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* mesa/main: Update _mesa_new_shader.Jose Fonseca2016-06-161-1/+1
* i965: remove remaining tabs in brw_link.cppTimothy Arceri2016-06-161-13/+13
* vbo: Use a bitmask to track the active arrays in vbo_save*.Mathias Fröhlich2016-06-163-55/+69
* vbo: Use a bitmask to track the active arrays in vbo_exec*.Mathias Fröhlich2016-06-163-70/+79
* mesa: Use bitmask/ffs to iterate the active_samplers bitmask.Mathias Fröhlich2016-06-161-3/+5
* mesa: Use bitmask/ffs to iterate the enabled textures.Mathias Fröhlich2016-06-161-15/+16
* mesa: Use designated bool value to check texture unit completeness.Mathias Fröhlich2016-06-161-1/+4
* mesa: Use bitmask/ffs to iterate SamplersUsedMathias Fröhlich2016-06-161-21/+21
* i965: Use bitmask/ffs to iterate used vertex attributes.Mathias Fröhlich2016-06-161-5/+5
* i965: Use bitmask/ffs to iterate enabled clip planes.Mathias Fröhlich2016-06-161-10/+11
* radeon/r200: Use bitmask/ffs to iterate enabled clip planes.Mathias Fröhlich2016-06-162-20/+18
* mesa: Use bitmask/ffs to iterate enabled clip planes.Mathias Fröhlich2016-06-167-121/+117
* mesa: Use bitmask/ffs to iterate color material attributes.Mathias Fröhlich2016-06-162-9/+12
* mesa: Use bitmask/ffs to build ff fragment shader keys.Mathias Fröhlich2016-06-161-3/+7
* mesa: Use bitmask/ffs to build ff vertex shader keys.Mathias Fröhlich2016-06-161-2/+4
* mesa: Remove the linked list of enabled lightsMathias Fröhlich2016-06-164-22/+1
* mesa: Switch to bitmask based enabled lights in gen_matypes.cMathias Fröhlich2016-06-161-3/+1
* radeon/r200: Use bitmask/ffs to iterate enabled lightsMathias Fröhlich2016-06-162-41/+41
* nouveau: Use bitmask/ffs to iterate enabled lightsMathias Fröhlich2016-06-163-26/+38
* tnl: Use bitmask/ffs to iterate enabled lightsMathias Fröhlich2016-06-162-8/+21
* mesa: Use bitmask/ffs to iterate enabled lights for ff shader keys.Mathias Fröhlich2016-06-161-13/+15
* mesa: Use bitmask/ffs to iterate enabled lightsMathias Fröhlich2016-06-162-14/+39
* mesa: Track enabled lights in a bitmaskMathias Fröhlich2016-06-163-0/+5
* mesa: Rename CoordReplaceBits back to CoordReplace.Mathias Fröhlich2016-06-1612-17/+17
* mesa: Remove the now unused CoordsReplace array.Mathias Fröhlich2016-06-163-8/+0
* i965: Convert i965 to use CoordsReplaceBits.Mathias Fröhlich2016-06-163-12/+3
* i915: Convert i915 to use CoordsReplaceBits.Mathias Fröhlich2016-06-161-10/+7
* r200: convert r200 to use CoordsReplaceBits.Mathias Fröhlich2016-06-161-5/+2
* gallium: Convert the state_tracker to use CoordsReplaceBits.Mathias Fröhlich2016-06-161-6/+2
* swrast: Convert swrast to use CoordsReplaceBits.Mathias Fröhlich2016-06-161-2/+2
* mesa: Add gl_point_attrib::CoordReplaceBits bitfield.Mathias Fröhlich2016-06-165-14/+26
* mesa/glsl: stop using GL shader type internallyTimothy Arceri2016-06-1610-48/+43
* i965: Use a uniform for gl_PatchVerticesIn in the TCS on Gen8+.Kenneth Graunke2016-06-152-2/+5
* glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.Kenneth Graunke2016-06-153-0/+6
* i965: Use a uniform for gl_PatchVerticesIn in the TES.Kenneth Graunke2016-06-151-0/+1
* glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.Kenneth Graunke2016-06-153-0/+9
* st_glsl_to_tgsi: don't read potentially uninitialized buffer variableNicolai Hähnle2016-06-151-1/+1
* mesa/main: fix integer overflows in _mesa_image_offsetNicolai Hähnle2016-06-151-4/+4
* i965: remove type_size_vec4_times_4()Timothy Arceri2016-06-154-17/+3
* mesa: Pass gl_constant_value union into _mesa_fetch_state().Kenneth Graunke2016-06-141-3/+5
* i965: Check return value of screen->image.loader->getBuffers (v2)Tomasz Figa2016-06-141-6/+9
* mesa: Make use of u_bit_scan{,64}.Mathias Fröhlich2016-06-142-5/+5
* mesa/gallium: Move u_bit_scan{,64} from gallium to util.Mathias Fröhlich2016-06-142-74/+1
* i965/compiler: Bring back the INTEL_PRECISE_TRIG environment variableJason Ekstrand2016-06-132-2/+4
* i965: Defeat the register stride checker in pull uniform messages.Samuel Iglesias Gonsálvez2016-06-131-1/+1
* i965: Defeat the register stride checker in URB reads.Kenneth Graunke2016-06-131-1/+1
* i965: Fix issues with number of VS URB entries on Cherryview/Broxton.Kenneth Graunke2016-06-132-2/+5
* i965/fs: Fix regs_written for SIMD-lowered instructions some more.Francisco Jerez2016-06-131-3/+3
* i965: Fix cross-primitive scratch corruption when changing the per-thread all...Francisco Jerez2016-06-1317-18/+31
* i965: Keep track of the per-thread scratch allocation in brw_stage_state.Francisco Jerez2016-06-138-49/+70