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* remove temporary tokens, more error checks for blit functionBrian Paul2006-03-011-12/+39
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* added s_blit.cBrian Paul2006-03-012-2/+5
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* _swrast_blit_framebuffer() functionBrian Paul2006-03-012-0/+46
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* Free temps when possibleAapo Tahkola2006-02-281-11/+15
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* Dont let (possibly) undefined z component reach hw as its unusedAapo Tahkola2006-02-281-3/+3
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* No need to call *_FIREVERTICES twice.Aapo Tahkola2006-02-282-2/+0
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* Fix aliasing bug (Benjamin Herrenschmidt)Aapo Tahkola2006-02-281-8/+10
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* Allow error checking to look for presence of either of two extensions.Brian Paul2006-02-282-669/+670
| | | | See bug 6070.
* only run shader on active fragments in the spanBrian Paul2006-02-281-0/+3
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* check if active fragment shader for deferred texturing/shadingBrian Paul2006-02-281-1/+2
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* check for active shader, set FRAGPROG_BIT in raster maskBrian Paul2006-02-281-0/+5
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* silence a bunch of warningsBrian Paul2006-02-277-11/+16
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* More GLSL code:Michal Krol2006-02-2742-1524/+2308
| | | | | | | | | | | | | - add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
* re-formated with indent.Brian Paul2006-02-261-2320/+2657
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* Remove need to initialize the InstSize[] array elements by just storingBrian Paul2006-02-262-211/+34
| | | | the instruction size in _mesa_alloc_instruction().
* display list clean-upsBrian Paul2006-02-263-82/+84
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* Add all pci ids known by ddx to radeon dri driver. Remove the entries not ↵Roland Scheidegger2006-02-254-42/+145
| | | | known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?)
* fix broken _mesa_copy_context() for GL_LIGHTING_BITBrian Paul2006-02-241-2/+2
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* need to check for _NEW_BUFFERS in xmesa_update_state()Brian Paul2006-02-241-8/+4
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* Fix _mesa_copy_texture_state() so that we copy texture object bindings,Brian Paul2006-02-241-12/+41
| | | | | not the actual contents of texture objects. This makes glXCopyContext() work properly.
* add some #includes, fix some prototypes (bug 5992)Brian Paul2006-02-221-9/+20
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* include proper header file, remove local extern declarationsBrian Paul2006-02-222-17/+7
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* add missing prototypes, use _slang_ prefix on non-static functionsBrian Paul2006-02-222-4/+28
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* silence a variety of compiler warningsBrian Paul2006-02-224-5/+10
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* More GLSL code:Michal Krol2006-02-2130-2952/+2993
| | | | | | | - uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.
* Committing in .Jouk Jansen2006-02-213-13/+18
| | | | | | | | | Update OpenVMS makefiles Modified Files: Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* More GLSL code.Michal Krol2006-02-1823-2280/+2845
| | | | | | - general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.
* Fix STENCIL_WRITE_MASK defn for bug 5902Keith Whitwell2006-02-172-2/+2
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* Skip ARL while we dont implement it. Fix broken nv vps but do it with ↵Aapo Tahkola2006-02-161-9/+17
| | | | software for now.
* Reinstate vertex format after a rasterization fallback for both r200 and ↵Roland Scheidegger2006-02-162-0/+6
| | | | radeon driver when a tcl fallback is active, fixes a blender issue with non-tcl hw (bug #5601)
* Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by theEric Anholt2006-02-151-0/+3
| | | | | X Server to get things like _XSERVER64 (for X headers) and NO_LIBCWRAPPER defined consistently when its builds Mesa internally.
* Set NumInstructions (bug 5864)Brian Paul2006-02-152-0/+2
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* Fix a few warnings:Brian Paul2006-02-156-16/+39
| | | | | | - nested comments (use #if 0 / #endif instead) - missing default clause in switch statements - use of possibly undefined variables
* Add support for forward function declarations.Michal Krol2006-02-157-300/+382
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* Add fragment shader execute entry.Michal Krol2006-02-151-8/+109
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* Add swrast/s_arbshader.c.Michal Krol2006-02-151-0/+1
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* Add arbshader stage.Michal Krol2006-02-153-5/+167
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* Enable texcoords when program object in use.Michal Krol2006-02-151-2/+5
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* Get arbfslight demo running.Michal Krol2006-02-151-1/+21
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* Enable GL_ARB_fragment_shader extension.Michal Krol2006-02-151-2/+2
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* Update OpenVMS compile supportJouk Jansen2006-02-131-3/+9
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* More glsl code.Michal Krol2006-02-132-1763/+1952
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* REVISION 3.Michal Krol2006-02-132-62/+50
| | | | Remove illegal operators for overloading.
* Cosmetic changes.Michal Krol2006-02-134-633/+301
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* Delete most of the comments.Michal Krol2006-02-132-1150/+1923
| | | | | Minor tweaks with the functions. Add experimental print functions.
* Get it running for ARB_vertex_shader.Michal Krol2006-02-1327-1346/+2060
| | | | | | | | | | | Add experimental print functions to builtin library. Some functionality missing: - automatic arrays; - general constructors; - local variable initialization; - texture sampling and noise; - semantic error checking; - function prototypes.
* Rename current_program to CurrentProgram.Michal Krol2006-02-132-32/+140
| | | | Temporary vertex_shader execution code.
* Add tnl/t_vb_arbshader.c.Michal Krol2006-02-131-4/+5
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* Add ARB_vertex_shader stage just before render stage.Michal Krol2006-02-1313-25/+397
| | | | If enabled, all other stages, except render, are disabled.
* Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 andMichal Krol2006-02-131-7/+7
| | | | GL_ARB_vertex_shader extensions.