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* Kill off trident.Corbin Simpson2009-10-229-2988/+0
| | | | | Hm. I could have said "chew trident and spit it out," or perhaps "spear trident," instead. Dohoho.
* Nuke s3v.Corbin Simpson2009-10-2228-7719/+1
| | | | As per FDO #17889.
* Merge branch 'mesa_7_6_branch' of ↵Alex Deucher2009-10-224-7/+80
|\ | | | | | | git+ssh://[email protected]/git/mesa/mesa
| * r600: set barrier for tex inst if dst is used earlier, might overwrite it ↵Andre Maasikas2009-10-221-2/+25
| | | | | | | | otherwise
| * r600: need to export something from PSAndre Maasikas2009-10-222-2/+19
| | | | | | | | | | | | | | Also avoids empty shader for "END" - seems to be somewhat valid fp Maybe this can be done differently in the future (fake FRAG_RESULT_COLOR already in Map_Fragment_Program() or is there a way to program the chip to not hang in case of no exports.
| * r600: add beginnings of ARL instructionAndre Maasikas2009-10-222-3/+33
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| * mesa: Fix Mac OS build.Vinson Lee2009-10-201-0/+3
| | | | | | | | | | strtod_l needs the xlocale.h header on Mac OS. It's possible other non-Linux OSes would need this header too.
* | mesa: added _mesa_dump_renderbuffers() debug codeBrian Paul2009-10-212-2/+77
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* | intel: Fix flipped condition in ARB_sync GetSYnciv(GL_SYNC_STATUS).Eric Anholt2009-10-201-1/+1
| | | | | | | | Bug #24435
* | meta: Fix the BufferSubData in meta clear to be BufferData.Eric Anholt2009-10-201-3/+2
| | | | | | | | | | Fixes a 3.4% +/- 1.3% performance regression in my GL demo (n=3). The other meta code could probably also use the same treatment.
* | Merge branch 'mesa_7_6_branch' of ↵Alex Deucher2009-10-1910-231/+250
|\| | | | | | | | | | | git+ssh://[email protected]/git/mesa/mesa regenerated lex.yy.c
| * r300: fix texture size handling with size > 2048Mathias Fröhlich2009-10-191-6/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | The in kernel texture check fails because of both bit11 flags being set on 16x16 textures. It tuns out that these bits are still set and not cleared in the pp_txpitch field of the texture. The attached patch at least helps for this case on my machine. It clears the bit 11 from the pitch field if the texture is smaller and masks out that hight bits on the conventional width and height field. Fixes bug 24584
| * r600: Fix size calculation for 24 bit depthRobert Noland2009-10-191-2/+6
| | | | | | | | | | | | | | | | size was being calculated based on 3 bytes per pixel with 24 bit depth instead of 4 bytes. This caused corruption in the bottom 25% of objects. This finishes fixing the menu/text corruption in compiz/kde4. Signed-off-by: Robert Noland <[email protected]>
| * r300: fix vertex program parameters limitsMaciej Cencora2009-10-161-7/+5
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| * mesa: use C locale for _mesa_strtod()Brian Paul2009-10-161-0/+12
| | | | | | | | | | | | | | | | | | _mesa_strtod() is used for shader/program parsing where the decimal point character is always '.' Use strtod_l() with a "C" locale to ensure correct string->double conversion when the actual locale uses another character such as ',' for the decimal point. Fixes bug 24531.
| * Use the right pitch when rendering to a textureOwen Taylor2009-10-151-2/+3
| | | | | | | | | | We need to get the pitch from the texture level we are rendering to, rather than just using the base texel width.
| * r600: FRAG_ATTRIB_WPOS and FRAG_ATTRIB_FOGC appear to be supported.Robert Noland2009-10-151-1/+12
| | | | | | | | | | | | Report unsupported attributes while I'm here. Signed-off-by: Robert Noland <[email protected]>
| * r600: cleanup in r600_cs_process_relocs().Robert Noland2009-10-151-15/+3
| | | | | | | | Signed-off-by: Robert Noland <[email protected]>
| * radeon: return EINVAL for 0 length buffers.Robert Noland2009-10-151-0/+4
| | | | | | | | Signed-off-by: Robert Noland <[email protected]>
| * r600: fix tfp1 bo sizeAndre Maasikas2009-10-151-2/+6
| | | | | | | | | | | | | | | | Setting the wrong bo size resulting in an incomplete read cache flush when reading the texture. This fixes the compiz text corruption. [agd5f: take hw pitch alignment into account]
| * r600: implement ProgramStringNotifyAndre Maasikas2009-10-151-17/+38
| | | | | | | | | | need this to properly test with piglit/glean vert/fragprog tests copied mostly from r300, many thanks to osiris, nha, airlied, others...
