Commit message (Collapse) | Author | Age | Files | Lines | |
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* | remove temporary tokens, more error checks for blit function | Brian Paul | 2006-03-01 | 1 | -12/+39 |
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* | added s_blit.c | Brian Paul | 2006-03-01 | 2 | -2/+5 |
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* | _swrast_blit_framebuffer() function | Brian Paul | 2006-03-01 | 2 | -0/+46 |
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* | Free temps when possible | Aapo Tahkola | 2006-02-28 | 1 | -11/+15 |
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* | Dont let (possibly) undefined z component reach hw as its unused | Aapo Tahkola | 2006-02-28 | 1 | -3/+3 |
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* | No need to call *_FIREVERTICES twice. | Aapo Tahkola | 2006-02-28 | 2 | -2/+0 |
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* | Fix aliasing bug (Benjamin Herrenschmidt) | Aapo Tahkola | 2006-02-28 | 1 | -8/+10 |
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* | Allow error checking to look for presence of either of two extensions. | Brian Paul | 2006-02-28 | 2 | -669/+670 |
| | | | | See bug 6070. | ||||
* | only run shader on active fragments in the span | Brian Paul | 2006-02-28 | 1 | -0/+3 |
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* | check if active fragment shader for deferred texturing/shading | Brian Paul | 2006-02-28 | 1 | -1/+2 |
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* | check for active shader, set FRAGPROG_BIT in raster mask | Brian Paul | 2006-02-28 | 1 | -0/+5 |
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* | silence a bunch of warnings | Brian Paul | 2006-02-27 | 7 | -11/+16 |
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* | More GLSL code: | Michal Krol | 2006-02-27 | 42 | -1524/+2308 |
| | | | | | | | | | | | | | - add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library; | ||||
* | re-formated with indent. | Brian Paul | 2006-02-26 | 1 | -2320/+2657 |
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* | Remove need to initialize the InstSize[] array elements by just storing | Brian Paul | 2006-02-26 | 2 | -211/+34 |
| | | | | the instruction size in _mesa_alloc_instruction(). | ||||
* | display list clean-ups | Brian Paul | 2006-02-26 | 3 | -82/+84 |
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* | Add all pci ids known by ddx to radeon dri driver. Remove the entries not ↵ | Roland Scheidegger | 2006-02-25 | 4 | -42/+145 |
| | | | | known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?) | ||||
* | fix broken _mesa_copy_context() for GL_LIGHTING_BIT | Brian Paul | 2006-02-24 | 1 | -2/+2 |
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* | need to check for _NEW_BUFFERS in xmesa_update_state() | Brian Paul | 2006-02-24 | 1 | -8/+4 |
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* | Fix _mesa_copy_texture_state() so that we copy texture object bindings, | Brian Paul | 2006-02-24 | 1 | -12/+41 |
| | | | | | not the actual contents of texture objects. This makes glXCopyContext() work properly. | ||||
* | add some #includes, fix some prototypes (bug 5992) | Brian Paul | 2006-02-22 | 1 | -9/+20 |
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* | include proper header file, remove local extern declarations | Brian Paul | 2006-02-22 | 2 | -17/+7 |
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* | add missing prototypes, use _slang_ prefix on non-static functions | Brian Paul | 2006-02-22 | 2 | -4/+28 |
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* | silence a variety of compiler warnings | Brian Paul | 2006-02-22 | 4 | -5/+10 |
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* | More GLSL code: | Michal Krol | 2006-02-21 | 30 | -2952/+2993 |
| | | | | | | | - uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%. | ||||
* | Committing in . | Jouk Jansen | 2006-02-21 | 3 | -13/+18 |
| | | | | | | | | | Update OpenVMS makefiles Modified Files: Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ---------------------------------------------------------------------- | ||||
* | More GLSL code. | Michal Krol | 2006-02-18 | 23 | -2280/+2845 |
| | | | | | | - general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff. | ||||
* | Fix STENCIL_WRITE_MASK defn for bug 5902 | Keith Whitwell | 2006-02-17 | 2 | -2/+2 |
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* | Skip ARL while we dont implement it. Fix broken nv vps but do it with ↵ | Aapo Tahkola | 2006-02-16 | 1 | -9/+17 |
| | | | | software for now. | ||||
* | Reinstate vertex format after a rasterization fallback for both r200 and ↵ | Roland Scheidegger | 2006-02-16 | 2 | -0/+6 |
| | | | | radeon driver when a tcl fallback is active, fixes a blender issue with non-tcl hw (bug #5601) | ||||
* | Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by the | Eric Anholt | 2006-02-15 | 1 | -0/+3 |
| | | | | | X Server to get things like _XSERVER64 (for X headers) and NO_LIBCWRAPPER defined consistently when its builds Mesa internally. | ||||
* | Set NumInstructions (bug 5864) | Brian Paul | 2006-02-15 | 2 | -0/+2 |
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* | Fix a few warnings: | Brian Paul | 2006-02-15 | 6 | -16/+39 |
| | | | | | | - nested comments (use #if 0 / #endif instead) - missing default clause in switch statements - use of possibly undefined variables | ||||
* | Add support for forward function declarations. | Michal Krol | 2006-02-15 | 7 | -300/+382 |
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* | Add fragment shader execute entry. | Michal Krol | 2006-02-15 | 1 | -8/+109 |
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* | Add swrast/s_arbshader.c. | Michal Krol | 2006-02-15 | 1 | -0/+1 |
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* | Add arbshader stage. | Michal Krol | 2006-02-15 | 3 | -5/+167 |
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* | Enable texcoords when program object in use. | Michal Krol | 2006-02-15 | 1 | -2/+5 |
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* | Get arbfslight demo running. | Michal Krol | 2006-02-15 | 1 | -1/+21 |
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* | Enable GL_ARB_fragment_shader extension. | Michal Krol | 2006-02-15 | 1 | -2/+2 |
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* | Update OpenVMS compile support | Jouk Jansen | 2006-02-13 | 1 | -3/+9 |
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* | More glsl code. | Michal Krol | 2006-02-13 | 2 | -1763/+1952 |
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* | REVISION 3. | Michal Krol | 2006-02-13 | 2 | -62/+50 |
| | | | | Remove illegal operators for overloading. | ||||
* | Cosmetic changes. | Michal Krol | 2006-02-13 | 4 | -633/+301 |
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* | Delete most of the comments. | Michal Krol | 2006-02-13 | 2 | -1150/+1923 |
| | | | | | Minor tweaks with the functions. Add experimental print functions. | ||||
* | Get it running for ARB_vertex_shader. | Michal Krol | 2006-02-13 | 27 | -1346/+2060 |
| | | | | | | | | | | | Add experimental print functions to builtin library. Some functionality missing: - automatic arrays; - general constructors; - local variable initialization; - texture sampling and noise; - semantic error checking; - function prototypes. | ||||
* | Rename current_program to CurrentProgram. | Michal Krol | 2006-02-13 | 2 | -32/+140 |
| | | | | Temporary vertex_shader execution code. | ||||
* | Add tnl/t_vb_arbshader.c. | Michal Krol | 2006-02-13 | 1 | -4/+5 |
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* | Add ARB_vertex_shader stage just before render stage. | Michal Krol | 2006-02-13 | 13 | -25/+397 |
| | | | | If enabled, all other stages, except render, are disabled. | ||||
* | Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 and | Michal Krol | 2006-02-13 | 1 | -7/+7 |
| | | | | GL_ARB_vertex_shader extensions. |