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* mesa: fix error handling in DrawBuffersTapani Pälli2016-10-251-34/+37
* mesa: add missing formats to driGLFormatToImageFormatTapani Pälli2016-10-251-0/+2
* i965: Drop nir_inputs from fs_visitor.Kenneth Graunke2016-10-241-1/+0
* i965: Don't use nir_assign_var_locations for VS/TES/GS outputs.Kenneth Graunke2016-10-245-62/+12
* i965: Make split_virtual_grfs() call compact_virtual_grfs().Kenneth Graunke2016-10-241-0/+6
* i965: Drop unnecessary switch statement in nir_setup_outputs()Kenneth Graunke2016-10-241-12/+3
* i965/gen8: Don't enable alpha test and alpha to coverage if draw bufer zero i...Anuj Phogat2016-10-241-6/+9
* i965/gen8: Use DrawBuffer->_IntegerBuffers in gen8_upload_ps_blend()Anuj Phogat2016-10-241-5/+2
* i965/gen8: Use DrawBuffer->_IntegerBuffers in gen8_upload_blend_state()Anuj Phogat2016-10-241-8/+2
* glsl: add matrix layout information to interface block typesIago Toral Quiroga2016-10-241-0/+1
* st/mesa: cleanup and fix primitive restart for indirect drawsNicolai Hähnle2016-10-241-17/+28
* glsl/mesa: remove unused namespace support from the symbol tableTimothy Arceri2016-10-244-254/+117
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-1/+1
* vbo: clean up with 'indent', whitespace fixes, etc in vbo_exec_array.cBrian Paul2016-10-201-252/+276
* vbo: whitespace fixes and reformatting in vbo_exec_api.cBrian Paul2016-10-201-42/+64
* vbo: minor clean-up in vbo_exec_api.cBrian Paul2016-10-201-5/+2
* vbo: move attribute type assignmentBrian Paul2016-10-201-1/+2
* vbo: rename reset_attrfv() to vbo_reset_all_attr()Brian Paul2016-10-201-4/+6
* vbo: make vbo_reset_attr() staticBrian Paul2016-10-202-3/+5
* vbo: trivial indentation fix in vbo_exec_api.cBrian Paul2016-10-201-1/+1
* st/mesa: only set primitive_restart when the restart index is in rangeNicolai Hähnle2016-10-201-2/+13
* st/glsl_to_tgsi: sort input and output decls by TGSI indexNicolai Hähnle2016-10-201-0/+28
* st/glsl_to_tgsi: fix block copies of arrays of structsNicolai Hähnle2016-10-201-2/+4
* st/glsl_to_tgsi: fix block copies of arrays of doublesNicolai Hähnle2016-10-201-0/+1
* i965/cs: Don't use a thread channel ID for small local sizesJordan Justen2016-10-191-2/+11
* i965/cs: Use udiv/umod for local IDsJordan Justen2016-10-191-1/+1
* mesa: remove unused LocalSizeVariableTimothy Arceri2016-10-202-6/+0
* st/mesa: disable alpha-test, alpha-to-coverage, alpha-to-one for integer FBsMarek Olšák2016-10-192-2/+4
* mesa: remove gl_shader_compiler_options::EmitNoNoiseMarek Olšák2016-10-195-7/+1
* glsl_to_tgsi: remove code for fixing up TGSI labelsMarek Olšák2016-10-191-90/+2
* glsl_to_tgsi: remove subroutine supportMarek Olšák2016-10-192-205/+5
* mesa_to_tgsi: remove remnants of flow control and subroutine supportMarek Olšák2016-10-191-92/+1
* mesa_to_tgsi: drop support for instructions that can't occur hereMarek Olšák2016-10-191-72/+0
* glsl_to_tgsi: allocate glsl_to_tgsi_instruction::tex_offsets on demandMarek Olšák2016-10-191-1/+4
* glsl_to_tgsi: merge buffer and sampler fields in glsl_to_tgsi_instructionMarek Olšák2016-10-191-32/+31
* glsl_to_tgsi: reduce the size of glsl_to_tgsi_instruction using bitfieldsMarek Olšák2016-10-191-17/+19
* glsl_to_tgsi: reduce the size of st_dst_reg and st_src_regMarek Olšák2016-10-191-31/+40
* glsl_to_tgsi: remove unused st_translate::tex_offsetsMarek Olšák2016-10-191-1/+0
* glsl_to_tgsi: remove unused parameters from calc_deref_offsetsMarek Olšák2016-10-191-9/+5
* glsl_to_tgsi: use array_id for temp arrays instead of hacking high bitsMarek Olšák2016-10-191-13/+19
* i965: fix subnr overflow in suboffset()Iago Toral Quiroga2016-10-191-8/+5
* util: move min/max/clamp macros to util macros.hDave Airlie2016-10-191-13/+0
* i965: Fix gl_InvocationID in dual object GS where invocations == 1.Kenneth Graunke2016-10-171-1/+4
* i965: Silence unused parameter warningsIan Romanick2016-10-177-9/+5
* st/glsl_to_tgsi: fix [ui]vec[34] conversion to doubleNicolai Hähnle2016-10-171-2/+3
* st/glsl_to_tgsi: fix atomic counter addressingNicolai Hähnle2016-10-171-6/+9
* st/glsl_to_tgsi: fix a corner case of std140 layout in uniform buffersNicolai Hähnle2016-10-171-1/+28
* st/mesa: fix fragment shader output mappingNicolai Hähnle2016-10-171-4/+13
* state_tracker: Fix check for scissor enabled when < 0.Eric Anholt2016-10-161-2/+2
* i965: Enable OpenGL 4.5.Kenneth Graunke2016-10-142-2/+2