| * r600: LIT dst.y gets value from src.xAndre Maasikas2009-10-151-0/+1
| | | | | | | | | | seems I overlooked this when removing hardcoded swizzles for this one previously
| * r600: DPH adds w comp of second operand, so set first one to 1 insteadAndre Maasikas2009-10-151-1/+1
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| * r600: fixup KIL instruction a bitAndre Maasikas2009-10-151-18/+9
| | | | | | | | | | | | | | - KILLGT takes 2 arguments - arb KIL has no dst register - add TODO about clause ending but currently piglit fp-kil passes and does not hang the card
| * r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color maskAndre Maasikas2009-10-151-3/+3
| | | | | | | | | | | | makes blend functions work better Signed-off-by: Dave Airlie <[email protected]>
| * r600: user correct alpha blend factorAndre Maasikas2009-10-151-2/+2
| | | | | | | | Signed-off-by: Dave Airlie <[email protected]>
| * r600: clear position enable bit when when wpos is not used by FPAndre Maasikas2009-10-151-0/+5
| | | | | | | | Makes doom3 alot nicer..
| * mesa: regenerated lex.yy.c w/ _mesa_strtod()Brian Paul2009-10-151-192/+193
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| * mesa: Use _mesa_strtod in the lexer for assembly shadersNeil Roberts2009-10-151-4/+5
| | | | | | | | See bug 24531.
* | gallium: Permit surface_copy and surface_fill to be NULL.Corbin Simpson2009-10-174-14/+40
| | | | | | | | | | | | | | | | | | | | | | | | | | Uf. Lots of files touched. Would people with working vega, xorg, dri1, etc. please make sure you are not broken, and fix yourself up if you are. There were only two or three places where the code did not have painful fallbacks, so I would advise st maintainers to find less painful workarounds, or consider overhauling util_surface_copy and util_surface_fill. Per ymanton, darktama, and Dr_Jakob's suggestions, clear has been left as-is. I will not add PIPE_CAP_BLITTER unless it is deemed necessary.
* | intel: Disallow relocations to the byte beyond the end of the bufferChris Wilson2009-10-171-1/+1
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* | mesa: fix/update some commentsBrian Paul2009-10-161-4/+4
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* | mesa: lift default symlinks target into Makefile.templateBrian Paul2009-10-1621-23/+4
| | | | | | | | Driver Makefiles can still add symlink dependencies/rules if needed.
* | mesa: use EXTRA_MODULES and SUBDIRS to build r300 compilerBrian Paul2009-10-162-8/+8
| | | | | | | | | | This is a bit cleaner and avoids rebuilding the r300_dri.so library all the time.
* | mesa: added SUBDIRS support in dri/Makefile.templateBrian Paul2009-10-161-1/+13
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* | mesa: move a commaBrian Paul2009-10-161-1/+1
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* | mesa: added MESA_GLSL=useprog debug flagBrian Paul2009-10-162-6/+22
| | | | | | | | This logs glUseProgram() calls to stderr.
* | mesa: added VERBOSE_SWAPBUFFERSBrian Paul2009-10-143-2/+6
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* | vbo: clean-ups, reformattingBrian Paul2009-10-141-25/+24
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* | mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.Brian Paul2009-10-143-1/+34
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* | mesa: rename VERBOSE_IMMEDIATE->VERBOSE_MATERIAL to reflect what it doesBrian Paul2009-10-143-3/+3
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* | mesa: remove unused ctx->Driver.PrioritizeTextures() hookBrian Paul2009-10-144-10/+0
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* | mesa: remove unused ctx->Driver.TextureMatrix() hookBrian Paul2009-10-143-9/+0
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* | r600: enable EXT_vertex_array_bgra extensionsAlex Deucher2009-10-141-0/+1
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* | Merge branch 'mesa_7_6_branch'Brian Paul2009-10-141-3/+3
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| * i965: Fix the last valid address setting for the index buffer.Eric Anholt2009-10-111-1/+1
| | | | | | | | | | | | Again, last valid address, not first invalid address. Fixes regression in 255e5be265133280293bbfd8b2f9b74b2dec50bb that the kernel now catches and caused piglit draw_elements_base_vertex to fail.
| * i965: Fix the bounds emitted in the vertex buffer packets.Eric Anholt2009-10-111-2/+2
| | | | | | | | | | | | | | | | It's the address of the last valid byte, not the address of the first invalid byte. This should also fix problems with rendering with the new sanity checks in the kernel.
* | mesa: remove left-over debug printfBrian Paul2009-10-141-1/+0
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* | mesa: minor tweak to printf stringBrian Paul2009-10-131-1/+1
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* | mesa: rework _mesa_read_shader() debug hookBrian Paul2009-10-131-12/+12
| | | | | | | | | | Look for shaders named "newshader_<CHECKSUM>" to replace the incoming shader text. For debug purposes.