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* i965/blorp: Load tranformation coordinates as vec4Topi Pohjolainen2016-07-042-16/+11
* i965/blorp: Rename LOAD_UNIFORM to LOAD_INPUTTopi Pohjolainen2016-07-041-9/+9
* i965/blorp: Organize pixel kill and blend/scaled inputs into vec4sTopi Pohjolainen2016-07-043-36/+65
* i965/blorp: Prepare for more than two vertex attributesTopi Pohjolainen2016-07-044-3/+22
* i965/blorp: Tell vertex fetcher about flat inputsTopi Pohjolainen2016-07-042-8/+30
* i965/blorp: Add support for flat input bufferTopi Pohjolainen2016-07-041-3/+65
* i965/blorp: Store input read maskTopi Pohjolainen2016-07-042-0/+2
* i965/blorp: Rename push constants to inputsTopi Pohjolainen2016-07-045-22/+22
* i965/blorp: Use core vertex buffer state setupTopi Pohjolainen2016-07-041-48/+14
* i965/blorp: Split vertex data and element setupTopi Pohjolainen2016-07-041-21/+25
* i965: Unify vertex buffer setupTopi Pohjolainen2016-07-042-29/+46
* i965/draw: Expose vertex buffer state setupTopi Pohjolainen2016-07-042-18/+37
* i965: don't drop const initializers in vector splittingRob Clark2016-07-021-0/+12
* glsl: add driconf to zero-init unintialized varsRob Clark2016-07-026-1/+21
* mesa/main: fix error checking logic on CopyImageSubDataAlejandro Piñeiro2016-07-021-5/+10
* st/glsl_to_tgsi: don't increase immediate index by 1.Dave Airlie2016-07-021-1/+1
* st/mesa: get max supported number of image samples from driverIlia Mirkin2016-07-011-1/+5
* st/mesa: check the texture image level in st_texture_match_imageNicolai Hähnle2016-07-011-0/+3
* st/mesa: an incomplete texture may have a zero-size first imageNicolai Hähnle2016-07-011-0/+3
* mesa/st: Use 'struct nir_shader' instead of 'nir_shader'.Vinson Lee2016-07-011-6/+6
* i965: intel_texture_barrier reimplementedAlejandro Piñeiro2016-07-011-1/+20
* mesa: Close fp on error path.Matt Turner2016-06-301-6/+4
* i965: Simplify foreach_inst_in_block_safe() macro.Matt Turner2016-06-301-3/+2
* Revert "i965: get PrimitiveMode from the program rather than the shader struct"Andres Gomez2016-06-301-2/+3
* glsl/mesa: move duplicate shader fields into new struct gl_shader_infoTimothy Arceri2016-06-307-192/+112
* glsl/main: remove unused params and make function staticTimothy Arceri2016-06-305-12/+8
* glsl/mesa: split gl_shader in twoTimothy Arceri2016-06-3033-94/+225
* mesa: don't print name in _mesa_append_uniforms_to_file()Timothy Arceri2016-06-301-1/+1
* mesa: remove unreachable code from _mesa_write_shader_to_file()Timothy Arceri2016-06-301-10/+0
* mesa: don't use drivers NewShader function when creating shader objectsTimothy Arceri2016-06-301-2/+1
* i965: Use drmIoctl for DRM_I915_GETPARAM (v2)Chad Versace2016-06-291-5/+6
* i965: Use intel_get_param() more oftenChad Versace2016-06-291-11/+5
* i965: Refactor intel_get_param()Chad Versace2016-06-291-7/+8
* i965: Print EOT in fs_visitor::dump_instruction().Kenneth Graunke2016-06-271-0/+4
* i965: Make emit_urb_writes() not produce an EOT message for GS.Kenneth Graunke2016-06-271-0/+7
* i965: Use miptree to decide format on multi-plane images for gen < 7Jordan Justen2016-06-261-1/+2
* i965: Skip update_texture_surface when the plane doesn't existJordan Justen2016-06-243-29/+26
* i965: Validate a few SEND-from-GRF requirements.Kenneth Graunke2016-06-241-0/+18
* i965: Delete send-from-GRF only opcodes from implied_mrf_writes().Kenneth Graunke2016-06-241-19/+0
* i965: Drop unnecessary inst->base_mrf = -1 assignments.Kenneth Graunke2016-06-242-16/+0
* i965: Set fs_inst::base_mrf = -1 by default.Kenneth Graunke2016-06-241-0/+1
* i965: Drop unused return value from intel_finalize_mipmap_tree().Kenneth Graunke2016-06-242-7/+5
* i965: Move contents of brw_tex.c into intel_tex_validate.c.Kenneth Graunke2016-06-244-58/+20
* st/mesa: don't assume that the whole surface gets mappedIlia Mirkin2016-06-241-7/+6
* st/mesa: handle negative _ColorDrawBufferIndexes values correctlyFrancesco Ansanelli2016-06-241-1/+1
* st/mesa: fix readpixels regression with MESA_pack_invertNicolai Hähnle2016-06-241-1/+1
* i965: Preserve the internal format of the dri imageJordan Justen2016-06-231-3/+10
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-2314-15/+15
* i965: Implement rasterizer discard via SOL unless required for queries.Kenneth Graunke2016-06-232-0/+21
* i965: Combine 3DSTATE_STREAMOUT emitters and genX_sol_state atoms.Kenneth Graunke2016-06-234-99/+37