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* i965/fs: Add an instruction scheduler.Eric Anholt2011-01-194-0/+479
* i965/fs: Add a helper for detecting texturing opcodes.Eric Anholt2011-01-192-8/+12
* mesa: implement glGetShaderPrecisionFormat()Brian Paul2011-01-193-5/+68
* radeon: avoid segfault on 3D textures.Dave Airlie2011-01-191-0/+3
* radeon: oops didn't need this logbase2 fnDave Airlie2011-01-191-15/+0
* radeon: calculate complete texture state inside TFP functionDave Airlie2011-01-191-3/+25
* dri/nouveau: allow multiple maps of surface buffersBen Skeggs2011-01-191-2/+4
* radeon/r200: fix fbo-clearmipmap + gen-teximageDave Airlie2011-01-193-6/+6
* i965: Fix a comment typo.Eric Anholt2011-01-181-1/+1
* i965: Fix a bug in i965 compute-to-MRF.Eric Anholt2011-01-181-0/+1
* vbo: initialize num_instances in a few placesBrian Paul2011-01-182-0/+2
* ra: Take advantage of the adjacency list in finding a node to spill.Eric Anholt2011-01-181-6/+6
* ra: Remove unused "name" field in regs.Eric Anholt2011-01-181-1/+0
* ra: Take advantage of the adjacency list in ra_select() too.Eric Anholt2011-01-181-5/+6
* ra: Add an adjacency list to trade space for time in ra_simplify().Eric Anholt2011-01-181-14/+21
* ra: Trade off some space to get time efficiency in ra_set_finalize().Eric Anholt2011-01-181-6/+32
* r600c: preserve correct buffer when using fboAndre Maasikas2011-01-181-1/+1
* r600: set border color as RGBAAndre Maasikas2011-01-181-2/+2
* r600c: use STATE_FB_WPOS_Y_TRANSFORM variable to do wpos transformAndre Maasikas2011-01-181-7/+9
* i965: Fix dead pointers to fp->Parameters->ParameterValues[] after realloc.Eric Anholt2011-01-172-10/+36
* st/mesa: move PIPE_CAP_INDEP_BLEND_FUNC codeBrian Paul2011-01-171-4/+4
* vbo: init num_instances in split_prims()Brian Paul2011-01-171-0/+1
* tnl: assert that num_instances > 0Brian Paul2011-01-171-0/+2
* mesa: s/primcount/numInstances/Brian Paul2011-01-172-18/+18
* mesa: minor tweaks in _mesa_set_fetch_functions()Brian Paul2011-01-151-3/+3
* mesa: add comment for _mesa_get_srgb_format_linear()Brian Paul2011-01-151-0/+5
* mesa: move declarations before codeBrian Paul2011-01-151-1/+2
* gallium: add EXT_texture_sRGB_decode.Dave Airlie2011-01-162-0/+5
* i965: add support for EXT_texture_sRGB_decodeDave Airlie2011-01-162-3/+12
* mesa/swrast: implement EXT_texture_sRGB_decodeDave Airlie2011-01-168-2/+88
* mesa: implement glGet queries for GL_ARB_draw_buffers_blendBrian Paul2011-01-151-0/+47
* mesa: display list support for GL_ARB_draw_buffers_blend functionsBrian Paul2011-01-151-0/+108
* mesa: plug in GL_ARB_draw_buffers_blend functionsBrian Paul2011-01-151-0/+6
* glapi: regenerated filesBrian Paul2011-01-152-1981/+2032
* mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul2011-01-1531-364/+611
* st/mesa: GL_ARB_instanced_arrays supportBrian Paul2011-01-152-3/+15
* mesa: support for GL_ARB_instanced_arraysBrian Paul2011-01-155-3/+73
* glapi: regenerated filesBrian Paul2011-01-153-2667/+2688
* st/mesa: move/consolidate an assignmentBrian Paul2011-01-151-2/+1
* Merge branch 'draw-instanced'Brian Paul2011-01-1511-9/+80
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| * mesa: enable GL_ARB_draw_instanced for software driversBrian Paul2010-12-101-0/+1
| * tnl: implement instanced drawingBrian Paul2010-12-103-9/+19
| * mesa: implement system values in program interpreterBrian Paul2010-12-102-0/+5
| * st/mesa: translate shader system inputsBrian Paul2010-12-081-0/+27
| * mesa: ir_to_mesa support for system valuesBrian Paul2010-12-081-0/+5
| * mesa: program printing for PROGRAM_SYSTEM_VALUEBrian Paul2010-12-081-0/+5
| * mesa: add PROGRAM_SYSTEM_VALUE and related tokensBrian Paul2010-12-081-0/+14
| * st/mesa: GL_ARB_draw_instanced depends on PIPE_CAP_INSTANCED_DRAWINGBrian Paul2010-12-051-0/+4
* | mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.Chia-I Wu2011-01-151-0/+2
* | mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.Eric Anholt2011-01-141-0/+1