 3.4% +/- 1.3% performance regression in my GL demo (n=3). The other meta code could probably also use the same treatment.
* | Merge branch 'mesa_7_6_branch' of ↵Alex Deucher2009-10-1910-231/+250
|\| | | | | | | | | | | git+ssh://[email protected]/git/mesa/mesa regenerated lex.yy.c
| * r300: fix texture size handling with size > 2048Mathias Fröhlich2009-10-191-6/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | The in kernel texture check fails because of both bit11 flags being set on 16x16 textures. It tuns out that these bits are still set and not cleared in the pp_txpitch field of the texture. The attached patch at least helps for this case on my machine. It clears the bit 11 from the pitch field if the texture is smaller and masks out that hight bits on the conventional width and height field. Fixes bug 24584
| * r600: Fix size calculation for 24 bit depthRobert Noland2009-10-191-2/+6
| | | | | | | | | | | | | | | | size was being calculated based on 3 bytes per pixel with 24 bit depth instead of 4 bytes. This caused corruption in the bottom 25% of objects. This finishes fixing the menu/text corruption in compiz/kde4. Signed-off-by: Robert Noland <[email protected]>
| * r300: fix vertex program parameters limitsMaciej Cencora2009-10-161-7/+5
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| * mesa: use C locale for _mesa_strtod()Brian Paul2009-10-161-0/+12
| | | | | | | | | | | | | | | | | | _mesa_strtod() is used for shader/program parsing where the decimal point character is always '.' Use strtod_l() with a "C" locale to ensure correct string->double conversion when the actual locale uses another character such as ',' for the decimal point. Fixes bug 24531.
| * Use the right pitch when rendering to a textureOwen Taylor2009-10-151-2/+3
| | | | | | | | | | We need to get the pitch from the texture level we are rendering to, rather than just using the base texel width.
| * r600: FRAG_ATTRIB_WPOS and FRAG_ATTRIB_FOGC appear to be supported.Robert Noland2009-10-151-1/+12
| | | | | | | | | | | | Report unsupported attributes while I'm here. Signed-off-by: Robert Noland <[email protected]>
| * r600: cleanup in r600_cs_process_relocs().Robert Noland2009-10-151-15/+3
| | | | | | | | Signed-off-by: Robert Noland <[email protected]>
| * radeon: return EINVAL for 0 length buffers.Robert Noland2009-10-151-0/+4
| | | | | | | | Signed-off-by: Robert Noland <[email protected]>
| * r600: fix tfp1 bo sizeAndre Maasikas2009-10-151-2/+6
| | | | | | | | | | | | | | | | Setting the wrong bo size resulting in an incomplete read cache flush when reading the texture. This fixes the compiz text corruption. [agd5f: take hw pitch alignment into account]
| * r600: implement ProgramStringNotifyAndre Maasikas2009-10-151-17/+38
| | | | | | | | | | need this to properly test with piglit/glean vert/fragprog tests copied mostly from r300, many thanks to osiris, nha, airlied, others...
| * r600: LIT dst.y gets value from src.xAndre Maasikas2009-10-151-0/+1
| | | | | | | | | | seems I overlooked this when removing hardcoded swizzles for this one previously
| * r600: DPH adds w comp of second operand, so set first one to 1 insteadAndre Maasikas2009-10-151-1/+1
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| * r600: fixup KIL instruction a bitAndre Maasikas2009-10-151-18/+9
| | | | | | | | | | | | | | - KILLGT takes 2 arguments - arb KIL has no dst register - add TODO about clause ending but currently piglit fp-kil passes and does not hang the card
| * r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color maskAndre Maasikas2009-10-151-3/+3
| | | | | | | | | | | | makes blend functions work better Signed-off-by: Dave Airlie <[email protected]>
| * r600: user correct alpha blend factorAndre Maasikas2009-10-151-2/+2
| | | | | | | | Signed-off-by: Dave Airlie <[email protected]>
| * r600: clear position enable bit when when wpos is not used by FPAndre Maasikas2009-10-151-0/+5
| | | | | | | | Makes doom3 alot nicer..