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* Fixed hash table allocation to avoid an assertion failure due to aFelix Kuehling2004-07-261-5/+9
* Rush is back on ZBUFFERDaniel Borca2004-07-261-49/+354
* use GL_CALL() macro (Andreas Stenglein)Brian Paul2004-07-241-20/+20
* new MESA_GLX_DEPTH_BITS env varBrian Paul2004-07-231-5/+26
* minor commentsBrian Paul2004-07-231-0/+2
* added support for MESA_GLX_FORCE_ALPHA env varBrian Paul2004-07-231-0/+4
* ALIGN16 macro repairsBrian Paul2004-07-233-18/+16
* fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)Daniel Borca2004-07-231-31/+28
* partial GL_BLEND for Voodoo1Daniel Borca2004-07-211-6/+16
* fixed a bug in clear routineDaniel Borca2004-07-211-4/+3
* fix compare w/ zero warnings (bug 988766)Brian Paul2004-07-202-6/+5
* error message fixups and some debug codeBrian Paul2004-07-201-2/+13
* fix compare w/ zero warnings (bug #988766)Brian Paul2004-07-202-9/+13
* GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?Daniel Borca2004-07-201-1/+1
* trying vertex_program...Daniel Borca2004-07-191-1/+4
* several new bugsDaniel Borca2004-07-1912-1016/+1521
* minor correctionsDaniel Borca2004-07-162-17/+36
* GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps)Daniel Borca2004-07-161-0/+34
* SGIS_generate_mipmapDaniel Borca2004-07-161-77/+188
* add debugging for compresssed texturesDave Airlie2004-07-151-0/+7
* fix up heights for i830/i915 texture compressionDave Airlie2004-07-152-2/+18
* move config options to same place as other drivers (again for S3TC patch later)Dave Airlie2004-07-152-3/+3
* use a switch statement makes integrating the s3tc patch easierDave Airlie2004-07-151-1/+7
* enable FXT1 texture compression for ixxx chipsetsDave Airlie2004-07-155-1/+114
* move over changes to intel driver from i830 driver for modesDave Airlie2004-07-151-88/+25
* fixed vertex RGBADaniel Borca2004-07-131-1/+1
* Make solo radeon/r128 drivers track fix for DRI bug 849Jon Smirl2004-07-102-28/+12
* Remove DRM_PAGE_SIZE from fb and i810 drivers since it was being used.Jon Smirl2004-07-102-21/+0
* Fix unichrome solo build to not need X11 headers. Minor change toJon Smirl2004-07-101-10/+3
* Make GET_PROGRAM_NAME work with uCLibc using the __progname hack.Felix Kuehling2004-07-101-4/+9
* Fix mesa-solo config to define _GNU_SOURCE so that program_invocation_short_nameJon Smirl2004-07-091-1/+0
* use tnl_emit_func, it's saferDaniel Borca2004-07-061-2/+2
* correct X86_DISPATCH_FUNCTION_SIZE if THREADS is definedRoland Scheidegger2004-07-061-1/+1
* Convert miniglx to use Ian's fancy new driver config code.Jon Smirl2004-07-057-257/+1
* Fix typos in comments.Ian Romanick2004-07-051-1/+1
* Another "if it ain't broke, don't fix it" moment. Revert some moreIan Romanick2004-07-051-13/+8
* patch for AIX (bug 983144)Brian Paul2004-07-051-2/+4
* added cast to fix AIX color interpolation problem (bug 983144)Brian Paul2004-07-051-14/+14
* added GL_ARB_point_sprite.Daniel Borca2004-07-055-44/+119
* fixed non-threaded codepathDaniel Borca2004-07-051-0/+4
* Bugzilla #755: Fix polygon offset by setting DEPTH_SCALE to depth_scale insteadEric Anholt2004-07-041-1/+1
* Patch removes _SOLO definition needed for mesa-solo. mesa-soloJon Smirl2004-07-0424-307/+16
* document some assumptions made about compressed texture tile sizeBrian Paul2004-07-021-0/+6
* a few commentsBrian Paul2004-07-021-3/+3
* disable some debug printfsBrian Paul2004-07-021-2/+4
* init some vars to silence warningsBrian Paul2004-07-021-8/+8
* added GL_EXT_fog_coord.Daniel Borca2004-07-027-39/+343
* put back the correct dispatcher for non-threaded builds.Daniel Borca2004-07-022-6/+6
* Fix a potential race condition. Fix a couple of places whereIan Romanick2004-07-021-13/+26
* Make sure THREADS is set no matter which threading model is selected.Ian Romanick2004-07-012-0/+8