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gallium_va_encpackedheader01
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Commit message (
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Author
Age
Files
Lines
*
New file.
michal
2007-08-22
1
-0
/
+3
*
New file.
michal
2007-08-22
1
-0
/
+0
*
Sampler state code now compiles and is built. Not tested yet.
Brian
2007-08-22
3
-61
/
+126
*
added border_color to sampler state
Brian
2007-08-22
1
-1
/
+1
*
Improved pipe_region/surface_reference() functions
Brian
2007-08-22
2
-23
/
+45
*
Rework of shader constant buffers.
Brian
2007-08-22
25
-125
/
+257
*
Import some sampler state code.
Keith Whitwell
2007-08-22
3
-0
/
+249
*
code movement, null ptr checks, etc
Brian
2007-08-22
2
-23
/
+36
*
remove unneeded include
Brian
2007-08-22
1
-2
/
+0
*
remove unneeded includes
Brian
2007-08-22
7
-28
/
+7
*
Obsolete.
Brian
2007-08-22
1
-37
/
+0
*
don't need i915_fpc.c
Brian
2007-08-22
1
-1
/
+0
*
implement negation for src operands
Brian
2007-08-22
1
-5
/
+18
*
Clear all the dirtyflag words
Keith Whitwell
2007-08-22
1
-0
/
+4
*
Remove duplicate i915 shader disassembler
Keith Whitwell
2007-08-22
2
-347
/
+1
*
Headers.
michal
2007-08-21
1
-23
/
+39
*
Silence compiler warnings.
michal
2007-08-21
3
-3
/
+3
*
Define __MSC__.
michal
2007-08-21
1
-6
/
+8
*
temporarily call _mesa_enable_sw_extensions() so we can run more test progs w...
Brian
2007-08-21
1
-0
/
+3
*
comments
Brian
2007-08-21
1
-3
/
+6
*
Fragment shader translation seems to basically work now. More testing needed.
Brian
2007-08-21
8
-322
/
+284
*
fix cut and paste
keithw
2007-08-21
1
-18
/
+24
*
First pass at a fallback concept for pipe devices.
Keith Whitwell
2007-08-21
12
-21
/
+780
*
Add missing #include
Keith Whitwell
2007-08-21
1
-0
/
+1
*
added fpc sources
Brian
2007-08-21
1
-0
/
+4
*
Initial check-in of i915 fragment program translation (from tgsi).
Brian
2007-08-21
5
-0
/
+2136
*
Set viewport state so viewport matches window dims.
Brian
2007-08-20
2
-14
/
+49
*
Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...
Brian
2007-08-20
3
-272
/
+270
*
move ALIGN16-related macros into p_compiler.h
Brian
2007-08-20
3
-33
/
+14
*
include draw_context.h
Brian
2007-08-20
1
-0
/
+1
*
Update glClear and glDrawPixels code.
Brian
2007-08-20
3
-17
/
+95
*
minor clean-ups
Brian
2007-08-20
1
-7
/
+6
*
Use new draw_arrays() code.
Brian
2007-08-20
3
-3
/
+92
*
remove some of the #ifndef MESA stuff
Brian
2007-08-20
4
-15
/
+20
*
Obsolete
Brian
2007-08-20
1
-320
/
+0
*
remove dead code related to vf module
Brian
2007-08-20
2
-35
/
+2
*
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
8
-169
/
+18
*
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
9
-86
/
+126
*
Move guts of vertex array drawing into the 'draw' module.
Brian
2007-08-20
12
-372
/
+478
*
implement DrawElements, still some rough spots
Brian
2007-08-20
1
-2
/
+35
*
implement draw_elements()
Brian
2007-08-20
4
-8
/
+51
*
don't map element buffer in _mesa_validate_DrawElements() unless necessary
Brian
2007-08-20
1
-12
/
+19
*
remove debug printf
Brian
2007-08-20
1
-1
/
+0
*
call draw_trim()
Brian
2007-08-20
1
-4
/
+8
*
fix cache overflow bug in get_vertex()
Brian
2007-08-20
1
-3
/
+4
*
fix VBO clean-up in vbo_exec_vtx_destroy()
Brian
2007-08-20
1
-4
/
+13
*
Merge branch 'softpipe_0_1_branch' of git+ssh://
[email protected]
/gi...
Brian
2007-08-20
20
-188
/
+295
|
\
|
*
Fix some draw_arrays issues.
Brian
2007-08-19
6
-148
/
+38
|
*
more work on vertex shaders, now using vertex shaders instead of TnL module b...
Brian
2007-08-18
2
-7
/
+59
|
*
Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[]
Brian
2007-08-18
2
-27
/
+88
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