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mesa.git
gallium_va_encpackedheader01
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mesa
Commit message (
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)
Author
Age
Files
Lines
*
Don't try to use .c=.o rule on .S files when building mesa.a
Keith Whitwell
2004-04-14
1
-4
/
+7
*
disable under _SOLO build
Alan Hourihane
2004-04-14
2
-1
/
+4
*
documentation updates
Daniel Borca
2004-04-14
3
-6
/
+16
*
get agpmode from config file
Dave Airlie
2004-04-14
1
-3
/
+4
*
Add shader sources for solo build
Dave Airlie
2004-04-14
1
-0
/
+1
*
check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)
Brian Paul
2004-04-13
1
-2
/
+2
*
Build a single string containing the generated 'C' code.
Keith Whitwell
2004-04-13
1
-84
/
+142
*
fix the usage of GLX_MESA_allocate_memory
Alan Hourihane
2004-04-13
2
-6
/
+6
*
updated Glide driver documentation
Daniel Borca
2004-04-13
6
-288
/
+474
*
make this exactly like XFree86 .. allows 4x to work
Dave Airlie
2004-04-13
1
-5
/
+5
*
Add DRM_SOURCE_PATH to make system.
Jon Smirl
2004-04-13
12
-12
/
+12
*
Missed one with the last commit.
Ian Romanick
2004-04-12
1
-0
/
+2
*
Conditionally compile code for x86 specific TNL codegen. This fixes problem
Ian Romanick
2004-04-12
1
-0
/
+6
*
build fix for VMS
Alan Hourihane
2004-04-11
1
-1
/
+1
*
fix minor glitch with GL_DEPTH_COMPONENT textures
Brian Paul
2004-04-10
1
-1
/
+4
*
fix max buffer size test (Kyle Bateman, bug 912828)
Brian Paul
2004-04-09
1
-8
/
+2
*
added SPECULAR flag for sprite point functions
Brian Paul
2004-04-09
2
-5
/
+4
*
make note about needing to fix the drm driver to enable SAVAGE_CMD_DMA
Alan Hourihane
2004-04-08
1
-0
/
+1
*
minor fix
Brian Paul
2004-04-08
1
-2
/
+2
*
lots of Makefile updates for new build system
Brian Paul
2004-04-08
13
-752
/
+788
*
move pSAREAPriv declaration to be C-compliant
Brian Paul
2004-04-08
1
-1
/
+1
*
build fixes
Alan Hourihane
2004-04-08
10
-8
/
+10
*
remove non-portable whitespace
Alan Hourihane
2004-04-08
1
-18
/
+18
*
use new MKDEP, MKDEP_OPTIONS variables
Brian Paul
2004-04-07
1
-1
/
+1
*
use # comments instead of //, etc (
[email protected]
)
Brian Paul
2004-04-07
1
-100
/
+100
*
removed wfx makefiles
Daniel Borca
2004-04-07
1
-436
/
+0
*
revived linux-glide build process
Daniel Borca
2004-04-07
3
-143
/
+13
*
Committing in .
Jouk Jansen
2004-04-05
6
-4387
/
+4387
*
protected all codegen behind AllowCodegen
Daniel Borca
2004-04-05
3
-10
/
+9
*
Committing in .
Jouk Jansen
2004-04-05
7
-4375
/
+4379
*
minor tweak
Brian Paul
2004-04-03
1
-1
/
+1
*
added some assertions, just to be safe
Brian Paul
2004-04-02
1
-0
/
+4
*
fix bad array indexing in _save_current_init() that caused context state to g...
Brian Paul
2004-04-02
1
-4
/
+5
*
Implement ARB_f_p KIL correctly.
Brian Paul
2004-04-02
3
-4
/
+14
*
add braces to silence warnings
Brian Paul
2004-04-02
1
-2
/
+5
*
added FLUSH_CURRENT() call in GetMaterial() calls
Brian Paul
2004-04-02
1
-2
/
+6
*
got rid of the notify routine as intermediate step
Daniel Borca
2004-04-02
2
-17
/
+37
*
disabled naughty cheats and protected the choosers behind AllowCodeGen
Daniel Borca
2004-04-02
3
-3
/
+5
*
added codegen'ed choosers
Daniel Borca
2004-04-02
6
-75
/
+171
*
fix error in rgb332 texel fetch function
Brian Paul
2004-04-02
1
-2
/
+2
*
Rename _x86_ symbols to avoid conflict with r200 driver
Keith Whitwell
2004-04-01
1
-29
/
+29
*
Remove test for USE_X86_ASM & HAVE_NONSTANDARD_GLAPIENTRY
Keith Whitwell
2004-04-01
1
-33
/
+30
*
Define empty _tnl_x86_exec_vtxfmt_init if USE_X86_ASM is undefined. This
Felix Kuehling
2004-04-01
1
-0
/
+5
*
codegen'ed versions of the 2nd level dispatch
Daniel Borca
2004-04-01
5
-12
/
+101
*
fine-tuning x86 gcc codegen
Daniel Borca
2004-03-31
2
-20
/
+35
*
dynfn --> _tnl_dynfn
Keith Whitwell
2004-03-31
4
-28
/
+28
*
these are now in the shader/ directory too
Brian Paul
2004-03-30
2
-1524
/
+0
*
these files now live in the shader directory
Brian Paul
2004-03-30
10
-5505
/
+0
*
Why are there two copies of this file?
Keith Whitwell
2004-03-30
1
-1
/
+1
*
Make the output a little more likely to compile...
Keith Whitwell
2004-03-30
1
-33
/
+60
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