| Commit message (Expand) | Author | Age | Files | Lines |
* | vbo: use MapBufferRange where available | Keith Whitwell | 2009-03-03 | 5 | -57/+154 |
* | mesa: add MapBufferRange driver callbacks | Keith Whitwell | 2009-03-03 | 1 | -0/+26 |
* | mesa: Add BeginVertices driver call | Keith Whitwell | 2009-03-03 | 5 | -3/+25 |
* | glsl: make minimum struct size = 2, not 1 | Brian Paul | 2009-01-09 | 1 | -1/+8 |
* | glsl: fix typo in the vec2 += operator function | Brian Paul | 2009-01-08 | 2 | -2/+2 |
* | glsl: fix broken +=, -=, *=, /= operators | Brian Paul | 2009-01-08 | 2 | -737/+786 |
* | mesa: Add _mesa_snprintf. | José Fonseca | 2009-01-07 | 5 | -7/+22 |
* | add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file | Brian Paul | 2009-01-06 | 2 | -0/+17 |
* | mesa: fix GL_DEPTH_CLEAR_VALUE casting | Brian Paul | 2009-01-06 | 2 | -4/+4 |
* | mesa: fix cast/conversion for optional code | Brian | 2009-01-06 | 2 | -4/+6 |
* | mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) | Brian Paul | 2009-01-06 | 2 | -3/+3 |
* | mesa: pass ctx to link_uniform_vars() to fix build error | Brian Paul | 2009-01-06 | 1 | -3/+4 |
* | mesa: Move var declaration to top of scope. | José Fonseca | 2009-01-06 | 1 | -1/+1 |
* | wgl: Do not provide DllMain inside the state tracker. | José Fonseca | 2009-01-06 | 5 | -24/+19 |
* | wgl: Ensure public symbols get the proper DLL linkage attributes. | José Fonseca | 2009-01-06 | 13 | -36/+52 |
* | mesa: Ensure gl* symbols are marked as dllexport on windows. | José Fonseca | 2009-01-06 | 1 | -0/+6 |
* | mesa: Use explicit casts when precision is lost. | José Fonseca | 2009-01-06 | 1 | -2/+2 |
* | mesa: fix a GLSL swizzled writemask bug | Brian Paul | 2009-01-06 | 1 | -2/+18 |
* | mesa: fix warning about possibly undefined var in GLSL compiler | Brian Paul | 2009-01-06 | 1 | -6/+4 |
* | mesa: fix another "out of samplers" problem | Brian Paul | 2009-01-06 | 3 | -18/+50 |
* | mesa: updated comments about GLSL constants | Brian Paul | 2009-01-06 | 1 | -2/+3 |
* | mesa: fix bug in evaluation of structure fields | Brian Paul | 2009-01-06 | 1 | -3/+1 |
* | mesa: allow variable indexing into the predefined uniform variable arrays | Brian Paul | 2009-01-06 | 5 | -91/+376 |
* | mesa: better error message when running out of GLSL samplers | Brian Paul | 2009-01-06 | 1 | -1/+4 |
* | mesa: disable debug output | Brian Paul | 2009-01-06 | 1 | -2/+2 |
* | mesa: fix some GLSL array regressions | Brian Paul | 2009-01-06 | 4 | -66/+85 |
* | mesa: bump glsl grammar revision | Brian Paul | 2009-01-06 | 11 | -13/+13 |
* | mesa: more re-org of variable declarations in glsl compiler | Brian Paul | 2009-01-06 | 1 | -52/+56 |
* | mesa: more comments, clean up | Brian Paul | 2009-01-06 | 1 | -10/+12 |
* | mesa: added comments, remove unused code | Brian Paul | 2009-01-06 | 1 | -32/+9 |
* | mesa: checkpoint: handle uniform vars in _slang_gen_var_decl() | Brian Paul | 2009-01-06 | 1 | -18/+59 |
* | mesa: place glsl constant arrays in constant memory | Brian Paul | 2009-01-06 | 1 | -7/+93 |
* | mesa: remove old size=4 limit | Brian Paul | 2009-01-06 | 1 | -1/+0 |
* | mesa: code clean-up in glsl compiler | Brian Paul | 2009-01-06 | 1 | -7/+8 |
* | mesa: remove unneeded swizzle init code in glsl compiler | Brian Paul | 2009-01-06 | 1 | -18/+0 |
* | mesa: disable glsl debug output | Brian Paul | 2009-01-06 | 1 | -2/+2 |
* | mesa: remove unused varpool code in glsl compiler | Brian Paul | 2009-01-06 | 4 | -26/+0 |
* | mesa: basic array constructors work now | Brian Paul | 2009-01-06 | 1 | -13/+144 |
* | mesa: copy array_len in slang_fully_specified_type_copy() | Brian Paul | 2009-01-06 | 1 | -0/+1 |
* | mesa: remove incorrect array_len assignment | Brian Paul | 2009-01-06 | 1 | -1/+0 |
* | mesa: array size fix in _slang_typeof_operation() | Brian Paul | 2009-01-06 | 1 | -1/+9 |
* | mesa: fix some more GLSL 1.20 array things. | Brian Paul | 2009-01-06 | 2 | -12/+33 |
* | mesa: more glsl function renaming | Brian Paul | 2009-01-06 | 5 | -28/+28 |
* | mesa: use _slang_alloc() | Brian Paul | 2009-01-06 | 2 | -2/+2 |
* | mesa: glsl compiler function renaming | Brian Paul | 2009-01-06 | 10 | -32/+32 |
* | mesa: more glsl type/function movement | Brian Paul | 2009-01-06 | 5 | -30/+14 |
* | mesa: move some glsl compiler functions to different files to be more consistant | Brian Paul | 2009-01-06 | 6 | -196/+197 |
* | mesa: move _slang_locate_function() to different file | Brian Paul | 2009-01-06 | 4 | -83/+86 |
* | mesa: remove unused fixup table code in glsl compiler | Brian Paul | 2009-01-06 | 3 | -61/+1 |
* | mesa: checkpoint: GLSL 1.20 array constructors | Brian Paul | 2009-01-06 | 7 | -24/+92 |