Commit message (Collapse) | Author | Age | Files | Lines | |
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* | allow more internalFormat/format combinations (i hope i got it right) | Daniel Borca | 2005-01-17 | 1 | -2/+5 |
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* | fix compilation error for fx/Mesa | Daniel Borca | 2005-01-17 | 1 | -1/+1 |
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* | silence warning | Brian Paul | 2005-01-17 | 1 | -1/+1 |
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* | clean up gl2 structs | Brian Paul | 2005-01-17 | 1 | -77/+85 |
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* | silence a bunch of warnings | Brian Paul | 2005-01-17 | 1 | -47/+77 |
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* | fix a few warnings | Brian Paul | 2005-01-17 | 1 | -1/+2 |
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* | added getstring.c | Brian Paul | 2005-01-16 | 1 | -0/+3 |
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* | _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new | Brian Paul | 2005-01-16 | 4 | -4521/+4548 |
| | | | | | get_gen.py Python script. Moved GetString(), GetPointer(), GetError() into new getstring.c file. | ||||
* | make tnl_clipspace_attr->insert field const, to silence warning | Brian Paul | 2005-01-16 | 1 | -1/+1 |
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* | This fixes it but why mipmaps still work? | Aapo Tahkola | 2005-01-16 | 2 | -5/+2 |
| | | | | | It doesnt look like filter constants in r300_reg.h would define number of levels. | ||||
* | I was wrong... | Aapo Tahkola | 2005-01-16 | 1 | -0/+3 |
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* | Looks like masking masking t->filter isnt needed anymore. | Aapo Tahkola | 2005-01-16 | 1 | -5/+0 |
| | | | | texwrap still shows some problems with clamp mode with nearest filtering. | ||||
* | Added a fast path for emitting unclipped primitives directly to a | Felix Kuehling | 2005-01-16 | 5 | -173/+375 |
| | | | | | | | | vertex buffer. ELTS are not supported yet (missing functionality in the DRM). You need at least Savage DRM version 2.1.3, which fixes a bug that screwed up triangle fans and strips. Moved the texture normalization stage to savagerender.c. | ||||
* | On the way to getting stencil working. | Vladimir Dergachev | 2005-01-15 | 4 | -4/+146 |
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* | On the way to getting stencil and texture formats working. | Vladimir Dergachev | 2005-01-15 | 8 | -63/+179 |
| | | | | | Looks like the matter of texture formats is a lot simpler, with the wrong display in quake explained by the fact that we are not handling texture combine modes. | ||||
* | Converted to use spantmp2.h. | Felix Kuehling | 2005-01-15 | 1 | -74/+32 |
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* | Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span read | Felix Kuehling | 2005-01-15 | 1 | -6/+6 |
| | | | | functions. | ||||
* | Use symbolic constants to describe pixel shader ALU instructions. | Vladimir Dergachev | 2005-01-15 | 1 | -5/+38 |
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* | Added fixes for filter modes and support for anisotropy filters. | Aapo Tahkola | 2005-01-14 | 5 | -84/+94 |
| | | | | | | Wrap modes would work perfectly but i messed up something when cleaning up the code :/ Border color code is incomplete because i forgot to check how to set border size :) | ||||
* | Enable line stippling. | Alan Hourihane | 2005-01-14 | 2 | -11/+16 |
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* | Fix previously un-noticed issue with flat-shaded points. | Keith Whitwell | 2005-01-14 | 4 | -30/+18 |
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* | silence a warning | Alan Hourihane | 2005-01-14 | 1 | -1/+1 |
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* | Get PolygonStipple working.. (or seemingly too). It seems to do the right | Alan Hourihane | 2005-01-14 | 3 | -44/+10 |
| | | | | things now given the demos I've used and passes glean's paths test. | ||||
* | 16bpp doesn't support masked clears, so fallback when they're enabled. | Alan Hourihane | 2005-01-14 | 1 | -0/+10 |
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* | Populate WriteMonoDepthSpan in 24/8 modes. | Keith Whitwell | 2005-01-14 | 1 | -0/+1 |
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* | Remove redundant register. | Vladimir Dergachev | 2005-01-14 | 3 | -27/+59 |
| | | | | Hook up some functions in r300Enable(). | ||||
* | Reduce amount of stderr output. | Vladimir Dergachev | 2005-01-14 | 3 | -31/+16 |
| | | | | Switch to using R300_EASY_TX_FORMAT() macro everywhere. | ||||
* | Incorporate latest data from Wladimir van der Laan. | Vladimir Dergachev | 2005-01-14 | 2 | -24/+58 |
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* | Sync with master copy. | Vladimir Dergachev | 2005-01-13 | 1 | -5/+5 |
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* | remove some dead texture code | Alan Hourihane | 2005-01-13 | 1 | -44/+0 |
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* | Make sure DMA buffers are released in savageDestroyContext. Usually | Felix Kuehling | 2005-01-13 | 1 | -1/+2 |
| | | | | | the DRM would reclaim DMA buffers, but if one process creates and destroys many contexts it can still run out of DMA buffers. | ||||
* | Fix loop for quads-as-triangles. | Keith Whitwell | 2005-01-13 | 1 | -2/+2 |
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* | Rename via_fastrender_* to avoid confusion with similar functions in | Keith Whitwell | 2005-01-13 | 1 | -5/+5 |
| | | | | via_render.c. | ||||
* | Simplify viaChooseVertexState slightly. | Keith Whitwell | 2005-01-13 | 1 | -5/+1 |
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* | Remove misleading comment. | Keith Whitwell | 2005-01-13 | 1 | -2/+0 |
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* | Typo | Keith Whitwell | 2005-01-13 | 1 | -1/+1 |
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* | Emit constant colors for texunit 1 blending. | Keith Whitwell | 2005-01-13 | 3 | -41/+56 |
| | | | | Change comments and some code to match naming used in the docs. | ||||
* | add s_atifragshader.c, s_atifragshader.h | Michal Krol | 2005-01-13 | 1 | -0/+8 |
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* | 3dlabs glslang frontend | Michal Krol | 2005-01-13 | 1 | -0/+37 |
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* | 3dlabs glslang frontend, not complete | Michal Krol | 2005-01-13 | 1 | -0/+745 |
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* | cosmetic changes | Michal Krol | 2005-01-13 | 1 | -13/+10 |
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* | implement ARB_shader_objects, not complete | Michal Krol | 2005-01-13 | 1 | -91/+957 |
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* | add atifragshader.c, shaderobjects.c, shaderobjects_3dlabs.c, atifragshader.h, | Michal Krol | 2005-01-13 | 1 | -1/+25 |
| | | | | shaderobjects.h, shaderobjects_3dlabs.h | ||||
* | add shaderobjects_3dlabs.c | Michal Krol | 2005-01-13 | 1 | -3/+6 |
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* | add ARB_shader_objects interfaces, shared and context state | Michal Krol | 2005-01-13 | 1 | -3/+80 |
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* | enable ARB_fragment/vertex_shader | Michal Krol | 2005-01-13 | 1 | -4/+4 |
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* | init ARB_shader_objects subsystem | Michal Krol | 2005-01-13 | 1 | -6/+16 |
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* | add shader/shaderobjects_3dlabs.c | Michal Krol | 2005-01-13 | 1 | -1/+2 |
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* | cut out dead texture state code | Keith Whitwell | 2005-01-13 | 2 | -296/+0 |
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* | revert some makecurrent code | Alan Hourihane | 2005-01-13 | 1 | -2/+1 |
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